I could write about this game for a week. It’s possible I might. There’s so much to take out of this experience, both in terms of game design, game running, game playing, and just the experience of playing with new players, that I probably need a few days just to organize my thoughts, but I […]
… and got to play some Atomic Robo(!) …With my daughter. …With her playing as my daughter. …using a character with easily-compelled "I can take care of myself!" aspect. Life imitates art imitates life imitates game session. #gaming #fate #kaylee #sdcc This post has been reshared 2 times on Google+ View this post on Google+
We picked up the action from Session Two the following day. Hooray for weekends and little brother’s naptime. Matthew Cuthbert drives a beautifully preserved old pickup that purrs down the highway like a sleeping lion. Inside the cab of the pickup, the old man and young girl are quiet: Matthew seems a bit uncomfortable with […]
I didn’t get a chance to really see it, though. Kaylee snapped it up (and the accompanying bookmark+rules summary). Then she tried to talk me into running another session before bed.
Nataly wakes up in her room at the Clearwater Campus, her head foggy and filled with that nagging feeling you get when you can’t remember a dream you’re sure you really want to remember. Something about flying?… [Amusing note: Kaylee has never felt, so far as she knows, that “can’t quite remember a dream” or […]
Last night, Kaylee and I decided to trade our bedtime reading for a introductory mini-session of Fate Accelerated Edition, with her playing the would-be superhero she made up over the weekend. It’s Saturday afternoon, just after lunch, and Nataly Smith is lying on the bed in her small room at Clearwater Campus (a combination orphanage […]
So my daughter’s back from grandparent camp, she’s been briefed on the Fate dice mechanic, and we’ve been talking about games to play. Tinkerbell has been mentioned. Also: pirates, wizards, ninjas, Mouse Guard, and Skylanders. (This conversation went on for a couple days on car rides.) We finally settle on superheroes for the first game […]
I know I said I was going to write my next post about games that use “pushing” and “sacrifice” a big part of getting what you want, but not yet. Today I’m going to talk real quickly about Wizard101. This game has been on my radar pretty much since it came out in 2008, and […]