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Category: Musing

Why I haven't Blogged about Wildstar Yet

2014-06-09 doycet Musing

… as explained by Tycho at PA. (See link and disregard first paragraph, which is mostly about something else.) "When

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The Creepiest Option is Probably Best

2014-04-11 doycet Musing

This is for all those well-meaning #hailhydra nerds out there who are trying to mash-up the HYDRA logo with SHIELD.

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First #fatecore #gaming session with +Kim Stone, +Dave Hill, +Reggie Sanders, and +Amanda Brueschke, playing a vivisected version of The Demolished Ones

2014-03-11 doycet Musing

Post just before we start session two. Originally shared by +Doyce Testerman First session with +Kim Stone, +Dave Hill, +Reggie

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Wonderful, detailed review of Fate and Fate Accelerated

2014-02-17 doycet Musing

My go-to solution for tabletop . The FATE of the World

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Post Ludus Analysis: (Fate) Gaming with Kids

2014-01-24 doycet Actual Play, Musing, Table Top 3 comments

Almost all of the RPG gaming I’ve done recently has been with kids 14 and younger. All, in fact, of

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Character Progression in Fate Accelerated

2014-01-16 doycet Musing 6 comments

One of the complaints/problems I've run into with previous incarnations of Fate were with character advancement. To be blunt, there

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A few thoughts on EVE, a static playerbase, and how I'd fix it

2013-12-21 doycet Musing One comment

Originally shared by +Doyce Testerman (Also: the new home of my Life in Eve posts!) Stay Awhile and Listen: Growing

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Some People Just Want to Watch the World Burn

2013-06-19 doycet Links & Resources, Musing 3 comments

So I'm thinking about Area of Effect attacks in Fate, and came up with a stunt for same.  AoE Junkie.

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FATE: The Goddamn Batman

2013-06-18 doycet Game Design, Musing, Table Top 2 comments

So there are ways to stat out Batman as a starting character. But (a) someone already did that and (b)

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FATE: Statting out Supers, because why not?

2013-06-14 doycet Musing, Table Top

Inspired by Ryan’s work on representing the Avengers and the JLA in Fate, and because I’m getting my head around

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Fate Core and Fate Accelerated Pseudo-review

2013-06-06 doycet Game Design, Musing, Table Top

So, a few days ago, a conversation I was having on g+ crossposted to this blog. That wasn’t intentional, but

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Life in Eve: Illustrated Thought for the Day

2013-05-02 doycet MMO & Computers, Musing One comment
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Life in Eve: You Play How You Practice – Putting the Play into Practice (4/4)

2013-04-30 doycet Game Design, MMO & Computers, Musing 5 comments

Whew. Okay, let’s see if we can pull all this musing into some kind of coherent plan for missions. There’s

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Life in Eve: You Play How You Practice (3/4): Stages of a Mission

2013-04-19 doycet Game Design, MMO & Computers, Musing 6 comments

So let’s continue this conversation about how to create new PvE missions in Eve that are more engaging, interesting, and

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Life in Eve: You Play How You Practice (2.5/4) — Answering Questions and Comments

2013-04-18 doycet Game Design, MMO & Computers, Musing 2 comments

The last couple posts have attracted some good questions and feedback, and raise some points I want to address before

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Life in Eve: You Play How You Practice (2/?)

2013-04-17 doycet Game Design, MMO & Computers, Musing 8 comments

So here’s the premise: PvE mission content in Eve comprises some of the weakest PvE content in any MMO, and

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Life in Eve: You Play How You Practice (1/?)

2013-04-16 doycet Game Design, MMO & Computers, Musing 3 comments

When I first started playing Eve in earnest (which does not count the attempt some seven years ago) I went

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Life in Eve: Voting for CSM 8

2013-04-03 doycet MMO & Computers, Musing One comment

The elections for the eighth Council of Stellar Management (the CSM: a  group of players elected to represent player interests,

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Life in Eve: Local is Fine, and Here’s How to Fix It.

2013-03-22 doycet Actual Play, MMO & Computers, Musing 13 comments

First, a brief background, for the non-EvE players: Like most MMOs, Eve has a number of text-based chat channels built

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Life in Eve: Gambit Roulette

2013-03-19 doycet Actual Play, MMO & Computers, Musing 4 comments

Regardless of the game, I’ve never been particularly drawn to stealth classes. Rogues, Burglars, Assassins… you know the type. The

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Life in Eve: Heavy Hangs the Head

2013-02-05 doycet Game Design, MMO & Computers, Musing 5 comments

This bit of reflection came out of a (sadly) half-finished conversation with Dave and Margie, where we were talking about

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Life in Eve: How I Learned to Love Hating “Safe Zones” in New Eden

2013-01-31 doycet Game Design, Musing 5 comments

I didn’t intend to write any more stuff about CCP and the development direction of Eve; it’s not really what

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Life in Eve: Life on the Playground

2013-01-30 doycet Game Design, Musing 10 comments

My kids go to a charter school. This may not mean much to anyone reading this, so I’ll sum up

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Life in EvE: “I’m not a Pirate.”

2012-12-18 doycet Actual Play, Game Design, MMO & Computers

A few nights ago, members of the militia had banded together to work on retaking an Amarr-held system in the

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Life in Eve: Getting a Bad Feeling

2012-11-15 doycet Actual Play, MMO & Computers, Musing

So this is just a short post and, worse, it won’t make much sense or difference to anyone unless you

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Life in Eve: For the Tears?

2012-10-18 doycet MMO & Computers, Musing 2 comments

Forgive me, Gor, but this one was too good to leave in e-mail. Wait… so choosing be smart in Eve

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Life in Eve: A Tour of the Bringing Solo Back Interview with CCP Fozzie #eveonline

2012-10-03 doycet MMO & Computers, Musing

I’m often on voice comms while playing Eve, and a lot of the discussion lately has been about the changes

http://club-bear.com/podcast/BSB20.mp3

Podcast: Play in new window | Download

Subscribe: Apple Podcasts | Spotify | RSS

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Life in Eve: Retribution is Coming #eveonline

2012-10-02 doycet Game Design, MMO & Computers 4 comments

So last night, I actually found myself online at the same time as Em, and we had time to talk

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Life in Eve: Quick Post on the Hurricane Nerf #eveonline

2012-10-01 doycet Game Design, MMO & Computers One comment

Quoting CCP Fozzie: Since we plan to reduce the powergrid needs of all medium artillery by 10% across the board,

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Let’s play a Game

2012-09-05 doycet Musing 10 comments

Just because (a) I’m super busy right now and (b) this little quiz (via Reddit) has been running around in

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Highlight from last session.
Chrys, Gee, and Aitch stop in at a diner. Charlie catches up with them later.

2026 10 03 16 41 05 timebolted

Music on the diner Radio at the end of the session: https://youtu.be/YwozDusaQxs
Tim and I continue playing through The Quiet Year to build out the new sector of Cobalt Reach.

2026 09 29
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
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