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Things to do in Denver when your PC’s Dead

2004-09-17 doycet Actual Play

Doc’s Blog … Confessions of a Game Addict: Game Dream 14: He’s Dead, Jim! Many “traditional” RPGs incorporate the possibility

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Graph-ical

2004-09-17 doycet Links & Resources

Via Dave, Downloadable PDFs of different sorts of graph paper. Squares, hexes, points, metric, kilt-plaid patterns… sweet.

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WorldWideGaming

2004-09-15 doycet Links & Resources

Dave and I got linked from… Portugal? Pretty cool, regardless. Registos das Sess?es – Vantagens e Dificuldades – Roleplay, Lda

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Getting Focus

2004-09-14 doycet Musing 2 comments

While digression and kibbitzing has been a perennial complaint/joke/bugaboo around the gaming table, there was a point about two years

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Game Contributions

2004-09-13 doycet Game Design 3 comments

Some great thoughts from ***Dave on Game logs: why to keep them, why not to, how to encourage them (both

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eighteen again

2004-09-13 doycet Game Design 3 comments

After feedback and lots of questions from some folks, I’ve updated and reposted the write-up for eighteen. I think it

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I warned yah I’d do it…

2004-09-09 doycet Game Design 2 comments

With apologies to various good golfing movies, the sport itself, the hobby of roleplaying, and Ron Edwards, I present an

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Nobilis pre-post-mortem

2004-09-07 doycet Nobilis 4 comments

Let’s say you get into a book club. It’s a pretty interesting set up, where you get a tremendous number

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Sidekicks

2004-09-03 doycet Links & Resources One comment

Game Dream 12: Onward, Jeeves! In my current DnD campaign, NPC companions make little or no impression on the game

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“Dogs” Kudos

2004-09-03 doycet Links & Resources 2 comments

DitV is Jonathan Tweet’s ‘Best Game of GenCon for 2004. I almost didn’t pick Dogs because I didn’t want a

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Nice Supers Campaign set up.

2004-09-02 doycet Links & Resources One comment

At the coincidentally-named Random Encounters blog. Take 3 parts Neon Genesis Evangelion, 2 parts Incredible Hulk, 1 Part Delta Green,

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DitV

2004-09-02 doycet Links & Resources One comment

Good thread about Dogs in the Vineyard over here at RPG.net. Will update with excerpts as quotes as I read

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Brotha, I feel your pain

2004-09-01 doycet Links & Resources

this thread: There was once a time, not so long ago, when I was enjoying the outside, seeing friends, going

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Grist

2004-09-01 doycet Links & Resources

X-Com: Tactical — X-com as a table-top strategy game, with downloadable/printable map tiles. Hmmmmmm. (Also, XCom UFO creators strategy game:

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Now on Deck…

2004-08-31 doycet Game Design 9 comments

With the exception of one Nobilis session… two weekends ago (egads)… there really hasn’t been much gaming going on this

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Braaaaaiiiinsss

2004-08-30 doycet Table Top One comment

Dirty little gaming secret: I love undead. Stumbling hordes of zombies, lightning-quick skeletons — it’s all good. Shawn of the

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Twist and turn

2004-08-30 doycet Links & Resources One comment

The Upsidedown Map Page It came as a surprise to me after over 20 years of seeing “normal” world maps

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Open Mouth A, insert Foot B

2004-08-11 doycet Game Design 3 comments

You know what’s intimidating? When the Ron Edwards PM’s you with “I’m utterly swamped, could you please address the questions

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Calendar goodness

2004-08-05 doycet Links & Resources 3 comments

Updated the Game Calendar software and am VERY HAPPY to report: a) The glitchy things that’ve been happening recently when

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Record Breaking

2004-08-05 doycet Actual Play

Just because I feel like it — here’s a list of noteworthy or record-setting events from some of the games

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Brilliant

2004-08-03 doycet Links & Resources 2 comments

In a Gaming with Minatures thread on the Forge, Mike Holmes described a recent minis game with his three-year old

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[Sorcerer] Bibliophage, Session 8: Aristeia

2004-08-03 doycet Actual Play 2 comments

So, Friday the 30th was the last session of the Bibliophage Sorcerer campaign. There was gunplay. There were demons. Candelabras

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A look at the new Conan collection

2004-08-01 doycet Conventions

While at the San Diego Comic-Con last week, I had a chance to chat with the folks at the Del

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For the over-powered wuxia/manga kung-fu game session near you…

2004-07-30 doycet Links & Resources

Fighting Video Game Move Generator “Sideways Knifehand Bazooka!”

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Neel meets Sorcerer

2004-07-26 doycet Game Design

Neel Krishnaswami posts a Sorcerer One-Sheet to The 20′ By 20′ Room. Fully expect it to be brilliant, because it’s

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“What do you think about people who play Dungeons and Dragons?”

2004-07-22 doycet Links & Resources

?ber Goober – A Film about Gamers I’ve heard its kind of a decent/cute film, and while it shows gamers

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Mmm… glasses.

2004-07-20 doycet Links & Resources

Librarians are SEXY: a good jumping-off point for finding a decent pix for Shannon O’Neil in the Sorcerer game, it’s

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A note to myself for future reference

2004-07-11 doycet Game Design 5 comments

With regards to running FATE (which I plan to use in the future for at least one if not two

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Sweet Unicorn Lovin’

2004-07-07 doycet Links & Resources 2 comments

The Next Ambercon T?

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[Sorcerer] Bibliophage, Session 7: Whiteout

2004-07-06 doycet Actual Play One comment

We had our seventh session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
We make some sacrifices to get things running again. Sometimes, it even works!

2026 08 11
After a long break for personal time and some big life changes, we return to Quintin and Kiri as they try to get things patched up and working again.

That... does not happen.
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