Quoting CCP Fozzie: Since we plan to reduce the powergrid needs of all medium artillery by 10% across the board,
Category: Musing
Let’s play a Game
Just because (a) I’m super busy right now and (b) this little quiz (via Reddit) has been running around in
Funcertainty
This is sort of a general gaming post, though it’ll end up talking about EvE very specifically at the end,
Mulling over a ‘tapestry’ style throne-war game
So I’ve been reading the George R.R. Martin books. They’re good, and if you haven’t read them and like fantasy
A few more thoughts on the “Blanket of Ashes” game idea
I’m not set on running this. Playing a ‘song of ice an fire’ style ‘throne war’ game also appeals. Just
A Blanket of Ashes
So I’ve been doing those things that lead to lots of nifty ideas ricocheting off each other — namely “reading
Life in Eve: A Quick Thought on the Mate War #eveonline
My Internet is out, so I’m writing this on my phone and don’t have the time, patience, or keyboard to
Life in a Wormhole: Fleet Ops #eveonline
CB and I are heading out of the hole for an “Amarr-themed” roam with Red vs. Blue. As a general
A Network of Support
It’s consistently cool to run into people — folks with whom my connections are in no way literary (or to
Briefly Topical (#eveonline)
So this was on the login screen for Eve this morning: For those who are unaware, Diablo III recently released,
“Day One, after Day Z”
May15 18:40 Made it to the coast after our ship went down. Guessing I’m somewhere in Chernarus. Maybe the mountains
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a […]
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”