… is officially out. The more interesting details (of which there are a few) below the cut… ((Also, I totally called the reputation grinding thing this morning. heh.)
One post before I hit the paving stones of the work-street… possibly with my face. Hmm. I was going to make this a long, drawn out thing, but instead I’m going to boil it down to a few bullet points. I’ve played CoH a long time. I like it. I’ve played WoW not as long, […]
Chore Wars, the most productive MMO ever.
The invention system on CoH gives me: a) A way to improve my non-50 characters beyond the glacially slow leveling process. b) A way to improve my 50s, at all, and in very neat and interesting ways (5% chance to heal 15% of my health every time I fire an energy blast? Psychic damage added […]
"City of Heroes" champions virtual queer prom Hundreds of super-powered lesbians and gays let their magical hair down at a new LGBT prom recently. They danced, flirted, elected a prom king and (drag) queen, played outdoors in their underwear at a mountain ski resort, and levitated with robotic boots and angels’ wings until they crashed […]
I Am Murloc, one of the best machinima I’ve seen so far. Great stuff. I believe the band itself is playing at Blizzcon next week.
Starting on Tuesday, July 17th, the Training Room Test Server will have two new game features enabled for testing: Character Transfer and Character Rename. * Character Transfer will allow customers to move characters from one server to another. * Character Rename will allow customers to rename a selected character. Both of these features are not […]
Although it’s ostensibly about WoW, this post from Terra Nova: “Our avatars, ourselves”, makes some great observations how we relate to (and interact with) stimuli in virtual worlds in general, specifically our and others’ avatars. In brief, research to this point indicates we react to virtual stimuli exactly the same way as if it were […]
When shall we get our reality-bending Amber Pulp on, chilluns?
Quick gaming rundown, before I get all productive:
Although they are just as flammable and thus, just as fun, the zeppelins of World of Warcraft are quite a bit smaller than the Big Uns folks then to think of when they think of Zeppelins for pulp games. The ‘passenger’ section (which is basically water-going ship design, handing from the hydrogen balloon on ropes) […]
Jvstin of long-time Amber DRPG fame just finished up a pulp-Amber game using Spirit of the Century at “The Black Road” Amber-con. Details at The Children of Amber in… the Machinations of Duke Icarium. I like the implementation — unlike the very detailed complete rewrite of the rules I’ve seen elsewhere, his implementation changes relatively […]
“Story Game” (400 page, hard-bound, beautiful, hard-crunch, sci-fi blaster, smacking) Burning Empires won Origins’ RPG of the year award, beating out Exalted, 2nd Edition and the new RuneQuest. There is a vanishingly small difference between a mainstream RPGs and indie productions in terms of print quality (since most use Indie Press, Lulu, or another POD), […]
People call bad hunters Huntards. I didn’t understand why until yesterday, playing with my paladin. One guy who didn’t understand that Hunter = easily sustained, ranged DPS. What part of “I am a marksman spec.” didn’t you understand when the words came out of your mouth, moron? Another one who was outdamaged, easily, by the […]
Okay, so a few days ago, just for my own lazy-bookmarking, I linked to a guide on making a “AoE”-specced Paladin. The reason for this was because the instructions on that post (and here )revitalized my enjoyment of playing my sub-main, a dwarf paladin who’s been gathering dust for awhile now. I’m going to talk […]
Last weekend, the WoW Insider guild on Zangarmarsh “It Came from the Blog” (200+ low-level alts and going strong) ran a scavenger hunt. The idea was to get screenshots of the following items: 1. A parrot 2. A Wanted Poster 3. An Ogre 4. A Yeti 5. A Well (water-type) 6. A Waterfall 7. A […]
YouTube – CoV E3 2005 LEET PuG Trailer: Funny. 🙂
The Light and How to Swing It: The sadist’s guide to PalAOEadins : Or, “How to play your paladin like a CoH Fire Tank. So. Much. Fun.
Click To Play
Via ***Dave, Unique, Unusual, and invented names of 2007 & 2008 may make you laugh out loud at nine out of every ten (the tenth being semi-reasonable), but if nothing else they give you a pile of NPC names. (Which you still won’t remember, AND can’t spell!)
This is a SotC rules tweak. I didn’t come up with it, though I am tweaking it. FATE and Spirit of the Century already let you change a character’s aspects whenever it’s appropriate or interesting or just plain cool to do so. That’s well and good. It’s a kind of ‘staying put’ character advancement. I […]
Fred Hicks asks: What do *you* think needs to be in a 15-minute demo of Spirit of the Century? The best, though not necessarily most useful response: Small mook group to be scared/confused by the talky types, then mowed down by the brawlers, but not before the BigVillain joins in. On a Zeppelin. Which is […]
“Camel Cigarettes and the fresh taste of Colgate’s tooth-whitening Paste are proud to present our heroes in… The Moon Bridge of Tir na-Nog’th!” NPIP Session One — the Wiki version. Or, the whole thing is below the cut.
So one of the players coming by on Friday to make up a character for our spirit of the century game “The Century Club Presents…” writes: “What year do we start in? I need to know if soap operas exist yet.”
I’m finally done with all the stuff that’s been keeping me from playing any WoW or CoH — I’ve been offline so long (coming up on 5 or 6 weeks?) I’m not sure I remember how to log in.
I think, assuming that Birdwell Island is a Chancel (which is clearly is, otherwise all the mortals would have gone insane by now), Emily Elizabeth must be the Imperator. I’ve tried to work it with her as a Noble and Clifford as her anchor, but it just doesn’t work, since he’s got like… three anchors […]
As I already mentioned, we played some Primetime Adventures this weekend — this was the first episode after the series premiere of our “Weird War Two” show — and ***Dave has once again done fantastic work in putting together a great game log of Strange Allies, Episode 1, “Djinn”. This was a revelatory session for […]
So I’ve run two sessions of PTA now (the Pilot and now Episode One of “Strange Allies”: fighting the arcane plots of the Reich in WW2), and played in one. Really, REALLY feel like we’re getting the hang of this system. – Don’t say “okay, I think this is a conflict, the NPC wants this, […]
Story Games for Everybody – I’m not enjoying running Primetime Adventures. I’ve run PtA a couple of times and played it a couple of times. Whenever I’ve played it, I’ve had a ball. Whenever I’ve run it, I’ve had very mixed results, but I’ve never actually enjoyed it. Great thread of advice for a long-time […]
RPG Motivational Posters: all 400 of them.