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Author: doycet

Psychoanalysis and the Gamer

2003-07-21 doycet Game Design 7 comments

So my biggest problem with the games I’m running right now are: 1. Most are too big (have too many

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Good on the spot NPC chargen

2003-07-20 doycet D20

Via SfAD, the UPC Bar Code Character Generation.

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Pulp Goodness

2003-07-20 doycet Links & Resources

Two-Fisted Tales from Spectre Press, available as a PDF or book.

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Diceless con game

2003-07-20 doycet Conventions, Diceless, Links & Resources

Something I’ve mentioned before: someone who took Nobilis and the League of Extradinary Gentlemen comic and came up with Convention

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Wish

2003-07-18 doycet Game Design 4 comments

Perverse Access Memory: WISH 56: Friends and Associates Do your characters have friends and associates who play a regular role

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Building castles out of my mental blocks

2003-07-17 doycet Links & Resources

I almost don’t want to teach Justin how to play Dice Castles, since he’d probably do it during our ‘real’

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Grumble

2003-07-16 doycet D20 4 comments

Jackie got an email notice today that her 3.5 PHB is shipping. Me? Nothing. Why? Because I preordered my stuff

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Useful bits

2003-07-16 doycet Nobilis

For anywhere from $2.50 to $6, The Language of Flowers is a steal and terribly terribly useful for a Nobilis

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Sweet

2003-07-16 doycet Links & Resources

hypocorisma: a weblog on names :: in other words, pure RPG gold. (Via Perverse Access Memory)

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Oh my

2003-07-15 doycet D20 9 comments

Mongoose Publishing: Babylon 5 RPG, due to hit local shops any day now. I’m only surprised it took this long

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Poof, you’re a bird

2003-07-14 doycet Nobilis 2 comments

Prompted by watching the Prophecy, Dracula, and seeing similar stunts in the LoEG trailers, I present this bit of fluff

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Groovy

2003-07-10 doycet Links & Resources

Dave’s Mythical Creatures

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2003-07-07 doycet Game Design 3 comments

Roll the Bones: Role Call 24 Have you ever felt like it was time to take a break, short or

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Woulda coulda’s.

2003-07-07 doycet Game Design One comment

Perverse Access Memory: WISH 51: New Genres What are three genres that you?ve had limited exposure to as a gamer

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Schticks and Schtones

2003-07-07 doycet Game Design

Perverse Access Memory: WISH 53: Schtick What are three examples of physical or verbal schtick that you?ve used to develop

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Favorites

2003-06-24 doycet Game Design 2 comments

Role Call 23 What’s your favorite character you’ve made up for a game that you never got to play? Hmm.

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3.5

2003-06-18 doycet D20 2 comments

Compiled list of stuff that I’ve picked up regarding the d20 v3.5

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Rulez

2003-06-12 doycet Links & Resources

d20 Star Wars Errata has just been put up at the WotC page. (via Rey)

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Blast from the past, now in the future.

2003-06-10 doycet Links & Resources 2 comments

Temple of Elemental Evil — the Video Game. Via Dave.

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Synchronicity

2003-06-09 doycet Links & Resources

Ran Pulp Adventures at BenCon this weekend and coincidentally, Girls Are Pretty reports that Sunday was 1920’s Day: The 1920’s

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Bam! Ka-pow(er)

2003-06-04 doycet Diceless

The Newest Diceless Game: Marvel Supers. Looks interesting. Some of the ‘sliding around resources’ mechanic sounds a lot like Nobilis’

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Very Interesting…

2003-06-03 doycet Links & Resources

Two Fisted Tales a role playing game of pulp action by Matthew Stevens inspired by the pulp fiction of the

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The name’s the thing.

2003-06-03 doycet Nobilis 2 comments

One of the NPC’s in my Nobilis game has three names. Why? Because he’s supposed to be a serial rapist,

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My weekend

2003-05-31 doycet Conventions, Scheduling 4 comments

Pulp Adventures all weekend: The Tear of Ra – Saturday Morning, 9am Keith Tatroe, Jennifer Tatroe, Jim Carsten, Chris Sneary

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Faves

2003-05-27 doycet Game Design One comment

I’m combining two role call questions into one post. Role Call 19: In what pre-fab roleplaying setting have you had

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2003-05-26 doycet Links & Resources, Nobilis

What games would Nobles play? How about this one: the HipBone Games, with many variants. Looks like fun, and definitely

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2003-05-23 doycet Links & Resources 8 comments

The Ultimate Roleplaying Purity Quiz was reasonably fun, but I like the commentary best: As humans, we’ve evolved so that

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Spinoffs

2003-05-21 doycet Nobilis One comment

I’ve fiddled together a proper blog for the nobilis game here: chrysalis. Those of you who keep track of the

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Nobilis Campaign, Session 2, Punishment’s Thought-record

2003-05-19 doycet Actual Play One comment

I will very shortly be creating a separate blog for the Nobilis campaign, but until then, such posts get put

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Matrix/Nobilis connection

2003-05-15 doycet Game Design

Just seen it. No spoilers. I will, however, say that as much as the first Matrix could ‘map’ to the

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
The Ironsworn - Tolari and Quinn are wrapped up in the spectacular mundanities of everyday survival in the Oasis sector.

(Tim is quickly figuring out the system, while Doyce forgets he has an asset 30 seconds after mentioning it, so everything is going as expected.)

2026 01 27
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