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Author: doycet

Ivy & Hyacinth; Session 1, intro 3

2003-05-02 doycet Nobilis 5 comments

[This last intro log was easily the most difficult, since we didn?t do much more with ?pat? than set the

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Ivy & Hyacinth, Session 1, Intro 2

2003-05-01 doycet Nobilis 3 comments

A MAN SPRAWLS across a threadbare and badly sprung armchair. A light bulb socket hangs directly overhead, dangling from the

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Man, somebody stop me

2003-05-01 doycet Nobilis 8 comments

I made a Nobilis page (yeah, sue me, it’s what I do for games I like), mostly as a place

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What I like, what I don’t like, how I’m fixing it.

2003-04-30 doycet Diceless, Nobilis 6 comments

Yep, more Nobilis posting. Warning, this is not really fun fictional crap, but me thinking out loud about the kind

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Nobilis 101

2003-04-29 doycet Diceless, Nobilis 10 comments

For those interested (and apparently some are), I have a “Nobilis 101” document available. It’s about 15 pages printed, but

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Nobilis – Hyacinth & Ivy: Session 1, Intro 4

2003-04-29 doycet Diceless, Nobilis 9 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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Nobilis – Hyacinth & Ivy: Session 1, Intro 1

2003-04-29 doycet Nobilis 3 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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The first attempt at Nobilis

2003-04-29 doycet Nobilis 9 comments

As should be evident by now, there is a HELL of a lot of stuff to process just in the

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Nobilis

2003-04-29 doycet Nobilis 4 comments

Okay. I’ve finally gotten around to this post. It’s taken awhile. As I’ve mentioned before, I recently gave into the

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DnD Game

2003-04-29 doycet Actual Play 4 comments

Friday night’s game was fun. I’m enjoying it quite a bit more than I used to — not quite sure

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Don’t know if it’s useful, but…

2003-04-29 doycet Diceless, Nobilis 2 comments

Nobilis auto-generator: useful as an excercise in excel tweaking, if nothing else.

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Fun stuff

2003-04-28 doycet Game Design, Links & Resources

Tree’s Heart Dynasty: a Shared-Roleplay Experience, from the author of Nobilis: something that I, I think, a precursor of her

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Pulpy link

2003-04-24 doycet Game Design, Links & Resources

Crimson Skies, a Pulp-era board and video game with an excellent website. (via Arref)

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Pulpy Goodness

2003-04-23 doycet Conventions

Our Next Pulp Gameday will be at Collectormania on May 31st and June 1st. We will be running all of

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Random geek thought

2003-04-22 doycet Diceless, Nobilis One comment

Okay, so I just picked up Nobilis a few weeks back, someone check me on this. The Matrix is a

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2003-04-21 doycet Game Design

Something from one word that works better when posted to this page then my main one: reflect: “So then I

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Just for Gwydion

2003-04-17 doycet Game Design One comment

The Evolution of the Kilt.

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2003-04-13 doycet Game Design

Just a little link-note for my personal edification: History of fingerprints.

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Geek bliss

2003-04-11 doycet Links & Resources

Ever wanted to compare the relative size of an X-wing to a Babylon-5 StarFury, or a Starship Troopers Plasma Bug

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News Headlines from Around the Core Worlds

2003-03-29 doycet Actual Play 3 comments

Short version of last night’s session: One player’s Senate Representative character and everyone else went to a Masquerade on a

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Resource

2003-03-26 doycet Game Design

Outlaws of The Water Margin — an RPG based in Ancient China — psuedo-free, I think.

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Cool

2003-03-25 doycet Links & Resources 2 comments

Gaming Events.ORG

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For the OA game:

2003-03-20 doycet Game Design

Hanyu Pinyin, Zhuyin, Wade-Giles, MPS-2, Yale, and Tongyong Pinyin Cross-Reference Table. Cool.

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House Rule: Called Shots

2003-03-16 doycet D20 2 comments

Found a good one in the Quintessential Fighter: CALLED SHOTS There are many more ways to cripple and defeat an

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Really fun word.

2003-03-11 doycet Game Design

gliriform – (adj) – Resembling a rodent. Just… makes me think. [evil grin] From the Grandiloquent Dictionary.

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House Rules

2003-03-11 doycet Game Design 8 comments

We’re doing these already, but I wanted to get them down in writing so that it’s clear to everyone. Dissipate

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Prince of Alderaan — 01/31/2003

2003-03-07 doycet Actual Play

The group, working seperately, all seek to stop a plot to assassinate Senator Antilles.

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Prince of Alderaan — 01/09/2003

2003-03-07 doycet Actual Play

It’s 4 AM local time and we open with an image of two towers — the two tallest buildings in

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Price of Honor, Session 02/28/2003 — Keep on the Borderlands

2003-03-07 doycet Actual Play

When we last left our heroes… With information in their hands the conclusively linked both Devilish activity in the area

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Price of Honor, Session 01/24/2003 — All Tied Up

2003-03-06 doycet Actual Play One comment

It’s been a long time since we’ve tuned in to the tales of the “Price of Honor” campaign, and a

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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