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Chocolate with Peanut Butter, or Peanut Butter with Chocolate?

2006-09-09 doycet Musing 31 comments

So… after playing the Shab all-Hiri Roach tonight (which was fun and a really good time for all) and discussing

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The Princes(ses)’ Kingdom!

2006-09-09 doycet Actual Play One comment

Last night, I got to run The Princes’ Kingdom for Katherine. I write about it over on the Forge in

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Not this, but that.

2006-09-08 doycet Musing 13 comments

Randy and I were talking last night, and I mentioned Capes — parenthetically commenting that it and games like it

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Super in a non-supers way

2006-09-08 doycet MMO & Computers, Musing

It occured to me a few days ago that I have very very few character City of Heroes or City

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Capes cogitating

2006-09-08 doycet Links & Resources 6 comments

So I’ve been (slowly) reading and trying to parse Capes, from Muse of Fire Games. It’s slow going. … and

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Type-cast

2006-09-08 doycet Musing 3 comments

Over here, one of the Jason’s poses the question “What is your ‘Thing’.” What he means is… well, he gives

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RW Emerson, on MMORPGs

2006-09-05 doycet Musing

You shall have joy, or you shall have power, said God; you shall not have both. — Ralph Waldo Emerson

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The Aging Gamer

2006-09-05 doycet Links & Resources, Musing 5 comments

Story Games for Everybody – Designing for the 25-35 Demographic 3) I have disposable income, better than I had at

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Random CoX Character Updates

2006-09-05 doycet MMO & Computers

Haven’t done one of these in awhile, and they will, I don’t doubt, tail off as time goes on. Updates

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One frog, squished into two pages

2006-08-31 doycet Game Design

For no particular reason, I decided to see if I could (via harsh editing and severe formatting) squish the Frogger

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This is insanely cool…

2006-08-31 doycet Links & Resources One comment

Reversed Engineer The challenge- Design a character sheet. NOT A GAME. Just a character sheet. You have 2 weeks to

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SS TF 4, part 2

2006-08-30 doycet Scheduling 19 comments

When shall we wrap up the Shadow Shard TF #4? Saturday or Sunday evening? Chime in below, and ring the

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A glass of wine…

2006-08-30 doycet Links & Resources 2 comments

Based on this: [Bacchanal] GenCon demos and more, I ordered this: Bacchanal, a roleplaying game for adults, by Paul Czege.

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Cooool.

2006-08-30 doycet Links & Resources 5 comments

Dogs in the Vineyard Flash Animation — if at work, have headphones.

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Hey Doyce, buy this later.

2006-08-29 doycet Links & Resources 6 comments

Hero’s Banner — link for me to remember to go get the dang thing — and Agon.

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So where’ve I been for the last 24 hours?

2006-08-27 doycet Game Design, Links & Resources, Musing 3 comments

So here’s what happened. Over on Story-Games, someone posted this: You played it till your thumbs blistered, now write it

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Resource: Vyew

2006-08-22 doycet Links & Resources

Vyew.com – Free Web-Based Collaboration – Vyew.com – looks like a cool way to run games online. Link is up

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Galactic Playtest, Session One

2006-08-21 doycet Actual Play One comment

Played the first ‘real’ session of the Galactic playtest on Saturday. Here’s what happened. Forgive, please, the extra-super details on

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I’m feeling Afraid…

2006-08-21 doycet Links & Resources

Afraid: a new game from Vincent Baker, using the Dogs mechanics, for playing horror. Link is to the playtest docs,

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Go. Play. Part Two.

2006-08-18 doycet Links & Resources

go-play.org: A whole web page for a simple sticker. 🙂 Apparently, the Go. Play. meme took off like gangbusters a

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Paranoia: “No… it’s ‘suck my nuts.'”

2006-08-18 doycet Actual Play One comment

Okay, so on Thursday night last week I hooked up with some folks in NYC to play Paranoia — the

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Close your eyes and think of [insert country here]

2006-08-17 doycet Links & Resources One comment

After having just finished two Greg Rucka books, this is very interesting to me: The National Security Decision Making Game.

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Linking to it because I just noticed it and thought others might have missed it, also.

2006-08-17 doycet MMO & Computers, Scheduling One comment

Monday Munchie Mailing List

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Weekend in summary (more later)

2006-08-16 doycet Actual Play 3 comments

There was actually a fair amount of game-type things going on this weekend. I will write a bit more about

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Shadow Shard TF #4, Part Two!

2006-08-07 ktbuffy Scheduling 5 comments

I posted something on the Alliance boards about finding a time to finish this up. To quote: Got most of

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Signs

2006-08-04 doycet Links & Resources

I like this discussion: The Secret Language of Cars — iconography for gamers. Green means go. Triangle in square means

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Candamir

2006-08-03 doycet Links & Resources

From Storygames for Everybody: Candamir is one of the spin-off games from Settlers of Catan. In it, you have a

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Shadow Shard TF #4

2006-08-02 doycet MMO & Computers, Scheduling 10 comments

What? Shadow Shard Task Force 4 Where? Shadow Shaaaard When? This weekend, prolly eveninks Why? We wants it, precious How?

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“Release the Atomics!”

2006-08-01 doycet Links & Resources 4 comments

Some folks in Toronto are using Donjon to run some Space Opera, and recording the results on RandomWIki. The game

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Weekend in Review

2006-07-31 doycet Actual Play 2 comments

Hmm… didn’t do a whole heckuva lot this weekend, gaming-wise, due to Kaylee-busy-ness and yard work. Friday: had a really

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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