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Author: doycet

And something else that would work for the under-10 set.

2004-03-13 doycet Links & Resources

Shadows – A Roleplaying Game for all Ages

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d20 skill-check hack

2004-03-13 doycet D20 5 comments

As noted here: Where d20 breaks down is when it shifts to non-combat rolls where the entire task (skill) is

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Trollbabe, 2

2004-03-12 doycet Actual Play 3 comments

Played a little Trollbabe tonight, because I feel like I understand the conflict system better than I did during the

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d20 vs. the Dice Pool… or is it?

2004-03-10 doycet D20 2 comments

Overheard on The Forge :: d20 vs. 3d6, regarding “linear curves”. D20 combat is really a die pool system (rolling

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Thinking outside the Toybox

2004-03-10 doycet Game Design 11 comments

There’s this thing in gaming that really doesn’t work: adding new optional things to a system that the players are

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Excellent

2004-03-10 doycet Links & Resources

RPG Theory: A Brief History of Fashion in RPG Design

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Thought from Friday’s game…

2004-03-07 doycet Game Design One comment

“Next campaign, I’m not going to give a bonus to hit for coming up with interesting descriptions in combat: I’m

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Greedy

2004-03-07 doycet D20 One comment

One of the things I said in the comments on this post regarded the way that d20 (or some other

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The Plot Point

2004-03-07 doycet Nobilis

A few weeks ago, Dave commented that we’ve been at this Nobilis thing for ‘about a year’. I believe my

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Roleplaying with your kids

2004-03-05 doycet Links & Resources One comment

Prydain, the Hobbit, Pendragon… Good stuff. Personally, I’ve been angling to do some Paladin and/or Dead Inside with Justin, but

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Fodder

2004-03-05 doycet Links & Resources

A bunch of hand-drawn maps

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Yet another fine campaign idea

2004-03-01 doycet Links & Resources 3 comments

What Was I Thinking?: Recruitment VtM meets Fringeworthy. Sweet.

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XYZZY

2004-02-27 doycet Links & Resources One comment

Magic Words: Interactive Fiction in the 21st Century: a guide to past history and current news in the world of

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Amberite

2004-02-26 doycet Game Design 8 comments

There’s a game I’d like to write up in full that I never will. Two reasons: One is simply that

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Finito

2004-02-23 doycet Links & Resources

The sweetest phrase I’ve typed in awhile: This is a Z entry in the Lexicon Of The Second Age. 🙂

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Flyborgs, attack!

2004-02-23 doycet Links & Resources

Not like we need another beer and pretzels game around, but still… X-Bugs

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Funny

2004-02-22 doycet Links & Resources

So, for my second to the last entry on the Lexicon of the Second Age game, I was digging up

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Games I might want to run: #6

2004-02-20 doycet Game Design

Donjon (site), Donjon (review), Donjon example characters — player-driven dungeon crawling — it seems as though this could be either

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Character inspiration

2004-02-20 doycet Game Design

Perverse Access Memory: WISH 85: Character Inspirations What inspires you to create characters? Do you have partially-developed characters in mind

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Actual Play: InSpectres

2004-02-16 doycet Actual Play 5 comments

So I got to run my first game of InSpectres on Friday when Jackie called off Necropolis (pleading no prep

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Games I want to run #5 – My Life with Master

2004-02-16 doycet Game Design

My Life with Master: a must-play as far as I’m concerned.

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Games I might want to run #4 – Burning Wheel

2004-02-15 doycet Game Design

One of those fantasy games that (like HeroQuest) I plan to try out with my DnD group after they wrap

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Hamlet, the Masquerade

2004-02-13 doycet Links & Resources

Rather, Hitherby Dragons: Hamlet 2: The Arrows of Fate “Eat of onions, but by no means garlic. Those slaves you

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Fab Five

2004-02-13 doycet Links & Resources One comment

Perverse Access Memory: WISH 84: Five Games What five games would you love to run/play if you had a willing

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Games I might want to will run, #3 – Inspectres

2004-02-08 doycet Game Design 2 comments

First off, there’s a good review of InSpectres, here. Now, a summary:

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Games I might want to run #2 – HeroQuest

2004-02-08 doycet Game Design 3 comments

Next up, let’s take a look at a fantasy system: HeroQuest. First, a particularly good and useful review can be

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Games I might want to run #1 – Dead Inside

2004-02-08 doycet Game Design 9 comments

So I’ve got a bunch of games laying around — stuff I want to run, to try out… whatever. I

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d20

2004-02-08 doycet Game Design 2 comments

Here’s an observation, neither novel nor groundbreaking. d20 in it’s current incarnation will never be a good system for non-dungeon

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Game of the Now

2004-02-06 doycet Links & Resources One comment

** Atomic Sock Monkey – Dead Inside ** I don’t know if I’ll ever get a chance to play it,

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Mottos

2004-02-06 doycet Links & Resources 4 comments

Perverse Access Memory: WISH 83: My Character’s Motto What are your characters? mottoes, in ten words or less? Quotes and

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
"Let's try out the combat system," they said.
"What could go wrong?" they said...


2026 05 26
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
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