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Author: doycet

Pulpy Goodness

2002-09-10 doycet D20 One comment

I’ve finally added a link to the Pulp Adventures! website on the linkbar to the left. (The only reason I

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“I cast magic missle. I attack the DARKNESS.”

2002-09-10 doycet Links & Resources One comment

Ahh, the paranoid religious tracts of Mr. Chick. I remember seeing Dark Dungeons in the ‘reading rack’ in the entryway

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Moody

2002-09-09 doycet Game Design One comment

Turn of a Friendly Die: WISH 12: Mood Maintenance How do you keep the mood? And once lost, how do

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More Pigskin Geekout

2002-09-03 doycet Links & Resources

Tuesday Morning Quarterback is a pretty entertaining way to keep up on the weekly pro football action. It used to

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Pigskin Picks

2002-09-03 doycet Links & Resources

My roster for the Weblogger Fantasy Football League: Favre, Brett (QB-GB) Horn, Joe (WR-NO) Rice, Jerry (WR-Oak) Green, Ahman (RB-GB)

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And I don’t even like Tacticon

2002-09-03 doycet Conventions 3 comments

An all-weekend gaming convention does not take up the whole weekend; it takes up the whole month. Between getting modules

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Imperial Scarecrow Fury!

2002-09-03 doycet Links & Resources

Via Dave, the Verbal Kung-Fu Generator, providing five new Kung-Fu Moves every 15 minutues! shaolin mustard-seed slash stunning patriarch penetration

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Haven’t I seen you somewhere before?

2002-08-30 doycet Game Design One comment

Turn of a Friendly Die: WISH 11: Character Recognition Have you ever seen or met someone — in person, on

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Session 15 — Clanky Robot Love

2002-08-30 doycet Actual Play

Star Wars: The Prince of Alderaan The RimWorld Bacta War Part VIII: “Let’s Split Up” Apologies for the lateness of

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WISH 10: Fun Creations

2002-08-27 doycet Game Design

From Turn of a Friendly Die: What’s the most fun you ever had creating something in a game that changed

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I’m really smart about being Stupid

2002-08-27 doycet D20 One comment

This weekend, I play-tested Rey’s Pulp Adventures module that we’re debuting at Tacticon next month. Good stuff. I was playing

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Praise

2002-08-21 doycet Diceless 8 comments

Now that I’m done ranting about Diceless stuff, I’ll say this: Mike’s rules for New Mutiny are smart, elegant, clean,

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Coming to a Conclusion

2002-08-19 doycet Game Design 2 comments

I’ve been giving a lot of thought to what I want in a game system; what works for me and

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Obviously, I should not…

2002-08-19 doycet Diceless 3 comments

1.) Play while tired. 2.) Design warfare-characters for a game system whose combat system I despise (a word I chose

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Honey, can you pass me the dice bag?

2002-08-19 doycet Game Design One comment

Turn of a Friendly Die: WISH 9: Significant Others Have you ever gotten a significant other into gaming? Those of

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Session 14

2002-08-13 doycet Actual Play

Star Wars: The Prince of AlderaanThe RimWorld Bacta WarPart VII: “Sometimes the Worm Eats You” Dave Hill12 July 02 After

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Amber Page updates

2002-08-11 doycet Diceless

I’ve finally posted the log of the last TiHE session (the 91st) after thinking I’d lost it. You can read

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Maxims, the Sequel

2002-08-09 doycet Game Design

WISH 8: Maxims, Redux Pick three gaming maxims that other people wrote about and discuss how you think they have

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Maxims

2002-08-05 doycet Game Design 3 comments

WISH 7: Maxims List three or more maxims/proverbs/bits of conventional wisdom/etc. that you’ve learned in your gaming career, and explain

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To whom…

2002-08-05 doycet Links & Resources

Rey has made good on his threat promise to set up the RPGamer Blogs Web Ring. If this is the

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Secret, secret, who’s got a secret?

2002-07-26 doycet Game Design

WISH 6: Secrets Sometimes the plot of a game requires a GM to keep secrets. Is it better for the

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…and again.

2002-07-23 doycet Game Design

Turn of a Friendly Die: WISH 5: Communication Gaming requires the GM and players to communicate a large amount of

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Catching Up

2002-07-23 doycet Game Design 2 comments

Turn of a Friendly Die: WISH 4: Systems Describe three systems you have gamed under: one you thought was good,

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Side-think

2002-07-21 doycet Game Design 4 comments

In an effort to reduce the boring “anvil chorus” of a typical DnD combat, I added a house rule on

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Star Wars – Session 12 & 13

2002-07-11 doycet Actual Play

Session 12 – Stunning Revelations The GM has lost his notes on this session, so until he finds them, here’s

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Go for it

2002-07-11 doycet Game Design

Yeah, horrible pun, but a good article and introduction to Go.

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If I had $1,000,000

2002-07-10 doycet Game Design 3 comments

Actually, how about this: You have $100 to spend on RPG’s… for your entire life. What do you buy? Assume

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Wish 3: Ideas

2002-07-09 doycet Game Design

From Turn of a Friendly Die: Discuss three setting ideas or ideas for elements of settings that you got from

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Wish 2: Romances

2002-07-01 doycet Game Design

Again, from Turn of a Friendly Die (recently added to the linkbar). Describe two romantic relationships involving a PC you’ve

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Master Yoda, your next student is here…

2002-06-28 doycet Links & Resources One comment

and she’s got a really cool lightsaber. (link (and Katherine) via Dave)

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
The Ironsworn - Tolari and Quinn are wrapped up in the spectacular mundanities of everyday survival in the Oasis sector.

(Tim is quickly figuring out the system, while Doyce forgets he has an asset 30 seconds after mentioning it, so everything is going as expected.)

2026 01 27
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