In this final Return to Northmoor episode of the year, Doyce Testerman and Tim White sit down with Fred Hicks of Evil Hat (Spirit of the Century and Don’t Rest Your Head), and OneBadEgg, a new venture producing materials for Dungeons and Dragons 4th Edition. Fred talks about how his games have evolved from the […]
The second half of the conversation. I haven’t even listened all the way through and I’m loving it — we talk about kibbitzing/contributing at the table and when not to more conversations with players open communication and when to tell folks to shut up… shout outs to the local play group, the NYC guys, and […]
This is the first of two podcasts I recorded with Tim, about bringing Indie kung-fu to a DnD game. My favorite quote: with DnD games, you can kinda just show up and roll dice. I’m not saying that every time you play an Indie game you have to bring your “A” game, but you do […]
The Penny Arcade guys are doing a story book inspired by the impressionistic, story-book-like art of the new Prince of Persia — new pages going up all through December. Also, they just finished some more “traditionally PA” style comics for Fallout 3.
Virtual Table Tops for RPGs, in which the author explores the various remote gameplay options available out on the interwebs; which is something I’ve been noodling at for awhile now. Far be it from me not to make use of someone else’s hard work.
Build an army of reanimated corpses to destroy your foes in this puzzle-action hybrid. The mutant child of a Bejeweled, Edward Gorey, and (at least in my head) the Shab al-Hiri Roach. I got stomped in a pvp match, then went back to single player to learn how to lose more slowly. Incredibly addictive and […]
Beats slaying dragons… “Nerds!”
Nothing to see here, move along.
Okay, not a patch, but people make the DnD = MMORPG comparison so much, I figured one more tired joke wouldn’t hurt. Actually, it’s errata and updates for all three books, enough that I hope they correct this stuff in a second printing of the 4.0 rules. They has completely overhauled the skill challenge system […]
The Interactive Way To Go
Ready for your next game of surrealist dream warriors.
Go here, type in your name, and watch it morph into a weapon.
The premise: A GM is starting up a new game, and wants to have a world with no spiders. Result: people make suggestions. My personal favorite is the one where Lolth the Demon Queen of Spiders has been killed, and her death took all her little eight-legged minions out with her. The results, it appears, […]
In Flash, hosted here, and thus accessible anywhere. Because I am a nerd with a few minutes free time.
*WotC’s official D&D 4e errata *enworld’s unofficial D&D 4e errata
Waiting in my Inbox, early this morning… Not quite the 60% discount is was on preorder, but the box set of all three core books is still 40+% less than the sticker price, and approximately half what the three books would cost, purchased separately (sorry, FLGS).
You haven’t been keeping up with the exploits of D and his dad Tony? Why on earth not? Go here. Read. Turns out two of the kid’s characters can speak draconic, and they’ve been fighting kobolds, so the kid is making Dad translate what they’re saying all the time. At this point in the fight […]
Okay, so here’s what happened. Tycho and Gabriel from Penny Arcade, plus Scott Kurtz from PvP, got together with one of the R&D guys from Wizards of the Coast, who runs a DnD game for them. They recorded the whole thing. Plus, Gabe and Scott drew some scenes from the adventure. So what the teeming […]
Dungeons and Dragons, 4th Edition. I’m sorry, I’m just hearing too much good stuff about it. The indie roleplaying community is going gah-gah over it. “If old-school basic Dungeons and Dragons were rewritten by Days of Wonder, after they’d played Spirit of the Century for six months.” It’s meant to be a high magic game… […]
MP3 sound files of the “level-up ding” from 40 different online games. Coming soon as a ringtone to a phone near you.
I’m not sure who this mad, mad genius is, but I can’t argue with the results. Boing Boing linked to his (?) steampunk Justice League (and they are yummy — I *adore* Hawkgirl), but take a look at the Star Wars and Venture Brothers figures as well.
Holy crap. Holy CRAP. Okay, the animation isn’t great, but the voices are pretty good. Why am I so excited? Here’s the story with Dragonlance. Basically, a group of DnD players back in the days of ADnD, working at TSR, ran a campaign. The two authors who were writing the books basically statted out the […]
The Zombie Fluxx card games combines a great love and a great hate of mine. Love: Zombies. Man, I likes me some zombies. Hate: Fluxx. I’m goal oriented enough that the constantly shifting ‘win’ requirements in Fluxx actually give me a headache (and remind me of a few too many bad I.T. projects). I’m torn. […]
From one of the game’s author’s a great tweak to the phases in SotC character generation to move away from a time-oriented series of phases and instead use a more organic series of questions to find answers for: * Who are you? * Who are you connected to? * What’s your big issue? * What […]
Don’t believe me? Peruse the Jonathan Coulton – Listening Suggestions. I’m going to buy, like… everything on his site. So much fun.
Penny Arcade! – The Protip
DM of the Rings XIV:Boring Distractions D&D is a sort of simulation. A simulation of living in a fantasy world where the creator of the universe is frequently disorganized, highly distractable, and alarmingly vague on the rules of the universe he’s trying to run. *embarrassed*
Theory From the Closet: Interview with Fred Hicks This is a really good, fairly long interview. Clyde does some really great interviews, and I enjoyed this one immensely. I’m also not done with it yet because it is, as I said, long, but it really offers some great insight into the design philosophy behind SotC.