These guys want me to do some work with them, prompted by Hocus Pocus, Mumbo Jumbo (which I wrote for BESM in the 1st Edition days).
Surprised. Complimented. The site is nice, and the idea and plan is a good one. I’m intrigued.
That said, I’m not taking on any more projects until I finish the NaNoWriMo, but this place looks pretty interesting (haven’t checked out the rules they’ve written already, though, so…).
Anyway, gamers of the world who read this page (a six of you) — might wanna check them out.
Added a new Shapeshifter class to the d20 Amber Basic Character Classes. I really like how that guy turned out. Also, tweaked ranger and got rid of Druid.
Things still to do:
- I figured out the rules for making Trumps (needs more detail), but not the rules on how to use them. Extension of this: mental combat.
- I need to fiddle with the age brackets for chargen. Realized it’s not quite right yet (following some testing).
Addendum: Just doubled the size of the Feats section, adding a bunch of “Background” feats, as well as things like Improved Familiar and Heroic Recovery (A.K.A. “Cockroach”).
Updates to the Amber d20 pages. Specifically, did some work on the character classes, notably Ranger. Started the painful process of eliminating non-genre spells from the Magic section. Finished the Feats and skills for Logrus (Probably won’t do the non-canon powers for a long while, especially since my favorite power (Twilight) can be done more easily with the Prestige class Shadowdancer).
Did a bunch of reformatting in the skills, feats, and power skills section, and reeditted the equipment section.
Also, slowly replacing the term Gold Piece with Game Point (thus abstracting money).
Yeah, you read that right. I finished up the rules for running Amber using the d20 system.
(but for how much damage?)
I’m really close to a new version of Swift, but I’m hung up on how to handle the sustaining of damage in a way that’s both reliable and not over-detailed. Right now, it’s not quite where I want it.
Also, I need to do something in the way of scale, I think. Maybe. I’m pondering a simple two-page add-on for vehicle rules.
Addendum: wrestled around with this most of yesterday and finally got something I think is clean enough, and which factors in all the things I think are important.