Life in Eve: Quick Post on the Hurricane Nerf #eveonline

Quoting CCP Fozzie:

Since we plan to reduce the powergrid needs of all medium artillery by 10% across the board, we are also planning to subtract 225 Power Grid from the Hurricane.

The upshot is that […] fitting a standard shield autocannon cane with neutralizers and a Large Shield Extender will require dropping a few guns down to 220mm.

Lots of people are freaking out about this. This is a bit ridiculous for two reasons.

1. The hurricane deserves this adjustment. Like the Drake, it’s too good: better than most any other battlecruiser class in the game.

2. No one actually went and looked at what they could do with a Hurricane with the new powergrid totals.

[Hurricane, Post-PG-nerf 425s Shieldtank w Neuts]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Experimental 10MN MicroWarpdrive I
Warp Scrambler II
Adaptive Invulnerability Field II
Large Shield Extender II

425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Warrior II x5
Light Armor Maintenance Bot I x1

So the current ‘cane has a powergrid of 1687 with perfect skills. Subtract 225 powergrid, and you have 1462.5 powergrid.

This fit:

  • Requires 1461.35 powergrid.
  • Rolls out at 1552 m/s.
  • Does a whopping 698 DPS.
  • Still has a solid shield tank.
  • Still has two medium-sized neutralizers, just like it always does.

In short, with good skills, this really doesn’t change much.

With less-than-perfect skills, you still don’t have to drop down to 220mm autocannons — you just put in a couple Meta3- or Meta4-level 425s to squeeze everything in.

(And even if you do switch to 220s, the damage is quite close to 425s, with better tracking — if anything, this change will make hurricanes even more dangerous as anti-support ships.)

I won’t even talk about the Drake changes — it’s been a long time coming, and if anything I don’t think it goes far enough.


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