Week in Review

Can’t seem to get the momentum back up to pre-holiday rates on the Mountain Witch. Not sure what to do about it, as I’d really like to get that sucker moving again — it’s not like a play by post game needs any help being slow.
Got (I’d say) about half of the first honest session going in the “City of Petrana” steampunk TSoY game. I’m not thrilled with the amount completed, but I’m not surprised either, and I think we actually did pretty well — we made the characters up almost two months ago, haven’t touched them or the system (which we didn’t really use this go-round anyway) since, and haven’t seen each other really in almost as long — I felt a strong urge to just sit around and chat, compare notes on children’s programming, and share steampunk invention ideas with Margie for her character. 🙂 That said, the scenes (all of which were freeform roleplay) had a lot of zing to them, especially with the ducal heir (Leo) and Dave’s Pietro — which is as it should be, given their relationship. I’d really like to get a much richer, thicker cast of NPCs introduced, and to that end I really need to sit down and get a solid relationship map for the Ducal palace worked out. The first mini-arc — call it the pilot episode — doesn’t really help me with that, since it takes them away from the city, but this is the pilot and lets us look much more heavily at the main characters instead.
Wouldn’t mind a couple more people in this one — should see if Lee and De are interested or something.
Timing: Saturday and/or Sunday afternoons are, I think, the way to go at this point — I might eventually run (or play?) in a Friday night game, but that’s only a realistic option on alternate Fridays, so I don’t have Kaylee. By starting in early afternoon on a weekend day, we don’t have as many interruptions (meals, bedtimes, time to travel home), and that theoretically allows for more focus. The requisite bedtimes and ordering supper can then mark the end of the game-play and the beginning of ‘visiting and being social’ — this might be the best thing, since we know that we’ll be ‘digressing’ LATER, and can focus on the game NOW.
Anyway — I was the worst digresser of the lot this week — just felt like an age since I’d seen anyone. Only one way to fix that. 🙂
Didn’t do anything in the way of CoH this week. Only have a few toons in regular rotation as it is (Aeric, Markov), and they tend to get some playtime mostly as a social conduit more than as a game avatar.
I’m not really doing much on WoW at the moment, either — I’m essentially not allowed to play Grezz’k much, or I’ll level past whatever we’re doing with the NYC people, and I’m limiting my playtime on Kayti: when I run out of ‘double xp time’ I log her back off, and I’m basically following the same rule with the ‘little’ warlock I have as well. This means not a lot of time on, but I usually ding when I do log on — a level on Grezz’k, two on Kayti, and five or something on Kessana the Faith-look-alike warlock. I’ve got a few truly low-level characters I’m just screwing around with, but those are my three main ones.
I still don’t feel like I have a very good handle on group dynamics in WoW — even small groups — this is in part because I almost never get into a PuG when I’m playing (unfair to the other players, since KK could wake up at any point and pull me AFK — I’d rather that particular event only regularly killed *me*), except with the NYC group, and we only group when we’re doing an Instanced Dungeon, which doesn’t happen often and usually means it’s been two or three levels since the last time we grouped, and everyone has a new trick they want to use, so the tactics keep changing. That said, I’ve found that the game is quite satisfying solo, if (obviously) not as social — I compensate by cracking wise on the public channels.
At any rate, I’ve a lot to do in the next couple weeks with writing anyway, so it’s all probably just as well. Related: I’m not going to get the Burning Crusade expansion until I’ve sent out my next revision of Hidden Things, so as much as I’d like to try out the new races, it isn’t going to happen soon.


  1. Steampunk…that could work. Let us know.
    WoW: I find that my PuGs in WoW tend to be of the Love Hotel variety. Quick, pleasant, and very, very brief. A bunch of people milling around outside a cave entrance team up, finish the quests in the area, and drop. None of this “let’s go ON and ON for the REST of the NIGHT” business. Still very happy with the Dungeon Siege-whackadoodliness and the very gypsy wandering capabilities. Saw someplace today (where?) showing the actual area of the whole world was something like 200KM. Pretty big if you’re mostly just walking 🙂

  2. Sat/Sun afternoons do seem to work best. Not only does it avoid the Kid Nighty-Night Factor, but Friday nights are just too … snoozy. Sad, but true.

  3. And, btw, I *really* enjoyed the Pietro/Leo scenes. Jeez, I wish I could banter that easily in a bar in real life. 🙂

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