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Author: doycet

Mashup, by gummint!

2003-08-28 doycet Game Design

Population: One: Monday Mashup #6: Huck Finn Huck, the quintessential youth, and Jim, the quintessential outsider, float down a river

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Blog Notes

2003-08-27 doycet Links & Resources 3 comments

Note to those blogrolling this page: Random Encounters now pings as http://random.bears-cave.com.

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Resources are good

2003-08-27 doycet Links & Resources One comment

Underground base and tunnel links. As the link reads: tunnel boring machines, military bases, alleged alien and ufo bases, FEMA,

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Bzzz.

2003-08-27 doycet Links & Resources One comment

One of the nice things about the Blogging internet is that you can post a rant stating that gamers are

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Resources

2003-08-25 doycet Links & Resources

Deb’s Historical Research Page Just a really good tool to have a link to. Via Population: One.

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@puppet

2003-08-24 doycet Game Design 3 comments

WISH 61: Characters for Other People Come up with a character concept for one to three other gamers you know.

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Morbid is useful

2003-08-21 doycet Links & Resources

Just seems as though this should be useful at some point: a timeline of natural and man-made disasters throughout history.

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Banana Dacquiri?

2003-08-21 doycet Links & Resources

Some great notes on pulp adventure campaign that the GM has just started up. Great fun. I’ve gone into some

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Fantastic Who?

2003-08-20 doycet Game Design 3 comments

Population: One: Monday Mashup #5: Fantastic Four I don’t believe I’ve ever read any Fantastic Four of any kind, so

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Posting this to mention I’ve got nothing to post

2003-08-20 doycet Game Design

Roll the Bones: Role Call 28: Unusual settings What’s the most unusual setting in which your game has been set,

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This post is a year late

2003-08-17 doycet D20 One comment

Having finally had a chance to play through some Spycraft stuff, I can finally see what people have been saying

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“My hero bares his nerves along my wrist”

2003-08-15 doycet Game Design 3 comments

Without prelude or explanation, my Spycraft character.

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Antici…pation

2003-08-14 doycet Links & Resources One comment

Saw the trailer for Underworld tonight when we went to S.W.A.T. I’d been using pictures of Kate Beckinsdale for Jackie’s

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Mashup 4: Neuromancer meets…

2003-08-13 doycet Game Design

Population: One: Monday Mashup #4: Neuromancer. Let’s put this in a non-standard game system. How about the excellent Dreamwalker system/setting

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Mashup 3: Narnia

2003-08-13 doycet Game Design One comment

Population: One: Monday Mashup #3: Narnia First off, I have to say that I LOVED the meme-author’s take on this

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Mashup: Body Snatchers

2003-08-13 doycet Game Design

Population: One: Monday Mashup #2: Body Snatchers I say: Body Snatchers/Nobilis.

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Mashup: CSI

2003-08-13 doycet Game Design

The concept of this little excercise from Population: One is this: take a concept from a common or popular show,

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Jepteth a’Ghul: this is not your daddy’s cleric

2003-08-11 doycet Actual Play 3 comments

Jackie’s running an Egyptian-style mini-campaign called Necropolis. Since the campaign itself is fairly high-power to begin with, we had a

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Verboten

2003-08-10 doycet Game Design 2 comments

Roll the Bones: Role Call 27: Verboten! If you were somehow forbidden from playing with your favorite system, genre or

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Assimilating the Straights

2003-08-08 doycet Game Design 3 comments

Perverse Access Memory: WISH 59: Games for Non-Gamers Name three games you might use to get someone who has never

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If I only have five of me.

2003-08-05 doycet Game Design

Roll the Bones: Role Call: DIY: Can you summarize two campaign concepts you’d create for player with identical tastes to

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Yay

2003-08-03 doycet Links & Resources

A Nobilis page I hadn’t found before.

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Update review

2003-07-28 doycet D20 One comment

The clearest review of 3.5 that I’ve seen is here: This release is like Microsoft charging for software updates. If

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Positive over the Negative

2003-07-26 doycet Links & Resources 2 comments

Creative Guy asks “is it time to hang it up?” (Referring to what is, apparently in his neck of the

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Magical Box of Limited Expectation

2003-07-25 doycet Game Design

Perverse Access Memory: WISH 57: System, Setting, Style, and Play Do you find that you play differently when you play

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Missed it

2003-07-24 doycet Diceless

In my Palm, July 6th, 2003: 1st TiHE Game Session (not counting bidding war – 1997) Six years ago… wow.

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This just in:

2003-07-24 doycet Links & Resources

August sucks for scheduling games.

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Ch-ch-ch-ch-changes

2003-07-24 doycet Game Design 7 comments

Randy and I were having a conversation last night about character ideas and starting power levels. I’m one of those

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“Sacajaweavich, you’re on overwatch!”

2003-07-23 doycet Links & Resources

Some nostalgic chatting via email about playing SpaceHulk back in college led me to find this: QSpaceHulk : the total

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Having my druthers

2003-07-22 doycet Game Design 2 comments

Roll the Bones: Role Call 25: The ideal group: “What qualities would your ideal group possess?”

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
The Ironsworn - Tolari and Quinn are wrapped up in the spectacular mundanities of everyday survival in the Oasis sector.

(Tim is quickly figuring out the system, while Doyce forgets he has an asset 30 seconds after mentioning it, so everything is going as expected.)

2026 01 27
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