Summer Break RPGs with Kaylee, #5: Tearful Farewells

After Kaylee voiced her concerns with the way things were going during the last session, we started off this session by immediately addressing what was going on in her other brother’s rooms – to address Kaylee’s concern about Elana’s little nephew being killed. While her mother wailed and beat her breast a bit, leaning on […]

Summer Break RPGs with Kaylee, #4: Lines and Veils

The title for this post doesn’t have anything to do with the story of what happened in the game. It has everything to do with what happened with me and my player. “Lines” and “Veils” are terms originally used in this context with Ron Edwards’ Sex and Sorcery, a supplement for Sorcerer. The basic idea […]

Summer Break RPGs with Kaylee, #3: Getting Things Started

I promise I’m (almost) done mulling over game systems and talking about what might or might not work. Instead, lets talk about the game and what really did or did not work. Character Generation Character generation in Dungeon World is dead simple, and gets even simpler when you have only one player, because you won’t […]

Summer Break RPGs with Kaylee, #2: Dungeon Age? Dragon World?

So I’m pondering Dungeon World with only one player, but player characters in DW need bonds with other characters, and maybe I can solve this with… companions? Persistent NPCs the player’s character can interact with in depth? This tickled something at the back of my brain – a region scientifically known as “that bit that […]