Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #6 – Fight Fire

Due to unexpected fallout from last session, Nataly’s brawl with an alien gargoyle got her and her new family put on a blacklist that seems to have made it impossible to find a home in Mercury Bay. Things were looking grim as Matthew and Marilla pondered hitting the road yet again, hoping for better luck […]

Coming back to the old home town: Paragon City

Saturday morning, I revved up the old comp and prepared to get in a little gaming goodness. Would I get back to the incredibly satisfying, incredibly frustrating Braid? How about restarting Bioshock, to get at some of the story I’ve missed? Perhaps a little of the Ol’ Reliable, with Lord of the Rings Online? None […]

Birthday presents for nerds

From a GChat with the DM in my once-a-month DnD game: 12:59 PM Dale: Congratulations: your character gets 175 xp in celebration of you living another year 😉 Cha-ching.

The One Where He Totally Geeked Out Like a Mid-1980s Gamer Nerd ((Hacking DnD 4 into Lord of the Rings))

I noticed early on that LotRO’s main conceit about their “Health Bar” really really works in DnD 4th with regards to healing. Lord of the Rings refers to your ‘health bar’ as Morale — so it’s mostly representative of your will to continue the fight — the rest of the game works in similar ways […]

DnD Skill Challenges

Skill Challenges are a new wrinkle in DnD skill use that aim to make said skills use… well, more interesting. The basic idea is that each Skill Challenge has a Complexity rating from one to five. A Complexity One skill challenge for a group of level 1 adventurers, for example, requires that the group as […]

“Keys” for DnD

For a longer-term DnD game, I am seriously considering using something like the experience point system in The Shadow of Yesterday — the “keys” that you pick for your character and which give you xp when you ‘hit’ them. (You’d need about 10 to 15 to level, probably, which would be pretty fast, even compared […]

For the nerd on your Father’s Day list

Dungeons and Dragons, 4th Edition. I’m sorry, I’m just hearing too much good stuff about it. The indie roleplaying community is going gah-gah over it. “If old-school basic Dungeons and Dragons were rewritten by Days of Wonder, after they’d played Spirit of the Century for six months.” It’s meant to be a high magic game… […]

Analyzing the last few sessions

It is something of an irony that the players in my d20 game have been so interested and involved and generally pleased with the last couple sessions that have followed the dungeon-crawl-that-wouldn’t-end. Having well and truly poisoned the well with regards to combat (six months of nothing but pretty much put paid to that need […]

Cool.

You can get a pretty cool player-driven narrative out of 3e play. See here.

Narrative d20?

I’ve heard a lot of interesting stuff about the new Conan RPG from Mongoose publishing — that it gives players alot of input on the story, et cetera — the sorts of things that currently flip my skirt up — whatever. I’d also heard that the author both read Sorcerer, Sorcerer & Sword, and talked […]

d20 skill-check hack

As noted here: Where d20 breaks down is when it shifts to non-combat rolls where the entire task (skill) is handled with a single, linear-odds roll. Here’s how to fix that. There’s a little known optional combat rule that states that people can choose to ‘roll’ their AC every round. Basically, you don’t have a […]

Greedy

One of the things I said in the comments on this post regarded the way that d20 (or some other ‘classic’ games) de-protagonize the player character though those instances where you’ve got this great character that blows stuff he’s supposed to be good at. Eventually, that’s the character they become, and they aren’t the guy […]

Weekend review 3

Sunday: Finished up the second serial in Dave’s In Deo Confidemus :: Spycraft campaign in a blaze of gunfire (mostly not ours, surprise surprise) and a couple of fine moments for [self-centered] my own character[/self-centered], the most married man in the entire intelligence community, ever. (Crap, Dylan still needs to call his wife.)