You haven’t been keeping up with the exploits of D and his dad Tony? Why on earth not? Go here. Read.
Turns out two of the kid’s characters can speak draconic, and they’ve been fighting kobolds, so the kid is making Dad translate what they’re saying all the time.
At this point in the fight it was very much all over but for the agonized draconic shouting. But that, interestingly, is when things got really funny and weird.
“GGLgLGGGLGG! SSSSSSSssss ss ss …”
“What’s that mean?”
“We are done for, my brother! Let us die with honor!”, I say. After all … they’re toast. Everyone knows it.
Quoth D: “Do you surrender?”
>Blink, blink< "Uhhhh ... SSS?" "What's that mean?" "Uhhhh ... yes?" So now he's got two prisoners, and I'm all like "What the heck is he going to do with prisoners? Is there going to be horrific torture involved? Is he going to wring information out of them, then slaughter them? Kids can be dark ... " Quoth D: "Are you good now?" >Blink, blink< "Uh ... I don't think we're really ... uh ... good or evil. We're just sorta ... us." "Oh. Well I've decided you're going to be good." "But that ... that doesn't actually make us good." "It will. I believe in you." Wow. His major adventure-genre influences have been Fantastic Four, Naruto and Avatar ... but I didn't realize he'd actually been listening.
So he took them back to Winterhaven. He said “You’re going to live here now, and you’re going to be good.” He spent all afternoon talking to extremely mistrustful villagers, convincing them to give these two guys a chance.
In the interest of having chances to, y’know, fight (which D definitely agrees is a lot of fun) we established that he’d gotten lucky and captured the only two non-evil kobolds in the whole tribe, and that the rest of them were terribly evil right down to the core and needed to be killed with extreme death.
D listened to that and said “Yeah, because otherwise we’d have to rescue everybody, and I don’t have enough legos for that.”
Can’t. Stop. Grinning.