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Character mix-n-match

2004-07-02 doycet Game Design One comment

Doc’s Blog … Confessions of a Game Addict: Game Dream 3: Is it Me or is it Memorex? Some people

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Site notice

2004-07-02 doycet Diceless

The CryHavoc ADRPG archives, formerly at http://average-bear.com/cryhavoc are now located on the GM’s domain: http://nineblackdoves.com/cryhavoc/.

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Grim Therapy, group 2, actual play

2004-06-29 doycet Actual Play

As mentioned in this post (where I talk about the characters), the DnD game didn’t occur a couple of weeks

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Analyzing the last few sessions

2004-06-29 doycet D20

It is something of an irony that the players in my d20 game have been so interested and involved and

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Unknown Armies meets Firefly

2004-06-29 doycet Game Design

This weekend, I had a chance to play-test a Firefly game session using a stripped-down version of Unknown Armies 2nd

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Sorcerer, Grimm Therapy, group 2

2004-06-15 doycet Actual Play

The DnD game looked to be short a couple of players on Friday, so we decided to try something else.

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Another category of annoying GM

2004-06-15 doycet Links & Resources One comment

RPG.net introduces the term Pixelbitching I call it the ‘Clickable Pixel’ style of GMing, after various computer games. Basically, you’re

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Sorcerer and the non-optimal character sheets

2004-06-15 doycet Game Design 2 comments

[I promise the actual play from Friday night is on the way. I’ve got it about half-written, I swear.] I

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FATE and the El Dorado game

2004-06-15 doycet Game Design One comment

One of the questions I’ve been trying to answer when I look over a new game is “What do I

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Sorcerer, Session Six, The Big Chill

2004-06-07 doycet Actual Play 2 comments

We had our sixth session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Real life reflecting in the game

2004-06-04 doycet Links & Resources

What’s funny is that Dave’s Ken Osato (in my Sorcerer game) is approaching the ‘annoyance’ of his recently rescued girlfriend

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Best of the Best

2004-06-04 doycet Game Design 4 comments

Man, that was a fun martial arts movie… Anyway. Perverse Access Memory: WISH 99: Best Genre RPGs Pick three to

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WikiRSS

2004-06-03 doycet Links & Resources One comment

For those using an RSS aggregator (*coff*FeedDemon*coff*) and want to track my game wiki stuff, plug this feed into your

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Link for Randy

2004-06-02 doycet Links & Resources One comment

Diceless Risus: the pretentious edition Don’t look at me — it’s the author’s name for it. It needs a pool

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Which parts are you?

2004-06-01 doycet Game Design 2 comments

Lumpley, via the Forge I’ve got a theory. There’s Setting, System, Character, Situation and Color, right? I think that you

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That didn’t take long

2004-05-31 doycet Actual Play 5 comments

Lee couldn’t make the Nobilis game tonight, so Randy, De, Jackie and I started what will be a short “Grade

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Grade School Sorcerers

2004-05-26 doycet Links & Resources 4 comments

I’m gonna run this. Brace yourselves. You know that little boy sleeping in other bed isn’t really your brother. Ever

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Pulpy Goodness

2004-05-24 doycet Links & Resources One comment

SeedWiki-PulpProject1557: The Collaberative Repository of Pulp Information for Pulp RPG GMs and Players

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G/N/S translated into my own words, using examples

2004-05-24 doycet Game Design 18 comments

Okay. Once upon a time (about six months ago), I stumbled on some pretty good games via reviews on RPG.net

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I lasted a whole week without spitting out any G/N/S terminology…

2004-05-24 doycet Game Design

…and… Hmm. I think I’m going to go a bit longer, despite someone handing me (another) nice short definition for

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Reading list for the Fall Semester…

2004-05-24 doycet Links & Resources

John Kim’s Styles of Roleplaying Page

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Sorcerer, Session Five (Bibliophage): Complex Conflict

2004-05-22 doycet Actual Play 3 comments

We had our fifth session of Sorcerer last night. The whole campaign thing is detailed here, along with previous session

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Wiki and the Perfect Campaign Trip

2004-05-22 doycet Links & Resources

Inspired by the fictional Wiki and the Perfect Camping Trip, I’m prompted toward something similar but only semi-fictional to illustrate

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Dis not the wiki

2004-05-20 doycet Links & Resources 3 comments

The difference between blog and wiki and why wiki rawks. Today I was thinking “I should put up a link

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Fudging Fate

2004-05-20 doycet Game Design 4 comments

“It is a common delusion that you make things better by talking about them.” — Dame Rose Macaulay Okay, so

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RandomWiki Update

2004-05-19 doycet Links & Resources One comment

Wicked Sorcerer HomePage, in which I collect scads of rules clarification for… you guessed it… Sorcerer — is now up

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Applying the Theory

2004-05-13 doycet Links & Resources

There’s an old quote from Carrie Fischer, speaking to Lucas about his approach to dialogue during the filming of Star

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Game your way to riches a moderate second income.

2004-05-12 doycet Links & Resources 2 comments

A really interesting article about the real economy that grew up around the false economy of Everquest: Game Theories. As

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Words Mean Things

2004-05-11 doycet Links & Resources 8 comments

The Forge :: The Provisional Glossary — a definition of terms used on the Forge. My goal, as I stated

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Made me think of Sorcerer

2004-05-11 doycet Links & Resources

Hitherby Dragons: Surrender (1 of 2) “What are you?” Micah asks. “A demon,” Thysiazo says. “No horns,” Micah points out.

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
We make some sacrifices to get things running again. Sometimes, it even works!

2026 08 11
After a long break for personal time and some big life changes, we return to Quintin and Kiri as they try to get things patched up and working again.

That... does not happen.
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