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Update

2003-09-16 doycet Nobilis 2 comments

Note to self: preparing a list of likely (and point-balanced) qualities for a well-known Chancel and Imperator does not appreciably

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Game summary

2003-09-16 doycet Actual Play 8 comments

Friday, the DnD group continued to wander aimlessly through a deadly forest that drives people insane, rots your food, and

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Steam Punk-y

2003-09-16 doycet Links & Resources

The Vulcan Bros. Industrial Heritage Plusurewerks — great art, interesting flash.

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The 10’x10′ room meets the next generation

2003-09-15 doycet Game Design One comment

Related to this post on Justin’s ongoing struggles to improve (and our ongoing struggles to help him), I felt I

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Being the Grown-up Gamer

2003-09-09 doycet Game Design One comment

Stumbled across an old article on Pyramid’s site entitled “How to keep Gaming after Adulthood”. The author makes some excellent

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Goth-er than thou

2003-09-09 doycet Links & Resources

Cool cemetery photos. Should be grist for at least one or two games. 🙂

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Resources

2003-09-08 doycet Links & Resources

kuro5hin.org || Introduction to the Cthulhu Mythos

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I will be very unhappy if this delays the movie release

2003-09-05 doycet Links & Resources 2 comments

So White Wolf is suing Sony for copyright infringement re: Underworld and Vampire: the Masquerade. … alleging 17 counts of

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Mashup, by gummint!

2003-08-28 doycet Game Design

Population: One: Monday Mashup #6: Huck Finn Huck, the quintessential youth, and Jim, the quintessential outsider, float down a river

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Blog Notes

2003-08-27 doycet Links & Resources 3 comments

Note to those blogrolling this page: Random Encounters now pings as http://random.bears-cave.com.

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Resources are good

2003-08-27 doycet Links & Resources One comment

Underground base and tunnel links. As the link reads: tunnel boring machines, military bases, alleged alien and ufo bases, FEMA,

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Bzzz.

2003-08-27 doycet Links & Resources One comment

One of the nice things about the Blogging internet is that you can post a rant stating that gamers are

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Resources

2003-08-25 doycet Links & Resources

Deb’s Historical Research Page Just a really good tool to have a link to. Via Population: One.

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@puppet

2003-08-24 doycet Game Design 3 comments

WISH 61: Characters for Other People Come up with a character concept for one to three other gamers you know.

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Morbid is useful

2003-08-21 doycet Links & Resources

Just seems as though this should be useful at some point: a timeline of natural and man-made disasters throughout history.

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Banana Dacquiri?

2003-08-21 doycet Links & Resources

Some great notes on pulp adventure campaign that the GM has just started up. Great fun. I’ve gone into some

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Fantastic Who?

2003-08-20 doycet Game Design 3 comments

Population: One: Monday Mashup #5: Fantastic Four I don’t believe I’ve ever read any Fantastic Four of any kind, so

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Posting this to mention I’ve got nothing to post

2003-08-20 doycet Game Design

Roll the Bones: Role Call 28: Unusual settings What’s the most unusual setting in which your game has been set,

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This post is a year late

2003-08-17 doycet D20 One comment

Having finally had a chance to play through some Spycraft stuff, I can finally see what people have been saying

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“My hero bares his nerves along my wrist”

2003-08-15 doycet Game Design 3 comments

Without prelude or explanation, my Spycraft character.

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Antici…pation

2003-08-14 doycet Links & Resources One comment

Saw the trailer for Underworld tonight when we went to S.W.A.T. I’d been using pictures of Kate Beckinsdale for Jackie’s

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Mashup 4: Neuromancer meets…

2003-08-13 doycet Game Design

Population: One: Monday Mashup #4: Neuromancer. Let’s put this in a non-standard game system. How about the excellent Dreamwalker system/setting

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Mashup 3: Narnia

2003-08-13 doycet Game Design One comment

Population: One: Monday Mashup #3: Narnia First off, I have to say that I LOVED the meme-author’s take on this

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Mashup: Body Snatchers

2003-08-13 doycet Game Design

Population: One: Monday Mashup #2: Body Snatchers I say: Body Snatchers/Nobilis.

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Mashup: CSI

2003-08-13 doycet Game Design

The concept of this little excercise from Population: One is this: take a concept from a common or popular show,

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Jepteth a’Ghul: this is not your daddy’s cleric

2003-08-11 doycet Actual Play 3 comments

Jackie’s running an Egyptian-style mini-campaign called Necropolis. Since the campaign itself is fairly high-power to begin with, we had a

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Verboten

2003-08-10 doycet Game Design 2 comments

Roll the Bones: Role Call 27: Verboten! If you were somehow forbidden from playing with your favorite system, genre or

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Assimilating the Straights

2003-08-08 doycet Game Design 3 comments

Perverse Access Memory: WISH 59: Games for Non-Gamers Name three games you might use to get someone who has never

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If I only have five of me.

2003-08-05 doycet Game Design

Roll the Bones: Role Call: DIY: Can you summarize two campaign concepts you’d create for player with identical tastes to

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Yay

2003-08-03 doycet Links & Resources

A Nobilis page I hadn’t found before.

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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