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Category: Musing

In summation…

2006-09-12 doycet Musing 5 comments

So… driving home after the Shab al-Hiri Roach game (which I still haven’t written about. :P), I had this simple

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Chat with Kate (the dirty truth comes out)

2006-09-11 doycet Musing 5 comments

me: hi 🙂     sorry,     writing big comments. Kate: i saw some of ’em.     My eyes glazed over…     ðŸ™‚ me: Yep.

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Is “subjective fun” redundant, or an oxymoron?

2006-09-11 doycet Musing One comment

Awhile back, I posted a question up to the story games site, esentially asking seriously, how many sessions have your

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Chocolate with Peanut Butter, or Peanut Butter with Chocolate?

2006-09-09 doycet Musing 31 comments

So… after playing the Shab all-Hiri Roach tonight (which was fun and a really good time for all) and discussing

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Not this, but that.

2006-09-08 doycet Musing 13 comments

Randy and I were talking last night, and I mentioned Capes — parenthetically commenting that it and games like it

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Super in a non-supers way

2006-09-08 doycet MMO & Computers, Musing

It occured to me a few days ago that I have very very few character City of Heroes or City

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Type-cast

2006-09-08 doycet Musing 3 comments

Over here, one of the Jason’s poses the question “What is your ‘Thing’.” What he means is… well, he gives

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RW Emerson, on MMORPGs

2006-09-05 doycet Musing

You shall have joy, or you shall have power, said God; you shall not have both. — Ralph Waldo Emerson

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The Aging Gamer

2006-09-05 doycet Links & Resources, Musing 5 comments

Story Games for Everybody – Designing for the 25-35 Demographic 3) I have disposable income, better than I had at

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One frog, squished into two pages

2006-08-31 doycet Game Design

For no particular reason, I decided to see if I could (via harsh editing and severe formatting) squish the Frogger

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So where’ve I been for the last 24 hours?

2006-08-27 doycet Game Design, Links & Resources, Musing 3 comments

So here’s what happened. Over on Story-Games, someone posted this: You played it till your thumbs blistered, now write it

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TSoY “Averages”

2006-07-25 doycet Musing

Over on the excellent Story Games forum, I asked folks who’ve been playing The Shadow of Yesterday about how long

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Eating Stake

2006-07-13 doycet Musing

I’m going to rave a bit about game systems where you set Stakes for a conflict and how that can

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I like…

2006-07-12 doycet Musing One comment

Since I’ve got a one-shot game to GM tonight (the first I’ve GM’d with strangers in awhile), and I’m going

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Just FYI

2006-07-03 doycet Musing 2 comments

Changed this site’s name. Just like this one better.

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Book, Game, Movie

2006-06-28 doycet Musing 2 comments

There are three stacks of things on or near my desk at home. Each stack has a book, a movie,

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Once again: Failure = Fun?

2006-06-23 doycet Musing One comment

Failure is Always An Option: Character Defeat is Player Victory Too The biggest benefit of failure being entertaining for players,

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Ask the Blind Man

2006-06-21 doycet Musing 4 comments

One bright day in the middle of the night, Two dead men got up to fight, Back to back they

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And somehow I played with Kaylee alot…

2006-06-12 doycet Musing 2 comments

As noted here, played Kethos and Pummelcite enough over the weekend to get Keth up two levels to 29 and

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“Awesome, I failed.”

2006-06-09 doycet Musing 2 comments

Random Heroquest thought, prepping for the Firefly game tonight: Failure means conflict.

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Goals in a Conflict

2006-05-17 doycet Musing

The thing with the Heroquest system is the Conflict Resolution vs. Task Resolution; it’s all about the former and unremarkable

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Reading the Encyclopedia

2006-04-28 doycet Musing

You know what I’d like to do? I’d like to make up a really rough sketch background against which to

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Week in Review

2006-02-27 doycet Musing 5 comments

CoH: Messed around with a couple lower-level characters — notably Bear Claws (who I think still has (annoyingly) the hero-side

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NOT CoH Plans #2

2006-02-06 doycet Musing 20 comments

So I want to plan for other Face to Face gaming, besides wrapping up Spring Fountain. I know… I know…

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NOT CoH Plans #1

2006-02-06 doycet Musing 4 comments

Xian Quan — still very much interested. Need to look at the different ways we can run this, online. FACE

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Granted, the book’s so big you’ll hardly notice…

2006-01-26 doycet Game Design 3 comments

Huh. I forgot to post this. If you’re in a game or hobby shop and happen to see the Deryni

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In which someone pats me on the back without realizing it.

2006-01-26 doycet Musing One comment

Another fun Firefly moment: I’m on a mailing list for the Risus RPG (which most of y’all had the opportunity

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Nobilis Meets Amber…

2006-01-11 doycet Musing One comment

Hitherby Dragons: Bang There are twelve avatars, and the thirteenth which is Death. It is normal for the royal family

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Blog reorg

2005-09-23 doycet Musing

Added a CoH category to the Blog entry posts so as to break it out from the more generic ‘supers’

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More HQ rambling

2005-08-23 doycet Musing

Non-Gloranthan Magic

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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