“Anyone know where Beacon Street is?” He looks around at the quiet, fog-shrouded night streets. “Or where we are?” That’s
Category: Table Top
Fate: The Demolished Ones, Session One
Because I didn’t have enough going on, I decided to start an online game of Fate, using a combination of
Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #6 – Fight Fire
Due to unexpected fallout from last session, Nataly’s brawl with an alien gargoyle got her and her new family put
Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #5 – Blacklisted
At the end of our last session, the hunt for a new home in Mercury Bay hit a snag when
Post Ludus Analysis: (Fate) Gaming with Kids
Almost all of the RPG gaming I’ve done recently has been with kids 14 and younger. All, in fact, of
Fate Accelerated: Trouble Magnet – Kaylee’s Solo Supers Session #4 – “House Hunters Supernatural”
I’ve been remiss in my actual play reports. During the summer, Kaylee and I started up a solo supers campaign,
Business End of a Boom Tube – FAE Supers Gaming with my Family, Part Four (of Four)
First, a disclaimer: I’m not very good at Fate. There are players out there who can wave their hand, summon
Garbage Disposal – FAE Supers Gaming with my Family, Part Three
In the last session with my niece, nephew, and daughter, the three young heroes were sneaking through the ship on
“We’re on a Ship?” – FAE Supers Gaming with my Family, Part Two
[Not a lot of dice rolling and no fights in this one, but good character building stuff.] When we last
“Escape from the Science Tubes” – FAE Supers Gaming with my Family, Part One
I could write about this game for a week. It’s possible I might. There’s so much to take out of
I’m told the Fate Accelerated rule book arrived alongside my copy of Fate Core.
I didn’t get a chance to really see it, though. Kaylee snapped it up (and the accompanying bookmark+rules summary). Then
FATE: Kaylee’s Solo Supers Session Two – Trouble Magnet
Nataly wakes up in her room at the Clearwater Campus, her head foggy and filled with that nagging feeling you
FATE: Short “Supers” Session with Kaylee
Last night, Kaylee and I decided to trade our bedtime reading for a introductory mini-session of Fate Accelerated Edition, with
Apologies for the reposting-of-same-post spam
I’m still working out the various strange drug interactions between this blog (wordpress) and google+. I generally LIKE how I
FATE: The Goddamn Batman
So there are ways to stat out Batman as a starting character. But (a) someone already did that and (b)
FATE: Statting out Supers, because why not?
Inspired by Ryan’s work on representing the Avengers and the JLA in Fate, and because I’m getting my head around
Fate Core and Fate Accelerated Pseudo-review
So, a few days ago, a conversation I was having on g+ crossposted to this blog. That wasn’t intentional, but
Actual Play of Do: Pilgrims of the Flying Temple with my family
I grew up in central South Dakota and, as a gamer from an early age (I convinced my folks to
Actual Play of Do: Pilgrims of the Flying Temple — “Swallowed Whole”
Despite crazy schedules and a newborn to deal with, Chris and Tim and I managed to get together last night
Burning Wheel, in Review
With holiday schedules, an incoming bearcub, and all the other insanity that seems to surround the end of the year
A long time coming.
Back in 2006, I wrote this short post: You know what I’d like to do? I’d like to make up
The Library of Worlds, Part One
[Full disclosure: about 80% of this was designed by Alexander Newman for 10.10.10. He was a great helped while I
Burning Wheel (finally)
I got a copy of The Burning Wheel… hmm. My first mention of it on the blog was early 2004,
Wasting time playing DnD
No, I’m not saying that playing DnD is a waste of my time, settle down. Breathe. I ran into a
Brain Damage
Randy’s running this low-powered supers-in-Gotham thing. Interesting background. Interesting atmosphere. Running it with Mutants and Masterminds, which is a 3.x
Wrapping up Diaspora, Shakespeare-Style
So quite a little while ago, we started out a Diaspora game. Our schedules have been a little crazy —
Diaspora Hacks, by way of Dresden Files
After a series of scheduling problems, we finally got back to the Diaspora game last night for the first time
In a Wicked Amber
I don’t listen very well, even to myself. Short version of that post — following a session of In a
Sacrifice, Interesting Failure, and Diaspora Hacks
I’ve been thinking (and talking) about sacrifice in games, and how that ends up playing out at the table. Originally,
“I bleed and take another action.”
There is a kind of magic in sacrifice. No, I don’t mean literal magical sacrifices with babies and goats and