Masks Prep: Brainstorming + Random Situation Tables

MOST IMPORTANT BIT
– Problems, difficulties, goals, and victims should all have a FACE (or faces): people that the heroes interact with
– (Masks moves are about interacting with people – if a situation doesn’t provide that, character will struggle to engage.)


PICK A LOCATION
– Pick a location one or more of the team are from or have history with (default)
– Pick a location that looks juicy and interesting
– Pick an additional location (second pass only)

WHAT HAPPENED HERE (1d6 – count down that many entries, skipping any previously marked/used)
– Adult Heroes messed something up there
– Locals messed something up there
– Hyper-phenomena of some kind messed something up there
– AEGIS messed something up there
– Mundane Governments messed something up there
– Villains messed something up there
– Adult Heroes responded poorly to ongoing problem (pick one or roll 1d6)
– Locals responded poorly to ongoing problem (pick one or roll 1d6)
– AEGIS responded poorly to ongoing problem (pick one or roll 1d6)

IN THE PRESENT (1d6 – count down that many entries, skipping any previously marked/used)
– [MacGuffin] must be delivered to the location
– Important People/Supplies must be accompanied to the location
– Locals/Local Government are creating further difficulties for the location
– Hyper-phenomena are creating further difficulties for the location
– AEGIS and/or Outside Government is creating further difficulties for the location
– Villains are creating further difficulties for the location
– Pick a second element and interweave the two
– The Adults (take your pick) have no clue what’s really going on. Good luck.
– The Adults have no clue what’s really going on, but think they do (pick a previously-used element above, but it’s wrong)

IN THE FUTURE… IF NOTHING IS DONE RIGHT AWAY (d6)
– Locals/Local Government will attempt to handle the current difficulties on their own (and do so poorly)
– Locals/Local Government will blame the heroes (and superheroes in general) for current difficulties
– AEGIS will take drastic action to preserve the situation and push the heroes towards the difficulties
– The difficulties will get worse
– The difficulties will experience an unexpected twist
– The difficulties will target the heroes directly