It’s consistently cool to run into people — folks with whom my connections are in no way literary (or to
Category: Musing
Briefly Topical (#eveonline)
So this was on the login screen for Eve this morning: For those who are unaware, Diablo III recently released,
“Day One, after Day Z”
May15 18:40 Made it to the coast after our ship went down. Guessing I’m somewhere in Chernarus. Maybe the mountains
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a […]
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”
Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3
This post is (thankfully) going to be shorter than yesterday’s. I wasn’t going to write another one on this topic at all, but there was a really good comment on yesterday’s post that led to a really long reply on my part — so long that I figured it would be better served as a …
Continue reading “Mass Effect, Creative License, and the Rights of the Player in a Story/Game #me3”