DitV is Jonathan Tweet’s ‘Best Game of GenCon for 2004.
I almost didn’t pick Dogs because I didn’t want a game with characters that the players couldn’t respect. They sounded like thugs, Inquisitors in the American style. But it turns out that they’re not thugs. They’re righteous stalwarts and brave heroes. They root out and face down corruption with their hearts as well as their sidearms. The irony and anti-heroism I expected to find aren’t in the game.
I think what I like admire about Tweet is the broad range of his game design creds — Ars Magica and d20 3.0 on one end of the spectrum; Everway and Over the Edge on the other. I switch-hit between the crunchy near-skirmish-rules games and the oogly-googly diceless stuff as the mood catches me, and I like a game designer with that same degree of variation.