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Category: D20

This post is a year late

2003-08-17 doycet D20 One comment

Having finally had a chance to play through some Spycraft stuff, I can finally see what people have been saying

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Update review

2003-07-28 doycet D20 One comment

The clearest review of 3.5 that I’ve seen is here: This release is like Microsoft charging for software updates. If

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Good on the spot NPC chargen

2003-07-20 doycet D20

Via SfAD, the UPC Bar Code Character Generation.

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Grumble

2003-07-16 doycet D20 4 comments

Jackie got an email notice today that her 3.5 PHB is shipping. Me? Nothing. Why? Because I preordered my stuff

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Oh my

2003-07-15 doycet D20 9 comments

Mongoose Publishing: Babylon 5 RPG, due to hit local shops any day now. I’m only surprised it took this long

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3.5

2003-06-18 doycet D20 2 comments

Compiled list of stuff that I’ve picked up regarding the d20 v3.5

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House Rule: Called Shots

2003-03-16 doycet D20 2 comments

Found a good one in the Quintessential Fighter: CALLED SHOTS There are many more ways to cripple and defeat an

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Captain Oblivious

2002-10-16 doycet D20 11 comments

I’m taking a ‘regular campaign’ hiatus for the month of November so I can do other stuff-that-is-not-gaming. Interesting conversation today.

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Kick ass

2002-10-10 doycet D20 One comment

I found someone to run Living Arcanis for me this weekend so I can play the module instead of GMing

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Yet another Living Campaign starting up

2002-10-08 doycet D20 2 comments

I’m so there, man.

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Tick Tock

2002-09-26 doycet D20 One comment

We’re coming up on a changing of the guard, I think. People’s schedules are changing, including mine, and I forsee

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Pulpy Goodness

2002-09-10 doycet D20 One comment

I’ve finally added a link to the Pulp Adventures! website on the linkbar to the left. (The only reason I

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I’m really smart about being Stupid

2002-08-27 doycet D20 One comment

This weekend, I play-tested Rey’s Pulp Adventures module that we’re debuting at Tacticon next month. Good stuff. I was playing

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Just when you thought was safe to go back in the Scheduler…

2002-06-12 doycet D20

Okay folks, this looks like what I’ve got on the upcoming game schedule, both from Friday night stuff and what

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“I got to kill the [insert spoiler here].”

2002-05-02 doycet D20 3 comments

We ran the slot 0 for part of the RPGA Living Force Almas trilogy last night. Because she’s a backup

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T.P.K.

2002-04-29 doycet D20 5 comments

It stands for Total Party Kill. I’ve never perpetrated such a thing on any of my tables. Until Saturday. Long

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They like me, they really like me

2002-04-18 doycet D20 2 comments

Putting it mildly, my review of Legend of the Five Rings Magic of Rokugan (for d20) was well-received by the

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Updates

2002-04-17 doycet D20

Not many. I’m writing a review for an online Gamer Magazine, on a d20 sourcebook. I’ll link to that that

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More grist for the OA game…

2002-03-25 doycet D20 One comment

Ghosts, Demons and Spirits in Japanese Lore on Asianart.com (via Quiddity)

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OA Atmosphere

2002-03-06 doycet D20

Tales of Virtue and Treachery — A bunch of fiction from Rokugan, for whoever’s interested.

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AoO

2001-12-12 doycet D20, Links & Resources One comment

Since it came up last game, here’s a very well-illustrated page on Movement and Attacks of Opportunity.

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Wishlist:

2001-11-24 doycet D20

– Oriental Adventures – Farscape RPG (or even frigging info on when it comes out) – Tome and Blood sourcebook

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Cool

2001-10-18 doycet D20, Game Design

Added a new Shapeshifter class to the d20 Amber Basic Character Classes. I really like how that guy turned out.

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d20

2001-10-17 doycet D20, Game Design

Updates to the Amber d20 pages. Specifically, did some work on the character classes, notably Ranger. Started the painful process

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d20 Amber

2001-10-12 doycet D20, Game Design

Yeah, you read that right. I finished up the rules for running Amber using the d20 system.

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
- 2025 07 07

Character generation.
Another "one shot" (ha) with my family over summer break.

This time, we're playing Psi*Run, about supers on the run from a shadowy organization.

We missed the Prologue, and picked up after character generation and the inciting "Crash" incident.
I started off the year with a truly new #ttrpg experience - one of my kids ran a game for ME! First time that's EVER happened.

We played #Runecairne and she damned near killed me. It was great.

(We didn't TOTALLY separate the player/warden roles in this, because part of the reason we were doing this was so I could teach her to GM, so we did a two-person game (Runecairne is great for this) and a scenario I'd already run with Sean, and had open on my screen to spot any gotchas and give her tips.)
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 28
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 27
just me rambling about the last year in gaming and what's coming up
Me and the kids sit down to talk about the One-Armed Scissor "one-shot" - kind of a celebration/wake/post mortem.

Overall Impression: The one-shot served as an enticing introduction to Wildsea's setting and mechanics. While certain areas, like travel and character origin options, left players desiring more, the unique world, engaging whisper mechanics, and collaborative ship-building process were significant highlights.

In summary - we had a good time, the game is cool, we want to play some more (even Kaylee), and we don't super-enjoy canned one-shot scenarios.

2024 08 07
Our heroes find the surviving crew of the One Armed Scissor and safely escape the Manor.

Yup. Totally safe. No problem.

2024 07 29

#wildsea #ttrpg #actualplay 

This session focuses on the players' daring escape from a collapsing library hanging precariously over the Wildsea. The escape is complicated by a powerful Whisper unleashed by Saturniidae, which causes the library to become entangled in rapidly growing thorny vines.

Key Events
    Prepping for Trouble: The crew utilize their skills to recover resources and prepare for the impending attack by pinwolves. Saturniidae uses a Whisper to try to protect the sole surviving member of the One-Armed Scissor, but accidentally summons a spectral force that injures the party.
    Thorny Escape: Saturniidae's shouted Whisper, "Secrets Wrapped in Thorns," creates a whirlwind of paper that transforms into a rapidly growing cocoon of thorny brambles. The cocoon expands, forcing the pinwolves back and pushing the library away from the tallshank tree it was anchored to.
    Descent into Chaos: The library begins to collapse, forcing the players to navigate a chaotic environment filled with falling debris, thorny vines, and oozing crezzerin. Charybdis utilizes his unique skills and knowledge of plants to carefully extract Saturniidae from the thorny cocoon.
    Leaps of Faith: Cory leaps from the collapsing library, embedding her spear into the tallshank tree and clinging for dear life. Charybdis uses his wavewalk skill to swing through a window and escape, while Saturniidae glides down to the Queen Crab using her elegant wings.
    A Sinking Feeling: The library crashes into the edge of the rift, causing the nearby One Armed Scissor to tip and sink. The sinking ship evokes a sense of dread and PTSD in Charybdis, who witnesses a vision of his past death.
    Return to Three Masks: The players successfully return to Three Masks, albeit injured and emotionally drained. They share their harrowing tale, warning others of the dangers that now infest the library and the surrounding area.

Character Highlights

    Cory: Demonstrates agility and resourcefulness, using her spear to escape the collapsing library.
    Charybdis: Utilizes his expertise in plants and his unique abilities to navigate the dangerous environment and save Saturniidae.
    Saturniidae: Unintentionally unleashes chaos with her Whisper, but ultimately aids in the party's escape through her quick thinking, and suffers injuries and the effects of crezzerin poisoning.

Lingering Questions

    What will become of the library now that it is infested with creatures and a Librico Ray?
    Will the players attempt to retrieve more books or salvage anything from the wreckage?
    How will the loss of the library affect the community of Three Masks?
    What is the significance of the One Arm Scissor sinking into the rift?
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