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Category: Game Design

Bit Players

2002-06-24 doycet Game Design 2 comments

Turn of a Friendly Die has an interesting little query: Describe three NPCs (not major villains) that you really liked

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Dirty Little Secrets

2002-03-18 doycet Game Design

I don’t mind how many exp I give out in the DnD game, because I won’t miss this game when

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OGL stuff

2001-11-16 doycet Game Design One comment

These guys want me to do some work with them, prompted by Hocus Pocus, Mumbo Jumbo (which I wrote for

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Cool

2001-10-18 doycet D20, Game Design

Added a new Shapeshifter class to the d20 Amber Basic Character Classes. I really like how that guy turned out.

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d20

2001-10-17 doycet D20, Game Design

Updates to the Amber d20 pages. Specifically, did some work on the character classes, notably Ranger. Started the painful process

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d20 Amber

2001-10-12 doycet D20, Game Design

Yeah, you read that right. I finished up the rules for running Amber using the d20 system.

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Blast It!

2001-10-10 doycet Game Design

(but for how much damage?) I’m really close to a new version of Swift, but I’m hung up on how

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
We make some sacrifices to get things running again. Sometimes, it even works!

2026 08 11
After a long break for personal time and some big life changes, we return to Quintin and Kiri as they try to get things patched up and working again.

That... does not happen.
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