The fact of the matter is, we’ve been talking about moving to a different wormhole for awhile now. Let me
Author: doycet
Life in a Wormhole: Bedbugs #eveonline
It’s been quiet in the system for a few weeks with logins dragging downward more than a little, but pilots
Life in a Wormhole: Surreality #eveonline
I find myself in another chat with the leader of the alliance that houses the cloaky pilots who’ve camped our
Life in a Wormhole: Catch up #eveonline
Okay, since there’s not much going on at the moment but Planetary Interaction, I feel like I can compress the
Life in a Wormhole: What’s your favorite flavor of PI? #eveonline
It seems like everyone in the EvE blogoverse is talking about Planetary Interaction right now, and since I’m wrestling with
Life in a Wormhole: Back on the Horse #eveonline
I’m going to go backwards a bit to tell a quick story that happened during the “2nd Siege” of our
Life in a Wormhole: Bad Time to Stop Sniffing Glue #eveonline
It’s a new day, and it’s clear that we’ve been penciled in for another round of “spot the invisible ship”
Life in a Wormhole: The Simplest Answer #eveonline
So there are a couple reasons why I posted the story of our last fight from the point of view
Life in a Wormhole: Return of the Tengu #eveonline
I’m on my way home for the day when I get a message from Em that our pilots have scanned
Life in a Wormhole: Time and Relative Dimension In Space #eveonline
Time for a bit more wibbly-wobbly timey-wimey stuff to help get caught up to current events. The biggest challenge with
Life in a Wormhole: Let’s do the Time Warp #eveonline
Holy moly, I’m behind. Under normal circumstances, things posted here are time-delayed several weeks to a month, but now? Looking
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a […]
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”