Skip to content

Random Average

Revel in the Geekgasm

  • Me
    • Doycetopian Wasteland
    • Admin
  • RandomWiki
    • Masks EG
    • Masks Academy
    • Masks VM

Category: Musing

Matrix/Nobilis connection

2003-05-15 doycet Game Design

Just seen it. No spoilers. I will, however, say that as much as the first Matrix could ‘map’ to the

Continue reading

Nefarious Plots

2003-05-09 doycet Game Design One comment

WISH 46: Plot, Plot, Plot How do you define the word ?plot? in a roleplaying game? What is plot and

Continue reading

Ubiquitous

2003-05-06 doycet Game Design

I’m at that stage in learning/absorbing a game where I eat/sleep/breathe the thing. Unrelated: This is real turning point —

Continue reading

“I’ve got 13 points in Breaking Stuff, specialized in ‘The Plot'”

2003-05-05 doycet Game Design 3 comments

Note, the following meandering bit uses examples from X2, so if you haven’t seen the movie yet (and I’d recommend

Continue reading

Shout out

2003-05-02 doycet Game Design 4 comments

WISH 45: Accolades and Warm Fuzzies Who are some gamers you admire and appreciate? Name three (or as many as

Continue reading

Making Time

2003-05-02 doycet Game Design

WISH 37: Schedules and Circumstances How do you prioritize gaming in your life to make sure it happens on an

Continue reading

Picky

2003-05-02 doycet Game Design

WISH 44: Picking Games Another old WISH that I’m getting caught up on. How do you choose games to join

Continue reading

Catching up

2003-05-02 doycet Game Design One comment

WISH 28: Movies for Gamers What are three movies that have inspired you as a gamer? Would you recommend them

Continue reading

Fun stuff

2003-04-28 doycet Game Design, Links & Resources

Tree’s Heart Dynasty: a Shared-Roleplay Experience, from the author of Nobilis: something that I, I think, a precursor of her

Continue reading

Pulpy link

2003-04-24 doycet Game Design, Links & Resources

Crimson Skies, a Pulp-era board and video game with an excellent website. (via Arref)

Continue reading
2003-04-21 doycet Game Design

Something from one word that works better when posted to this page then my main one: reflect: “So then I

Continue reading

Just for Gwydion

2003-04-17 doycet Game Design One comment

The Evolution of the Kilt.

Continue reading
2003-04-13 doycet Game Design

Just a little link-note for my personal edification: History of fingerprints.

Continue reading

Resource

2003-03-26 doycet Game Design

Outlaws of The Water Margin — an RPG based in Ancient China — psuedo-free, I think.

Continue reading

For the OA game:

2003-03-20 doycet Game Design

Hanyu Pinyin, Zhuyin, Wade-Giles, MPS-2, Yale, and Tongyong Pinyin Cross-Reference Table. Cool.

Continue reading

Really fun word.

2003-03-11 doycet Game Design

gliriform – (adj) – Resembling a rodent. Just… makes me think. [evil grin] From the Grandiloquent Dictionary.

Continue reading

House Rules

2003-03-11 doycet Game Design 8 comments

We’re doing these already, but I wanted to get them down in writing so that it’s clear to everyone. Dissipate

Continue reading

Grist

2003-02-08 doycet Game Design

Forgotten New York, a study of the city-that-was. Tons of fun stuff for the right campaign. Related: Dark Passage is

Continue reading

Random drifty bits

2002-10-07 doycet Game Design

What I’m running: Star Wars “Prince of Alderaan” campaign. DnD campaign Oriental Adventures campaign Pulp Adventures What I’m playing: Cry

Continue reading

“Well, I didn’t know you were called Dennis, did I?”

2002-09-20 doycet Game Design 7 comments

Turn of a Friendly Die: WISH 14: Cross-Gender Play What do you think about cross-gender characters (i.e., men playing female

Continue reading

Yeah, but what’s he like?

2002-09-18 doycet Game Design One comment

Turn of a Friendly Die: WISH 13: Character Backgrounds How do you like to build character backgrounds? Do you think

Continue reading

Moody

2002-09-09 doycet Game Design One comment

Turn of a Friendly Die: WISH 12: Mood Maintenance How do you keep the mood? And once lost, how do

Continue reading

Haven’t I seen you somewhere before?

2002-08-30 doycet Game Design One comment

Turn of a Friendly Die: WISH 11: Character Recognition Have you ever seen or met someone — in person, on

Continue reading

WISH 10: Fun Creations

2002-08-27 doycet Game Design

From Turn of a Friendly Die: What’s the most fun you ever had creating something in a game that changed

Continue reading

Coming to a Conclusion

2002-08-19 doycet Game Design 2 comments

I’ve been giving a lot of thought to what I want in a game system; what works for me and

Continue reading

Honey, can you pass me the dice bag?

2002-08-19 doycet Game Design One comment

Turn of a Friendly Die: WISH 9: Significant Others Have you ever gotten a significant other into gaming? Those of

Continue reading

Maxims, the Sequel

2002-08-09 doycet Game Design

WISH 8: Maxims, Redux Pick three gaming maxims that other people wrote about and discuss how you think they have

Continue reading

Maxims

2002-08-05 doycet Game Design 3 comments

WISH 7: Maxims List three or more maxims/proverbs/bits of conventional wisdom/etc. that you’ve learned in your gaming career, and explain

Continue reading

Secret, secret, who’s got a secret?

2002-07-26 doycet Game Design

WISH 6: Secrets Sometimes the plot of a game requires a GM to keep secrets. Is it better for the

Continue reading

…and again.

2002-07-23 doycet Game Design

Turn of a Friendly Die: WISH 5: Communication Gaming requires the GM and players to communicate a large amount of

Continue reading

Posts pagination

«Previous Posts 1 … 152 153 154 155 Next Posts»

Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
Subscribe

Archives

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ hangouts idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe
Elsewhere
  • DoyceTesterman.com
  • FireflyWiki
  • RandomWiki

Archive

Categories

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Tags

Actual Play Avatar crosspost dnd dungeon world Earl EVE fae fate fate core fellowship fitd gaming google+ hangouts idiocy ironsworn kaylee kids LotRO luddites masks masks rpg mass effect mouse guard News pbta phoenix academy piracy pta Publishing ravenloft roll20 rpgaday rpgaday2017 scum and villainy Sean solo starforged star wars Supers tiktok wotc writing Zoe

Enter your email address:

Monthly Archives

Categories

  • Actual Play
  • Conventions
  • D20
  • Diceless
  • Game Design
  • Links & Resources
  • MMO & Computers
  • Musing
  • Nobilis
  • Online Table Top
  • Podcast
  • Random Podcast
  • Scheduling
  • Table Top

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
WordPress Theme: Tortuga by ThemeZee.