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Now on Deck…

2004-08-31 doycet Game Design 9 comments

With the exception of one Nobilis session… two weekends ago (egads)… there really hasn’t been much gaming going on this

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Braaaaaiiiinsss

2004-08-30 doycet Table Top One comment

Dirty little gaming secret: I love undead. Stumbling hordes of zombies, lightning-quick skeletons — it’s all good. Shawn of the

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Twist and turn

2004-08-30 doycet Links & Resources One comment

The Upsidedown Map Page It came as a surprise to me after over 20 years of seeing “normal” world maps

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Open Mouth A, insert Foot B

2004-08-11 doycet Game Design 3 comments

You know what’s intimidating? When the Ron Edwards PM’s you with “I’m utterly swamped, could you please address the questions

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Calendar goodness

2004-08-05 doycet Links & Resources 3 comments

Updated the Game Calendar software and am VERY HAPPY to report: a) The glitchy things that’ve been happening recently when

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Record Breaking

2004-08-05 doycet Actual Play

Just because I feel like it — here’s a list of noteworthy or record-setting events from some of the games

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Brilliant

2004-08-03 doycet Links & Resources 2 comments

In a Gaming with Minatures thread on the Forge, Mike Holmes described a recent minis game with his three-year old

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[Sorcerer] Bibliophage, Session 8: Aristeia

2004-08-03 doycet Actual Play 2 comments

So, Friday the 30th was the last session of the Bibliophage Sorcerer campaign. There was gunplay. There were demons. Candelabras

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A look at the new Conan collection

2004-08-01 doycet Conventions

While at the San Diego Comic-Con last week, I had a chance to chat with the folks at the Del

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For the over-powered wuxia/manga kung-fu game session near you…

2004-07-30 doycet Links & Resources

Fighting Video Game Move Generator “Sideways Knifehand Bazooka!”

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Neel meets Sorcerer

2004-07-26 doycet Game Design

Neel Krishnaswami posts a Sorcerer One-Sheet to The 20′ By 20′ Room. Fully expect it to be brilliant, because it’s

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“What do you think about people who play Dungeons and Dragons?”

2004-07-22 doycet Links & Resources

?ber Goober – A Film about Gamers I’ve heard its kind of a decent/cute film, and while it shows gamers

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Mmm… glasses.

2004-07-20 doycet Links & Resources

Librarians are SEXY: a good jumping-off point for finding a decent pix for Shannon O’Neil in the Sorcerer game, it’s

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A note to myself for future reference

2004-07-11 doycet Game Design 5 comments

With regards to running FATE (which I plan to use in the future for at least one if not two

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Sweet Unicorn Lovin’

2004-07-07 doycet Links & Resources 2 comments

The Next Ambercon T?

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[Sorcerer] Bibliophage, Session 7: Whiteout

2004-07-06 doycet Actual Play One comment

We had our seventh session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Character mix-n-match

2004-07-02 doycet Game Design One comment

Doc’s Blog … Confessions of a Game Addict: Game Dream 3: Is it Me or is it Memorex? Some people

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Site notice

2004-07-02 doycet Diceless

The CryHavoc ADRPG archives, formerly at http://average-bear.com/cryhavoc are now located on the GM’s domain: http://nineblackdoves.com/cryhavoc/.

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Grim Therapy, group 2, actual play

2004-06-29 doycet Actual Play

As mentioned in this post (where I talk about the characters), the DnD game didn’t occur a couple of weeks

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Analyzing the last few sessions

2004-06-29 doycet D20

It is something of an irony that the players in my d20 game have been so interested and involved and

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Unknown Armies meets Firefly

2004-06-29 doycet Game Design

This weekend, I had a chance to play-test a Firefly game session using a stripped-down version of Unknown Armies 2nd

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Sorcerer, Grimm Therapy, group 2

2004-06-15 doycet Actual Play

The DnD game looked to be short a couple of players on Friday, so we decided to try something else.

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Another category of annoying GM

2004-06-15 doycet Links & Resources One comment

RPG.net introduces the term Pixelbitching I call it the ‘Clickable Pixel’ style of GMing, after various computer games. Basically, you’re

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Sorcerer and the non-optimal character sheets

2004-06-15 doycet Game Design 2 comments

[I promise the actual play from Friday night is on the way. I’ve got it about half-written, I swear.] I

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FATE and the El Dorado game

2004-06-15 doycet Game Design One comment

One of the questions I’ve been trying to answer when I look over a new game is “What do I

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Sorcerer, Session Six, The Big Chill

2004-06-07 doycet Actual Play 2 comments

We had our sixth session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Real life reflecting in the game

2004-06-04 doycet Links & Resources

What’s funny is that Dave’s Ken Osato (in my Sorcerer game) is approaching the ‘annoyance’ of his recently rescued girlfriend

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Best of the Best

2004-06-04 doycet Game Design 4 comments

Man, that was a fun martial arts movie… Anyway. Perverse Access Memory: WISH 99: Best Genre RPGs Pick three to

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WikiRSS

2004-06-03 doycet Links & Resources One comment

For those using an RSS aggregator (*coff*FeedDemon*coff*) and want to track my game wiki stuff, plug this feed into your

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Link for Randy

2004-06-02 doycet Links & Resources One comment

Diceless Risus: the pretentious edition Don’t look at me — it’s the author’s name for it. It needs a pool

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
"Let's try out the combat system," they said.
"What could go wrong?" they said...


2026 05 26
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
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