Skip to content

Random Average

Revel in the Geekgasm

  • Me
    • Doycetopian Wasteland
    • Admin
  • RandomWiki
    • Masks EG
    • Masks Academy
    • Masks VM

Wierd internet gestalt

2007-06-07 doycet Links & Resources

So, I was at the Forge forum, and reading down the forum thread: [Forge Midwest]Interview with Ron Edwards, and promised

Continue reading

So what the heck do I need a GM for?

2007-06-07 doycet Musing 2 comments

Over on this post: I want to play with all the rules, Meera asked some fantastic questions. These questions were

Continue reading

I want to play with all the rules.

2007-06-06 doycet Musing 2 comments

I’ve had a chance to play in a couple games outside my normal list in the last couple weeks, and

Continue reading

More SotC Stuff

2007-06-06 doycet Links & Resources One comment

Spirit of the Century reference sheets. Most excellent.

Continue reading

SotC Hack

2007-06-06 doycet Links & Resources

John Harper (author of Agon) is playing in a Spirit of the Century game and hacking in some things that

Continue reading

It’s big, it’s beautiful, it’s illustrated, and it’s finally DONE.

2007-06-03 doycet Actual Play, Links & Resources One comment

Television Without Pity (not really) presents a recap of the first half of the two hour series premiere of Ill

Continue reading

oooooh…

2007-06-03 doycet Links & Resources

Gunporn.

Continue reading

For the record…

2007-06-02 doycet Links & Resources 2 comments

Spirit of the Century is a great game for high-adventure pulp hero gaming. It’s not so appropriate for Chandleresque pulp-noir

Continue reading

Clanky goodness

2007-05-31 doycet Links & Resources

steampunk magazine – putting the punk back into steampunk

Continue reading

As though I needed another reason

2007-05-31 doycet Links & Resources

[Breaking the Ice] – You proved me wrong! When I initially heard about Breaking the Ice however-long-ago that was, my

Continue reading

Not playing WoW for the last three weeks is killing me…

2007-05-30 doycet MMO & Computers 3 comments

but this is worse: if I hadn’t put the whole game on pause until I finish my rewrite and the

Continue reading

Random Spirit of the Century quote

2007-05-29 doycet Musing One comment

Pulp runs on a few simple principles: action, science and optimism. Of these principles, optimism is the most potent.

Continue reading

I have played Spirit of the Century and I am exited.

2007-05-28 doycet Musing 10 comments

There are a dozen reasons why, but the bottom line is that I think this is quite possibly *the* game

Continue reading

Boiling down Theory

2007-05-24 doycet Musing 4 comments

Most of the roleplaying game theory out on the intertubes that originated on the Forge is part of the Big

Continue reading

Redundant systems for more reliable performance

2007-05-22 doycet Musing 8 comments

So there’s a guy out in NYC who’s running a regular weekly game. Yes, to me that’s notable and enviable

Continue reading

What I keep coming back around to:

2007-05-22 doycet Musing One comment

I enjoy games that have more story-focus than DnD… Don’t get me wrong: I like tactical games. I really do.

Continue reading

Old School Holocaust

2007-05-17 doycet Links & Resources

The boys of the Durham Three go super-old school with a game of Twilight 2000 and discuss what about the

Continue reading

“I’m so making a post from this email.”

2007-05-15 doycet Musing 2 comments

So Dave is getting ready to run a Primetime Adventures game, and in between bouncing actual Show ideas around, we’re

Continue reading

Theory, Hardcore

2007-05-15 doycet Links & Resources, Musing 6 comments

I was going to do two posts this morning; one about this, and one about someone using Spirit of the

Continue reading

“First we show the fish FIRE, so that it will know FEAR…”

2007-05-12 doycet Musing One comment

“… then we eat it!” An artifact of the Florida trip. 🙂

Continue reading

I hate that idea umm… Here’s what I like about that idea…

2007-05-11 doycet Links & Resources One comment

Remi, from the Durham Three podcast, posts some actual-play on Primetime Adventures, played at Camp Nerdly (which ran the same

Continue reading

The “we just had a joke” timer.

2007-05-02 doycet Links & Resources 3 comments

GameCraft :: View topic – The Disruption Hourglass of Death (table rule, any game system) Anyway, I do love our

Continue reading

Elemental

2007-05-02 doycet Game Design, Musing 2 comments

I dreamt a game mechanic last night, based on the five Chinese elements and Rock-Paper-Scissors, as in “Fire scours Earth.

Continue reading

Primetime Adventures: Finally!

2007-04-29 doycet Actual Play 19 comments

Dave’s still putting up the AP from the Pilot Episode, but I wanted to get a link up to PrimetimeAdventures

Continue reading

There goes the rest of this week…

2007-04-25 doycet Links & Resources One comment

The Mid-Manhattan Picture Collection Table of Contents

Continue reading

When is a game “finished?”

2007-04-25 doycet Musing 5 comments

Lots of talk in the last couple days about what constitutes a “finished” game. (My threads on teaching your game

Continue reading

Teaching Your Game: Using Adult Learning Techniques to Deliver Game Content

2007-04-24 doycet Musing

In an email, Jason Morningstar wrote: Hey Doyce! Your comment: “I’m a professional editor for technical publications and training delivery

Continue reading

Forge Con, the “quick” version

2007-04-23 doycet Actual Play, Conventions, Musing 2 comments

I left my journal/notebook at home today (along with a bunch of otther stuff I should have remembered), which included

Continue reading

Bringing Down the Finnish Pain

2007-04-23 doycet Links & Resources

The Bringing Down the Pain “Group” rules from the Finnish version of TSOY, translated back into English. It’s worth noting

Continue reading

A little bit on Refreshing Pools in Shadow of Yesterday

2007-04-20 doycet Links & Resources

Before I head off to Chicago, a quick link to a post that starts out asking [TSoY] Refresh: with who?,

Continue reading

Posts pagination

«Previous Posts 1 … 177 178 179 180 181 … 210 Next Posts»

Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
Subscribe

Archives

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost diaspora dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe
Elsewhere
  • DoyceTesterman.com
  • FireflyWiki
  • RandomWiki

Archive

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost diaspora dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe

Enter your email address:

Monthly Archives

Categories

  • Actual Play
  • Conventions
  • D20
  • Diceless
  • Game Design
  • Links & Resources
  • MMO & Computers
  • Musing
  • Nobilis
  • Online Table Top
  • Podcast
  • Random Podcast
  • Scheduling
  • Table Top

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
WordPress Theme: Tortuga by ThemeZee.