Skip to content

Random Average

Revel in the Geekgasm

  • Me
    • Doycetopian Wasteland
    • Admin
  • RandomWiki
    • Masks EG
    • Masks Academy
    • Masks VM

Category: Game Design

Catching up

2003-05-02 doycet Game Design One comment

WISH 28: Movies for Gamers What are three movies that have inspired you as a gamer? Would you recommend them

Continue reading

Fun stuff

2003-04-28 doycet Game Design, Links & Resources

Tree’s Heart Dynasty: a Shared-Roleplay Experience, from the author of Nobilis: something that I, I think, a precursor of her

Continue reading

Pulpy link

2003-04-24 doycet Game Design, Links & Resources

Crimson Skies, a Pulp-era board and video game with an excellent website. (via Arref)

Continue reading
2003-04-21 doycet Game Design

Something from one word that works better when posted to this page then my main one: reflect: “So then I

Continue reading

Just for Gwydion

2003-04-17 doycet Game Design One comment

The Evolution of the Kilt.

Continue reading
2003-04-13 doycet Game Design

Just a little link-note for my personal edification: History of fingerprints.

Continue reading

Resource

2003-03-26 doycet Game Design

Outlaws of The Water Margin — an RPG based in Ancient China — psuedo-free, I think.

Continue reading

For the OA game:

2003-03-20 doycet Game Design

Hanyu Pinyin, Zhuyin, Wade-Giles, MPS-2, Yale, and Tongyong Pinyin Cross-Reference Table. Cool.

Continue reading

Really fun word.

2003-03-11 doycet Game Design

gliriform – (adj) – Resembling a rodent. Just… makes me think. [evil grin] From the Grandiloquent Dictionary.

Continue reading

House Rules

2003-03-11 doycet Game Design 8 comments

We’re doing these already, but I wanted to get them down in writing so that it’s clear to everyone. Dissipate

Continue reading

Grist

2003-02-08 doycet Game Design

Forgotten New York, a study of the city-that-was. Tons of fun stuff for the right campaign. Related: Dark Passage is

Continue reading

Random drifty bits

2002-10-07 doycet Game Design

What I’m running: Star Wars “Prince of Alderaan” campaign. DnD campaign Oriental Adventures campaign Pulp Adventures What I’m playing: Cry

Continue reading

“Well, I didn’t know you were called Dennis, did I?”

2002-09-20 doycet Game Design 7 comments

Turn of a Friendly Die: WISH 14: Cross-Gender Play What do you think about cross-gender characters (i.e., men playing female

Continue reading

Yeah, but what’s he like?

2002-09-18 doycet Game Design One comment

Turn of a Friendly Die: WISH 13: Character Backgrounds How do you like to build character backgrounds? Do you think

Continue reading

Moody

2002-09-09 doycet Game Design One comment

Turn of a Friendly Die: WISH 12: Mood Maintenance How do you keep the mood? And once lost, how do

Continue reading

Haven’t I seen you somewhere before?

2002-08-30 doycet Game Design One comment

Turn of a Friendly Die: WISH 11: Character Recognition Have you ever seen or met someone — in person, on

Continue reading

WISH 10: Fun Creations

2002-08-27 doycet Game Design

From Turn of a Friendly Die: What’s the most fun you ever had creating something in a game that changed

Continue reading

Coming to a Conclusion

2002-08-19 doycet Game Design 2 comments

I’ve been giving a lot of thought to what I want in a game system; what works for me and

Continue reading

Honey, can you pass me the dice bag?

2002-08-19 doycet Game Design One comment

Turn of a Friendly Die: WISH 9: Significant Others Have you ever gotten a significant other into gaming? Those of

Continue reading

Maxims, the Sequel

2002-08-09 doycet Game Design

WISH 8: Maxims, Redux Pick three gaming maxims that other people wrote about and discuss how you think they have

Continue reading

Maxims

2002-08-05 doycet Game Design 3 comments

WISH 7: Maxims List three or more maxims/proverbs/bits of conventional wisdom/etc. that you’ve learned in your gaming career, and explain

Continue reading

Secret, secret, who’s got a secret?

2002-07-26 doycet Game Design

WISH 6: Secrets Sometimes the plot of a game requires a GM to keep secrets. Is it better for the

Continue reading

…and again.

2002-07-23 doycet Game Design

Turn of a Friendly Die: WISH 5: Communication Gaming requires the GM and players to communicate a large amount of

Continue reading

Catching Up

2002-07-23 doycet Game Design 2 comments

Turn of a Friendly Die: WISH 4: Systems Describe three systems you have gamed under: one you thought was good,

Continue reading

Side-think

2002-07-21 doycet Game Design 4 comments

In an effort to reduce the boring “anvil chorus” of a typical DnD combat, I added a house rule on

Continue reading

Go for it

2002-07-11 doycet Game Design

Yeah, horrible pun, but a good article and introduction to Go.

Continue reading

If I had $1,000,000

2002-07-10 doycet Game Design 3 comments

Actually, how about this: You have $100 to spend on RPG’s… for your entire life. What do you buy? Assume

Continue reading

Wish 3: Ideas

2002-07-09 doycet Game Design

From Turn of a Friendly Die: Discuss three setting ideas or ideas for elements of settings that you got from

Continue reading

Wish 2: Romances

2002-07-01 doycet Game Design

Again, from Turn of a Friendly Die (recently added to the linkbar). Describe two romantic relationships involving a PC you’ve

Continue reading

So this is what that feels like

2002-06-24 doycet Game Design 6 comments

Wendi was there first, and Rey showed me how the damn things worked, but I really feel like, within the

Continue reading

Posts pagination

«Previous Posts 1 … 4 5 6 7 Next Posts»

Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
We make some sacrifices to get things running again. Sometimes, it even works!

2026 08 11
After a long break for personal time and some big life changes, we return to Quintin and Kiri as they try to get things patched up and working again.

That... does not happen.
Subscribe

Archives

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost diaspora dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe
Elsewhere
  • DoyceTesterman.com
  • FireflyWiki
  • RandomWiki

Archive

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost diaspora dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe

Enter your email address:

Monthly Archives

Categories

  • Actual Play
  • Conventions
  • D20
  • Diceless
  • Game Design
  • Links & Resources
  • MMO & Computers
  • Musing
  • Nobilis
  • Online Table Top
  • Podcast
  • Random Podcast
  • Scheduling
  • Table Top

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
WordPress Theme: Tortuga by ThemeZee.
imunify-bot-check