I don’t mind how many exp I give out in the DnD game, because I won’t miss this game when it’s over, and leveling people quickly gets me to the conclusion a bit sooner. I’ve got the end of the campaign predicted, based on current exp/session rates, and I’m looking forward to it. The most […]
These guys want me to do some work with them, prompted by Hocus Pocus, Mumbo Jumbo (which I wrote for BESM in the 1st Edition days). Surprised. Complimented. The site is nice, and the idea and plan is a good one. I’m intrigued. That said, I’m not taking on any more projects until I finish […]
Added a new Shapeshifter class to the d20 Amber Basic Character Classes. I really like how that guy turned out. Also, tweaked ranger and got rid of Druid. Things still to do: I figured out the rules for making Trumps (needs more detail), but not the rules on how to use them. Extension of this: […]
Updates to the Amber d20 pages. Specifically, did some work on the character classes, notably Ranger. Started the painful process of eliminating non-genre spells from the Magic section. Finished the Feats and skills for Logrus (Probably won’t do the non-canon powers for a long while, especially since my favorite power (Twilight) can be done more […]
Yeah, you read that right. I finished up the rules for running Amber using the d20 system.
(but for how much damage?) I’m really close to a new version of Swift, but I’m hung up on how to handle the sustaining of damage in a way that’s both reliable and not over-detailed. Right now, it’s not quite where I want it. Also, I need to do something in the way of scale, […]