Random Update: What am I playing?

I’ve accidentally taken a fairly long break from gaming, whether you are talking about table top or computer games. The last thing I played with any kind of regularity was the Infinite Crisis MOBA, with Kaylee, over the summer. When that game’s cancellation was announced, it kind of took the wind out of my sails […]

A few thoughts on EVE, a static playerbase, and how I'd fix it

Reshared post from +Doyce Testerman A few thoughts on EVE, a static playerbase, and how I'd fix it. (Also: the new home of my Life in Eve #gaming posts!)? Stay Awhile and Listen: Growing the EVE Population with a Good Story Some of EVE’s current zeitgeist is currently swirling around the topic of New Players. […]

Life in Eve: Pretty Good Weekend

Like most ten-year-olds, EVE celebrated its birthday on the nearest weekend (just past), rather than the actual date (today), in order to maximize the fun. I’m pretty glad they did. My mom-in-law’s in town, the kids had a cool brass concert to go to, I’m wrapping up a bunch of MFA projects at the moment, […]

Life in Eve: You Play How You Practice – Putting the Play into Practice (4/4)

Whew. Okay, let’s see if we can pull all this musing into some kind of coherent plan for missions. There’s a lot here, so let’s boil it down. Here are the parts of the topic already covered: Part 1 and Part 2 talked about the fundamentals of PvP in Eve (as broken down by Ripard […]

Eve Forever

I have trouble explaining to my non-Eve-playing gamer friends what it is about the game that I find so compelling. It’s everything. It’s one little thing. It’s that other little thing that I love, except when I hate it. It’s the people, because they’re awesome. It’s the people, because they’re horrible. It’s… complicated. I’ve been […]

Life in Eve: You Play How You Practice (3/4): Stages of a Mission

So let’s continue this conversation about how to create new PvE missions in Eve that are more engaging, interesting, and just generally “better” by applying the fundamental rules of PvP as explained by Ripard Teg over here. This is the last the of “mapping” posts; the final post will give examples of the kinds of […]

Life in Eve: You Play How You Practice (2.5/4) — Answering Questions and Comments

The last couple posts have attracted some good questions and feedback, and raise some points I want to address before I move forward. The questions came in from all over, however, so apologies if I don’t attribute the questions to the right speaker in all cases. Narol Decyg: I would personally LOVE for missions to […]

Life in Eve: You Play How You Practice (2/?)

So here’s the premise: PvE mission content in Eve comprises some of the weakest PvE content in any MMO, and is inarguably one of the weakest, least-fun parts of Eve itself. PvP in Eve is pulse-pounding, adrenaline-dumping, heart-beating-like-sneakers-in-a-clothes-dryer stuff. We can improve the PvE in Eve by adopting some of the fundamental guidelines of PvP, and in […]

Live in Eve: March in Review

So with March in the bag, I thought I’d look back and see how the corp did, both in terms of killboard statistics as well as the harder-to-track but far more useful non-metrics of mood, morale, and accomplishments. Corp Numbers Our ship losses for march were pretty much the same as February — just breaking […]

Life in Eve: Local is Fine, and Here’s How to Fix It.

First, a brief background, for the non-EvE players: Like most MMOs, Eve has a number of text-based chat channels built into its user interface. The ones likely to see the most use are whatever corporation and/or alliance you’re part of, any player-made channels created for specific purposes or interests… And Local. Now, to the outsider, […]

Life in Eve: Gambit Roulette

Regardless of the game, I’ve never been particularly drawn to stealth classes. Rogues, Burglars, Assassins… you know the type. The long setup. The slow creep. The careful maneuvering. The final violent burst of action that was, for all that, almost anticlimax to the preparation that got you there. I could do it well enough. I just […]

Life in Eve: Tys R Us, now open in Sinq Laison and all points East

So about a month ago, it became evident that the pilots in our corp would need to get into replacement ships often, and probably in a hurry. It also seemed as though, while all the pilots were pretty smart at building interesting ships, sometimes we didn’t need ‘interesting’ as much as we needed ‘good and […]

Life in Eve: Heavy Hangs the Head

This bit of reflection came out of a (sadly) half-finished conversation with Dave and Margie, where we were talking about my time with Faction Warfare in Eve, and their time playing Ingress. The Minmatar/Amarr faction war zone has been a little crazy the last few months. Amarr units have been on an organized tear, capturing […]

Life in Eve: How I Learned to Love Hating “Safe Zones” in New Eden

I didn’t intend to write any more stuff about CCP and the development direction of Eve; it’s not really what I do. However, I was having a good discussion on Reddit about yesterday’s post (someone put it up there and I dropped in to say hello), and one of the threads of conversation gave me […]

Life in EvE: A Funny Way to Say Hello

Another virtual screen snapped to life in front of me, automatically arranging itself among the flickering three dimensional headshots of Em, Dirk, CB, and the pilot we’d started calling Geed. “Guys,” Geed said, “This is Zen.” “Hi… umm…” the new pilot’s eyes tracked left, right, up and down, taking in our images on his own […]