Masks EG – Session 00 AP Recording

In which our players create their heroes. PLEASE NOTE: This is NOT a great recording – we were in a very active coffee/game shop throughout, and I basically only recorded it so I’d have something to refer back to later, but if you’re interested, here it is. http://randomaverage.com/wp/wp-content/uploads/2018/11/2018-11-25-Masks-EG-Session-00-Introducing-the-Heroes.mp3Podcast: Play in new window | DownloadSubscribe: Apple […]

Podcast AP: Freebooters on the Frontier 1 on 1 – Character generation

Kaylee and I decided to do something fun with Freebooters on the Frontier. There will be more of this. Intro music is some of Wintergatan – Marble Machine. Exit music is some of Thunderstruck – 2Cellos. http://randomaverage.com/wp/wp-content/uploads/2018/03/Freebooters_00.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Google Podcasts | Stitcher | RSS

Masks Menagerie Tropes

A couple weeks ago, I joked that I should try to identify the main tropes that show up in our current Masks game. Unfortunately, some part of my brain didn’t know I was joking. So. Adaptive Armor – Jason’s Nanobots Alternate Company Equivalent – The HHL as this world’s Justice League (hopefully the JL and […]

Masks “Menagerie” Campaign – Session 6 to 10

It’s been awhile since I’ve written about our ongoing Masks game (superhero antics in the vein of Young Justice, Teen Titans, or Avengers Academy), but that in no way means the game itself has slowed. Quite the opposite. So, if only for the sake of bragging, I thought I’d catch things up. The last time, […]

Dungeon World Character Creation Thread

We’re starting up a mini-campaign of Dungeon World, with most of the conversation taking place in a single private Google+ conversation thread. But it was too good, so I’m saving most of it here for posterity. Sorry the formatting is so terrible. Blame G+. Okay, I think the plan I’m going to go with is […]

Pondering FAE Tweaks for Star Wars: Rebel Ops

A few days ago, I publicly mulled over how the game is going. That post attracted quite a bit of conversation, much of it extremely helpful in terms of focusing down on the stuff I didn’t think was working that I think is worth trying to address, going forward. On the whole, I’m pretty happy […]

Mouse Guard Risus with Sean and Kaylee (and Zoe!)

Last night, I swapped out normal bedtime activities for a little RPG fun with Sean and Kaylee, as I have been known to do. For some reason, I always seem to ‘find the time’ to do this sort of thing on a night when I have a hard stop looming (in this case, a Star […]

Mouse Guard Risus with Sean and Kaylee

Last night, I swapped out normal bedtime activities for a little RPG fun with Sean and Kaylee. I’ve done this in the past, and I’ve even done stuff with Kaylee and Sean before, but it’s been quite a while since we’ve been able to find time (blame moving, swim practice damn near every night, too […]

First proper session of the Pandemic Legacy campaign

Got together on Thursday night with Kim, Tim, and Kate after a long hiatus following our ‘prep session.’ We managed to squeak out a victory for January (literally winning with the very last action we had before an automatic loss rule kicked in), at the cost of making all following sessions more difficult. I understood, […]

Still totally not running a Star Wars game

… just killing some time, making up a character with my daughter. Nothing to see here. Move along. Move along… Tashi Kaden Aspects Togruta Bounty Hunter with annoying morals Too honest for some people I’m my family’s best hope for freedom Never trust a Hutt No money, more problems Approaches Leader: +1 Explorer: +1 Tech: […]

Converting Starship Stats from WEG to Fate

Contrary to the evidence from this and previous posts, I am definitely not running thinking about running a Fate-based Star Wars game. I’m not. Shut up. Basic Guidelines: If you’re in a personal ship (where you’re in some way the ‘crew’ – usually indicated by an Aspect), use your skill rating instead of the ship’s […]

Summer Break RPGs with Kaylee, #5: Tearful Farewells

After Kaylee voiced her concerns with the way things were going during the last session, we started off this session by immediately addressing what was going on in her other brother’s rooms – to address Kaylee’s concern about Elana’s little nephew being killed. While her mother wailed and beat her breast a bit, leaning on […]

Summer Break RPGs with Kaylee, #4: Lines and Veils

The title for this post doesn’t have anything to do with the story of what happened in the game. It has everything to do with what happened with me and my player. “Lines” and “Veils” are terms originally used in this context with Ron Edwards’ Sex and Sorcery, a supplement for Sorcerer. The basic idea […]

Summer Break RPGs with Kaylee, #3: Getting Things Started

I promise I’m (almost) done mulling over game systems and talking about what might or might not work. Instead, lets talk about the game and what really did or did not work. Character Generation Character generation in Dungeon World is dead simple, and gets even simpler when you have only one player, because you won’t […]

Summer Break RPGs with Kaylee, #2: Dungeon Age? Dragon World?

So I’m pondering Dungeon World with only one player, but player characters in DW need bonds with other characters, and maybe I can solve this with… companions? Persistent NPCs the player’s character can interact with in depth? This tickled something at the back of my brain – a region scientifically known as “that bit that […]

Summer Break RPGs with Kaylee, #1: Just Figuring out What to Play

My gaming with Kaylee is fairly well documented and, in general, we’ve been pretty happy playing Fate or Fate Accelerated. It’s the sort of game that let’s me play pretty fast and loose with prep, and Fate Accelerated in particular gives us the flexibility to run pretty much any weird genre mashup Kaylee comes up […]

Playing Hero Kids with my Hero Kids

Last night, in lieu of normal bedtime activities (reading Winnie-the-Pooh, Justice League I-Can-Read books, or our new favorite, Bone), Kaylee and Sean and I played some Hero Kids. For those of you unfamiliar, this is an RPG specifically designed for “kids from ages 4 to 10” – says so right on the tin cover. It’s […]

Mulling Over *Mountain Witch* mashups

For the last few weeks, I’ve been working on stuff related to the Mountain Witch, specifically: Prepping for a traditional “ronin samurai” play-through of the game, hopefully on Hangouts, hopefully soonish. Pondering various settings hacks for the game, including Dwarves/Dragon, Adventurers/Castle Ravenloft, Spark Prisoners/Escaping Castle Heterodyne, and so forth. The basic criteria with these settings/setups […]

Fate of the Four Nations (playing FAE in the world of Korra and Aang)

My family’s getting caught up on Avatar: Legend of Korra, which has unsurprisingly led to my daughter broaching the possibility of a Fate “Avatar” game. Normally, I don’t do these sorts of conversions, but… Anyway, here’s some random stuff I’ve come up with so far. I’m seeing, ultimately, a mix of basic FAE stunts and […]

Wildstar Tabletop Gaming, by way of FAE/Jadepunk

“You should do a Wildstar game,” opined my daughter. “Sorry?” Her comment confused me, both because Wildstar is an MMO and because I was distracted at the moment due to the fact that we were both playing Wildstar at that moment. “Like you did with DC Universe,” she explained. “A Fate version of Wildstar. That […]

Fate, The Demolished Ones, Sessions 5 and 6

Under normal circumstances, I wouldn’t be blogging about this game at all, right now: the last anyone would have heard about it would have been Session 3. That doesn’t mean the game is going poorly! Far, far from it. However, there’s a ton of other stuff going on at the moment (work stuff, writing stuff, […]

Fate, The Demolished Ones, Session 4

After a week off for illness (mine) we’re jumping back into the Demolished Ones tonight, with session five. While checking up on my notes, I realized I’d never posted an actual play for this session and, with thirty minutes to play time, it’s a bit too late. Thankfully, there is at least a complete audio […]

Fate: The Demolished Ones, Session Two

“Anyone know where Beacon Street is?” He looks around at the quiet, fog-shrouded night streets. “Or where we are?” That’s where we ended session one of The Demolished Ones and, surprise surprise, where we picked up with session two. I opened this up by informing the players that once [Dave] asked the question, the characters […]

Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #6 – Fight Fire

Due to unexpected fallout from last session, Nataly’s brawl with an alien gargoyle got her and her new family put on a blacklist that seems to have made it impossible to find a home in Mercury Bay. Things were looking grim as Matthew and Marilla pondered hitting the road yet again, hoping for better luck […]