Ivy & Hyacinth; Session 1, intro 3

[This last intro log was easily the most difficult, since we didn?t do much more with ?pat? than set the stage for upcoming events… by this point our time was running out.]

A wooded copse looks down over an open expanse of grass. Faeries flit from shadow to shadow in the gloaming beneath the trees, occasionally circling the head of the creature that stands at the border of darkness and light. The creature is not human, but seems to give the impression of a humanoid form, if that form were composed of the firm but pliable substance of a mushroom, it?s skin the durable ?leather? of a puffball. It?s toes dig into the earth beneath it and flat black ?eyes? take in the world beyond the trees.
The strange shadows of a city loom all about this small patch of tamed wilderness ? the place were she stands is a temporary refuge at best.
Why the creature thinks it needs a refuge is unclear even to it, but somehow it knows.
As it ponders the how and why of that it senses a type of smoke, somehow both near at hand and very far away. It knows this smoke is called ?incense? and that knowledge brings with it something like fear.
The smell grows stronger.

Quick Summary: The Graf of Fungus
Aspect: 0
Domain (Fungus): 4
Realm: 2
Spirit: 2

Gift: Fast Reincarnation (when the Graf is killed, it?s body accelerates into decomposition as, somewhere else in the world, it?s body and spirit are reconstituted from the fungal matter at hand). 3 pts.

Limit of Spirit: Uninspiring

Restriction: The Graf can be Summoned by those who know the proper ritual. Normally, it finds such interruptions rather enjoyable, since the sort of people who would choose to summon the Sovereign Power of Fungus are often quite… interesting.

[The Graf of Fungus is played by Margie Kleerup.]

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