Now that I’m done ranting about Diceless stuff, I’ll say this: Mike’s rules for New Mutiny are smart, elegant, clean, and probably the best SFSP Amber rules I’ve ever seen.
If I ever run an Amber game again, it’ll be with those rules or some version thereof. (Hell, it’s almost enough to make me want to run again, which is a hell of a feat, let me tell you.)

Be Sociable, Share!