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Category: Links & Resources

It’s big, it’s beautiful, it’s illustrated, and it’s finally DONE.

2007-06-03 doycet Actual Play, Links & Resources One comment

Television Without Pity (not really) presents a recap of the first half of the two hour series premiere of Ill

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oooooh…

2007-06-03 doycet Links & Resources

Gunporn.

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For the record…

2007-06-02 doycet Links & Resources 2 comments

Spirit of the Century is a great game for high-adventure pulp hero gaming. It’s not so appropriate for Chandleresque pulp-noir

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Clanky goodness

2007-05-31 doycet Links & Resources

steampunk magazine – putting the punk back into steampunk

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As though I needed another reason

2007-05-31 doycet Links & Resources

[Breaking the Ice] – You proved me wrong! When I initially heard about Breaking the Ice however-long-ago that was, my

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Old School Holocaust

2007-05-17 doycet Links & Resources

The boys of the Durham Three go super-old school with a game of Twilight 2000 and discuss what about the

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Theory, Hardcore

2007-05-15 doycet Links & Resources, Musing 6 comments

I was going to do two posts this morning; one about this, and one about someone using Spirit of the

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I hate that idea umm… Here’s what I like about that idea…

2007-05-11 doycet Links & Resources One comment

Remi, from the Durham Three podcast, posts some actual-play on Primetime Adventures, played at Camp Nerdly (which ran the same

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The “we just had a joke” timer.

2007-05-02 doycet Links & Resources 3 comments

GameCraft :: View topic – The Disruption Hourglass of Death (table rule, any game system) Anyway, I do love our

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There goes the rest of this week…

2007-04-25 doycet Links & Resources One comment

The Mid-Manhattan Picture Collection Table of Contents

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Bringing Down the Finnish Pain

2007-04-23 doycet Links & Resources

The Bringing Down the Pain “Group” rules from the Finnish version of TSOY, translated back into English. It’s worth noting

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A little bit on Refreshing Pools in Shadow of Yesterday

2007-04-20 doycet Links & Resources

Before I head off to Chicago, a quick link to a post that starts out asking [TSoY] Refresh: with who?,

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“Roflmao

2007-04-18 doycet Links & Resources

Funniest Machinima video I’ve seen in awhile, even if you’ve never seen WoW. Great spin on a classic Muppet bit.

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Heh

2007-04-17 doycet Links & Resources

Real women wear armor.

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I have very high hopes for this Forum

2007-04-02 doycet Links & Resources, Musing 2 comments

I would knife fight a man – Sex, God, and RPGs

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Science!

2007-03-22 doycet Links & Resources

Or rather, superscience: how to run Venture Brothers style adventures using InSpectres.

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The sweet, sweet backbeat… of grenade launchers

2007-03-20 doycet Links & Resources

The Ballad of Black Mesa makes me want to go buy Half-life 2.

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Mortal Coil

2007-03-19 doycet Diceless, Links & Resources 2 comments

This weekend, Kate’s in town and I wanted to have a social kind of gaming thing — while both she

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“Theeeeese are the people geeks in your neighborhood…”

2007-03-13 doycet Links & Resources

NearbyGamers — a gamer locator, since FindPlay doesn’t exactly… umm… work. Right now.

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Minions Assemble!

2007-03-13 doycet Links & Resources

Minion Cards! Minions, being the salt and bone of Spirit of the century, need heavy use and lots and lots

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Awesome… (and yet, ‘wary’)

2007-03-07 doycet Links & Resources

((With thanks to Andy Kitkowski for the post title.)) How… interesting. Wizards of the Coast is offering a limited supply

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Captain America

2007-03-07 doycet Links & Resources

Marvel’s Civil War storyline (which directly addresses things like 9/11 and the Patriot Act) makes a pretty bold move. (Huge

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Another great game we’ll probably never have time to play.

2007-03-06 doycet Links & Resources

AFRAID: Dogs in the Vineyard + horror + a lot more = AWESOME!

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Steampunk!

2007-03-04 doycet Links & Resources

Related to that last post: steampunk magazine – putting the punk back into steampunk Before the age of homogenization and

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And the breathing sound would stay the same…

2007-03-02 doycet Links & Resources

Eric’s Terrible, Horrible, No Good, Very Bad Idea: steampunk star wars Awesome. Especially Vader.

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Getting ready to game

2007-02-14 doycet Links & Resources One comment

Have Games Will Travel: Focuses specifically on the responsibilities of players to engage in the game and shout out when

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*cough*

2007-02-06 doycet Links & Resources One comment

Indie Press Revolution: CRN Games, maker of Shadow of Yesterday

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“It’s a Seeeeecret!”

2007-02-06 doycet Links & Resources 3 comments

The Durham 3 talk about Secrets in Gaming — very specifically, in the first couple minutes they talk about secrets

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Two Great Tastes that Make you SUFFER, together.

2007-01-30 doycet Links & Resources One comment

The Mountain Witch vs. BSG: Battlestar Fujiyama

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Kryos Podcast

2007-01-30 doycet Links & Resources

Playing, designing, and respecting other players with kick-butt characters, Using Questions to help your game, and Good Sentences There’s some

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
We make some sacrifices to get things running again. Sometimes, it even works!

2026 08 11
After a long break for personal time and some big life changes, we return to Quintin and Kiri as they try to get things patched up and working again.

That... does not happen.
"Let's try out the combat system," they said.
"What could go wrong?" they said...


2026 05 26
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
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