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The one where he figures out why he often screws up Primetime Adventures

2008-07-08 doycet Musing 6 comments

So, there’s this thing going on with my Gaming People where PTA isn’t working for us. We’ve put Dave’s current

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Oh, the Humanity (map)

2008-07-08 doycet Links & Resources One comment

Ready for your next game of surrealist dream warriors.

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Hacking the DnD Action Point rules

2008-07-07 doycet D20, Game Design 9 comments

So I looked over the various gaming threads that had come out of discussions of Action Points and how they

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Fueling the game engine with your gaming group.

2008-07-02 doycet Musing 2 comments

A thought from Story-Games on how to achieve a certain amount of “success” with running an indie rpg with your

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The One Where He Totally Geeked Out Like a Mid-1980s Gamer Nerd ((Hacking DnD 4 into Lord of the Rings))

2008-07-01 doycet D20, Game Design, MMO & Computers, Musing, Table Top One comment

I noticed early on that LotRO’s main conceit about their “Health Bar” really really works in DnD 4th with regards

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Technical Difficulties

2008-07-01 doycet MMO & Computers, Musing 2 comments

A staff writer on Massively.com writes a bit about how he really got into Age of Conan, and then stopped

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This is awesome.

2008-06-27 doycet Links & Resources

Go here, type in your name, and watch it morph into a weapon.

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DnD Skill Challenges

2008-06-25 doycet D20, Musing 3 comments

Skill Challenges are a new wrinkle in DnD skill use that aim to make said skills use… well, more interesting.

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Design Challenge: a world without spiders

2008-06-25 doycet Links & Resources

The premise: A GM is starting up a new game, and wants to have a world with no spiders. Result:

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DnD “DM” Reference Screen

2008-06-24 doycet D20, Links & Resources One comment

In Flash, hosted here, and thus accessible anywhere. Because I am a nerd with a few minutes free time.

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DnD errata

2008-06-24 doycet D20, Links & Resources

*WotC’s official D&D 4e errata *enworld’s unofficial D&D 4e errata

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“Keys” for DnD

2008-06-24 doycet D20, Musing 3 comments

For a longer-term DnD game, I am seriously considering using something like the experience point system in The Shadow of

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How did they know?

2008-06-23 doycet Links & Resources

Waiting in my Inbox, early this morning… Not quite the 60% discount is was on preorder, but the box set

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Actual Play: Keep on the Shadowfells, Session One

2008-06-23 doycet Actual Play, D20 6 comments

As I mentioned, had a chance to play the first couple events in the sort of “DnD 4th Edition Lite”

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Dealing with the whiff-factor in DnD

2008-06-23 doycet D20, Musing 3 comments

Played some DnD last night. It was good. I will talk about that more in a bit, but for now,

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OM Freakin’ G: The DnD 4.0 game with the seven-year old got even more awesome.

2008-06-09 doycet D20, Links & Resources

You haven’t been keeping up with the exploits of D and his dad Tony? Why on earth not? Go here.

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Watching the 4.0 DnD release

2008-06-09 doycet D20, Musing 2 comments

… is a fascinating kind of car-crash voyeurism. Lots of folks into gaming have never really tried anything outside of

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Learn about DnD 4.0 with some cool, funny guys.

2008-06-06 doycet D20, Links & Resources One comment

Okay, so here’s what happened. Tycho and Gabriel from Penny Arcade, plus Scott Kurtz from PvP, got together with one

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For the nerd on your Father’s Day list

2008-06-03 doycet D20, Links & Resources, Musing 3 comments

Dungeons and Dragons, 4th Edition. I’m sorry, I’m just hearing too much good stuff about it. The indie roleplaying community

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How Conflicts Work (PTA, Galactic, and many many more)

2008-05-28 doycet Musing 2 comments

So in this post, I’m going to talk about some different games and how they deal with conflict resolution. Specifically,

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“I kick it (old school) for 1d6+2 damage.”

2008-05-27 doycet Musing, Table Top One comment

So a few weeks ago, I was poking through an old chest of junk from high school and found something

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In a Wicked Age

2008-05-27 doycet Actual Play, Table Top 2 comments

So I’ve mentioned this game a couple times on the site, but haven’t really gotten into the game that much

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The Sound of Silence

2008-05-21 doycet MMO & Computers

The internets are pretty darned quiet today… at least the areas I listen to. This is, I think, almost entirely

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Greetings from Shell Beach Eriador!

2008-05-13 doycet MMO & Computers

Again, look at these as snapshots from a recent vacation. The first shot is from a few weeks ago, taken

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A couple screenshots from World of Warcraft

2008-05-01 doycet MMO & Computers

Really, what is an MMO but a mini-vacation? And what should you do on a vacation? You take pictures. I’ll

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So how did that “interview” raid go?

2008-04-30 doycet MMO & Computers

You know, the first time I went to Karazhan with Grezzk, I was geared up appropriately, ready to go, and

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Not-a-job job hunt

2008-04-29 doycet MMO & Computers

Hmm. I wrote a really really long post that didn’t go anywhere. Let’s start over. Playing Grezzk, I’ve been working

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No, there haven’t been a lot of updates

2008-04-24 doycet Actual Play, MMO & Computers 2 comments

… that’s largely because there hasn’t been a lot of gaming going on. Sometime last month, Dave ran a session

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Ding: the sound of PROGRESS!

2008-03-20 doycet Links & Resources, MMO & Computers

MP3 sound files of the “level-up ding” from 40 different online games. Coming soon as a ringtone to a phone

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Playing Wrong… Right

2008-03-03 doycet Musing One comment

So Paul Czege (author of the RPG My Life with Master) has something really interesting to say about that game

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
"Let's try out the combat system," they said.
"What could go wrong?" they said...


2026 05 26
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
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