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Author: doycet

Life in Eve: Pretty Good Weekend

2013-05-06 doycet Actual Play, MMO & Computers

Like most ten-year-olds, EVE celebrated its birthday on the nearest weekend (just past), rather than the actual date (today), in

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Book Review: John Scalzi’s Old Man’s War

2013-05-05 doycet Links & Resources 2 comments

I’ve got another book review up at themittani.com. This one’s on Old Man’s War, which I went years without reading

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Life in Eve: Illustrated Thought for the Day

2013-05-02 doycet MMO & Computers, Musing One comment
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Life in Eve: April Fools

2013-05-01 doycet Actual Play, MMO & Computers One comment

April got off to a rocky start, so I wasn’t really sure how things would look as the month wrapped

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Life in Eve: You Play How You Practice – Putting the Play into Practice (4/4)

2013-04-30 doycet Game Design, MMO & Computers, Musing 5 comments

Whew. Okay, let’s see if we can pull all this musing into some kind of coherent plan for missions. There’s

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Eve Forever

2013-04-29 doycet Links & Resources, MMO & Computers

I have trouble explaining to my non-Eve-playing gamer friends what it is about the game that I find so compelling.

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Semi Eve-related, semi book-related

2013-04-21 doycet Links & Resources 2 comments

A few weeks ago, I noticed a call for book reviewers over at themittani.com, a website that focuses mostly on

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Life in Eve: You Play How You Practice (3/4): Stages of a Mission

2013-04-19 doycet Game Design, MMO & Computers, Musing 6 comments

So let’s continue this conversation about how to create new PvE missions in Eve that are more engaging, interesting, and

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Life in Eve: You Play How You Practice (2.5/4) — Answering Questions and Comments

2013-04-18 doycet Game Design, MMO & Computers, Musing 2 comments

The last couple posts have attracted some good questions and feedback, and raise some points I want to address before

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Life in Eve: You Play How You Practice (2/?)

2013-04-17 doycet Game Design, MMO & Computers, Musing 8 comments

So here’s the premise: PvE mission content in Eve comprises some of the weakest PvE content in any MMO, and

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Life in Eve: You Play How You Practice (1/?)

2013-04-16 doycet Game Design, MMO & Computers, Musing 3 comments

When I first started playing Eve in earnest (which does not count the attempt some seven years ago) I went

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Life in Eve: Same War, Different Front

2013-04-10 doycet Actual Play, MMO & Computers

“So this is a done deal?” CB sprawled across my couch, watching an animated children’s show on the main display

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Life in Eve: Junkies

2013-04-08 doycet Actual Play, MMO & Computers One comment

  March was a really, really good month for our corporation. By most any standard, it was the best month

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Life in Eve: Voting for CSM 8

2013-04-03 doycet MMO & Computers, Musing One comment

The elections for the eighth Council of Stellar Management (the CSM: a  group of players elected to represent player interests,

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Live in Eve: March in Review

2013-04-01 doycet Actual Play, MMO & Computers

So with March in the bag, I thought I’d look back and see how the corp did, both in terms

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Life in Eve: Local is Fine, and Here’s How to Fix It.

2013-03-22 doycet Actual Play, MMO & Computers, Musing 13 comments

First, a brief background, for the non-EvE players: Like most MMOs, Eve has a number of text-based chat channels built

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Life in Eve: Gambit Roulette

2013-03-19 doycet Actual Play, MMO & Computers, Musing 4 comments

Regardless of the game, I’ve never been particularly drawn to stealth classes. Rogues, Burglars, Assassins… you know the type. The

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Life in Eve: Tys R Us, now open in Sinq Laison and all points East

2013-03-11 doycet Actual Play, MMO & Computers 2 comments

So about a month ago, it became evident that the pilots in our corp would need to get into replacement

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Life in Eve: In Like a Lion

2013-03-11 doycet Actual Play, MMO & Computers

I want to say the month really got going when we got the escape pod with a set of low-grade

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Life in Eve: Post-February Grab Bag

2013-03-01 doycet Actual Play, MMO & Computers 6 comments

  No time or inclination to put up an organized post, so instead you get a bunch of random stuff

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Life in Eve: Jesus Wept

2013-02-21 doycet Actual Play, MMO & Computers 2 comments

Tormentor, Inquisitor, Fed Navy Comet all in system. All in different complexes. All with the same ship name. Hmm. Tormentor’s

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Life in Eve: Losing While Winning

2013-02-15 doycet Actual Play, MMO & Computers

This is one of those blog posts that says “I haven’t been writing about playing Eve very much, because of

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Eve Online: The Point of a Frigate

2013-02-06 doycet MMO & Computers 2 comments

I don’t much care about my character’s (or my corp’s) killboard (the term for API-powered websites that list and analyze

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Life in Eve: Heavy Hangs the Head

2013-02-05 doycet Game Design, MMO & Computers, Musing 5 comments

This bit of reflection came out of a (sadly) half-finished conversation with Dave and Margie, where we were talking about

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Life in Eve: How I Learned to Love Hating “Safe Zones” in New Eden

2013-01-31 doycet Game Design, Musing 5 comments

I didn’t intend to write any more stuff about CCP and the development direction of Eve; it’s not really what

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Life in Eve: Life on the Playground

2013-01-30 doycet Game Design, Musing 10 comments

My kids go to a charter school. This may not mean much to anyone reading this, so I’ll sum up

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Life in Eve: I really should remember to buy insurance

2013-01-28 doycet Actual Play, MMO & Computers One comment

I’ve been back for a couple weeks, but what with all the hijinx in the wormhole, and leaving our alliance,

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Life in Eve: The Perfect Storm

2013-01-23 doycet Actual Play, MMO & Computers 2 comments

“Okay guys,” I said over voice comms. “I’ll be back in ten days. Don’t lose Isbrabata while I’m gone.” I

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Life in EvE: Year in Review

2013-01-02 doycet MMO & Computers One comment

My actual anniversary with Eve doesn’t come for a few more weeks, but I’m going to be away from home

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Life in EvE: A Funny Way to Say Hello

2012-12-21 doycet Actual Play, MMO & Computers

Another virtual screen snapped to life in front of me, automatically arranging itself among the flickering three dimensional headshots of

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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