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Which parts are you?

2004-06-01 doycet Game Design 2 comments

Lumpley, via the Forge I’ve got a theory. There’s Setting, System, Character, Situation and Color, right? I think that you

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That didn’t take long

2004-05-31 doycet Actual Play 5 comments

Lee couldn’t make the Nobilis game tonight, so Randy, De, Jackie and I started what will be a short “Grade

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Grade School Sorcerers

2004-05-26 doycet Links & Resources 4 comments

I’m gonna run this. Brace yourselves. You know that little boy sleeping in other bed isn’t really your brother. Ever

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Pulpy Goodness

2004-05-24 doycet Links & Resources One comment

SeedWiki-PulpProject1557: The Collaberative Repository of Pulp Information for Pulp RPG GMs and Players

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G/N/S translated into my own words, using examples

2004-05-24 doycet Game Design 18 comments

Okay. Once upon a time (about six months ago), I stumbled on some pretty good games via reviews on RPG.net

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I lasted a whole week without spitting out any G/N/S terminology…

2004-05-24 doycet Game Design

…and… Hmm. I think I’m going to go a bit longer, despite someone handing me (another) nice short definition for

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Reading list for the Fall Semester…

2004-05-24 doycet Links & Resources

John Kim’s Styles of Roleplaying Page

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Sorcerer, Session Five (Bibliophage): Complex Conflict

2004-05-22 doycet Actual Play 3 comments

We had our fifth session of Sorcerer last night. The whole campaign thing is detailed here, along with previous session

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Wiki and the Perfect Campaign Trip

2004-05-22 doycet Links & Resources

Inspired by the fictional Wiki and the Perfect Camping Trip, I’m prompted toward something similar but only semi-fictional to illustrate

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Dis not the wiki

2004-05-20 doycet Links & Resources 3 comments

The difference between blog and wiki and why wiki rawks. Today I was thinking “I should put up a link

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Fudging Fate

2004-05-20 doycet Game Design 4 comments

“It is a common delusion that you make things better by talking about them.” — Dame Rose Macaulay Okay, so

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RandomWiki Update

2004-05-19 doycet Links & Resources One comment

Wicked Sorcerer HomePage, in which I collect scads of rules clarification for… you guessed it… Sorcerer — is now up

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Applying the Theory

2004-05-13 doycet Links & Resources

There’s an old quote from Carrie Fischer, speaking to Lucas about his approach to dialogue during the filming of Star

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Game your way to riches a moderate second income.

2004-05-12 doycet Links & Resources 2 comments

A really interesting article about the real economy that grew up around the false economy of Everquest: Game Theories. As

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Words Mean Things

2004-05-11 doycet Links & Resources 8 comments

The Forge :: The Provisional Glossary — a definition of terms used on the Forge. My goal, as I stated

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Made me think of Sorcerer

2004-05-11 doycet Links & Resources

Hitherby Dragons: Surrender (1 of 2) “What are you?” Micah asks. “A demon,” Thysiazo says. “No horns,” Micah points out.

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Sorcerer, Session Four: Lexigrams

2004-05-10 doycet Actual Play 2 comments

Our fourth session of Sorcerer ran per normal on Friday. All in all, I was pleased with some of the

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Introducing RandomWiki

2004-05-09 doycet Links & Resources

In an effort to tech myself PmWiki through… really the only way I know how — trial and error, I’ve

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The good side of bad things

2004-05-07 doycet Actual Play 4 comments

Interesting quote from Mike Holmes re: Sorcerer on the Forge: that [story] is what Sorcerer is about. Not about character

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Game News

2004-05-07 doycet Game Design

Green Ronin has the publishing green-light to revise and release Warhammer FRPG (my favorite ‘blood and rust’ game of all

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92 Seconds

2004-05-06 doycet Links & Resources

Dawn of the Dead: Blackout Creepy little online game.

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MmmmmOVE it, Maggots!

2004-05-06 doycet Links & Resources 3 comments

The Forge :: [Savage Worlds] X-Com The aliens have been on Earth for nine months now, appearing suddenly in small

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Sweet

2004-05-04 doycet Links & Resources One comment

The Complete Snow Day! ? or ? Fort Joey Must Fall! A Role Playing Game of Backyard Fantasy

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Movie Logic is not like our Earth Logic

2004-04-29 doycet Game Design 2 comments

Intuitor Insultingly Stupid Movie Physics Saying that shards of broken glass are razor sharp is an understatement. A shattered window

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My Life with Drill Sergeant: Full Metal Master

2004-04-27 doycet Game Design

Population: One: Monday Mashup #37: Full Metal Jacket Oh, I could do something here with Sorcerer, tying everyone’s kickers into

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The Forge on Batman

2004-04-26 doycet Game Design 6 comments

Not just Batman, actually, in fact… every single character that can be referenced for this stereotype/archetype is also a Big

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Sorcerer, part 3 — Sex, Lies, and Videotape

2004-04-26 doycet Actual Play 2 comments

Our third session of Sorcerer, which normally runs on alternating Friday nights, was preempted by previous commitments all around. Unwilling

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Start em young

2004-04-22 doycet Links & Resources One comment

DORK TOWER explains how to acclimate Katherine to gaming. Then again… K: Mommy, is that you? [points at miniature] M:

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Clicking Sands: Dramatis Personae

2004-04-20 doycet Actual Play One comment

This short post will be followed by a bit more in the way of observations and a recounting of Actual

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Lumpley, again

2004-04-19 doycet Game Design One comment

Roleplaying Theory, Hardcore: Seriously. How many times have you created a character who was far cooler in your head than

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
"Let's try out the combat system," they said.
"What could go wrong?" they said...


2026 05 26
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
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