The Hollow, by way of World of Dungeon: Turbo

I’m running a game for my kids, inspired by The Hollow series on Netflix, and for said game I’m basically using a loosey-goosey version of World of Dungeons: Turbo. However, the setup for the game doesn’t closely match the original World of Dungeons: Turbo premise, so I’ve already spent a fair amount of time scribbling […]