Elemental

I dreamt a game mechanic last night, based on the five Chinese elements and Rock-Paper-Scissors, as in “Fire scours Earth. Earth blocks Water. Metal slices Air. Like that.
Except I think almost everything beat Air and Metal, the way I dreamed it.
So anyway, the character sheet has a kind of pentagram on it, where the five points were the elements and the lines between them were arrows that pointed toward which elements they beat, creating a big star… and each point was a circle you could put chips in to show how strong you were in that element… though I don’t really know what being strong in that element would do for you — maybe let you win in a conflict you’d normal lose (like Earth turning around and beating Fire, or something) or the number of times you could “play” that element in a conflict, per session, or something.
I don’t know what the bloody point was, but it looked cool in my dream-head, and I don’t have time to think about it right now, or do anything about it, so I’m putting it here.
sheet.png
Click to embiggen.


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