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Category: Actual Play

Galactic, Session Two

2006-09-19 doycet Actual Play 8 comments

Denver Session 2: short on scenes, long on RP, fun, and future promise. Kate can attest: I came off this

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The Princes(ses)’ Kingdom!

2006-09-09 doycet Actual Play One comment

Last night, I got to run The Princes’ Kingdom for Katherine. I write about it over on the Forge in

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Galactic Playtest, Session One

2006-08-21 doycet Actual Play One comment

Played the first ‘real’ session of the Galactic playtest on Saturday. Here’s what happened. Forgive, please, the extra-super details on

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Paranoia: “No… it’s ‘suck my nuts.'”

2006-08-18 doycet Actual Play One comment

Okay, so on Thursday night last week I hooked up with some folks in NYC to play Paranoia — the

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Weekend in summary (more later)

2006-08-16 doycet Actual Play 3 comments

There was actually a fair amount of game-type things going on this weekend. I will write a bit more about

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Weekend in Review

2006-07-31 doycet Actual Play 2 comments

Hmm… didn’t do a whole heckuva lot this weekend, gaming-wise, due to Kaylee-busy-ness and yard work. Friday: had a really

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The Shadow of Yesterday: Freebooters One-Shot (Second Run), Post-mortem

2006-07-15 doycet Actual Play 30 comments

So the HQ: Firefly game that we’d slotted to run on Friday didn’t come off. I think I need to

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In regular gaming news…

2006-04-07 doycet Actual Play

Firefly game tonight, session two. Session One is here, basically.

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Week or so in review

2006-03-28 doycet Actual Play 2 comments

Last Wednesday, had a great, unexpectedly great, time on Victory server. Good stuff. Friday: Firefly game, using Heroquest rules. Set

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Online GMing

2005-03-28 doycet Actual Play 3 comments

My second (and first ‘solo’ attempt) in-game meta-plot: Skyway Community Rec.

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Heroquest, Spring Fountain: 2

2005-02-09 doycet Actual Play One comment

I’m currently running an HQ game for my die-hard DnD group on the alternate Fridays from the regular game. Here’s

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XQ2

2005-02-01 doycet Actual Play One comment

XianQuan, session 2 is up. Thoughts below.

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HQ-XQ, Session 1

2005-01-17 doycet Actual Play 2 comments

Played through the first session of the Xian Quan Heroquest game on Saturday. I’d call it a decent if somewhat

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Heroquest, Spring Fountain: 1

2004-12-20 doycet Actual Play 7 comments

On Friday, the group for whom I normally GM DnD got together to play Heroquest. I’ve been nudging at the

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Heroquest, the test run

2004-12-13 doycet Actual Play 4 comments

Well, it was a slow weekend around the casa, so when Randy called up to see what we were doing

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Sorcerer, Grimm Therapy, Session Six

2004-12-02 doycet Actual Play One comment

Holy Cow! The anticipated final session actually ended up being the REAL final session! Wow! Okay, I should have done

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Sorcerer, Grimm Therapy, Session 5

2004-11-22 doycet Actual Play

When we last left our heroes… Kermit, Jason, and Nicky were in a knock-down, drag-out brawl with the Big Man

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Sorcerer, Grimm Therapy, Session 4

2004-10-28 doycet Actual Play

When we last left our heroes… Kermit and Nicky decided to go and poke around the old Factory where “Nicky’s

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Dogs in the Vineyard, first group chargen

2004-10-25 doycet Actual Play 2 comments

Justin and I have been messing around with Dogs in the Vineyard a bit. I really like this game. Anyway,

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Solo DitV with the Boy: Chargen

2004-10-20 doycet Actual Play One comment

Every other Saturday, Jackie attends a game that I’m not involved in, leaving me and Justin to bang around the

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Sorcerer, Grimm Therapy, Session 3

2004-09-27 doycet Actual Play

I’m actually combining two sessions into one actual play, since they were each relatively short (poor planning on my part,

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Notes on Sorcerer play (not the game transcript)

2004-09-25 doycet Actual Play 3 comments

Actual Play reports will come this evening when I have more time, but there are a few thoughts I wanted

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Things to do in Denver when your PC’s Dead

2004-09-17 doycet Actual Play

Doc’s Blog … Confessions of a Game Addict: Game Dream 14: He’s Dead, Jim! Many “traditional” RPGs incorporate the possibility

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Record Breaking

2004-08-05 doycet Actual Play

Just because I feel like it — here’s a list of noteworthy or record-setting events from some of the games

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[Sorcerer] Bibliophage, Session 8: Aristeia

2004-08-03 doycet Actual Play 2 comments

So, Friday the 30th was the last session of the Bibliophage Sorcerer campaign. There was gunplay. There were demons. Candelabras

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[Sorcerer] Bibliophage, Session 7: Whiteout

2004-07-06 doycet Actual Play One comment

We had our seventh session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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Grim Therapy, group 2, actual play

2004-06-29 doycet Actual Play

As mentioned in this post (where I talk about the characters), the DnD game didn’t occur a couple of weeks

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Sorcerer, Grimm Therapy, group 2

2004-06-15 doycet Actual Play

The DnD game looked to be short a couple of players on Friday, so we decided to try something else.

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Sorcerer, Session Six, The Big Chill

2004-06-07 doycet Actual Play 2 comments

We had our sixth session of the Bibliophage Sorcerer story Friday night. The whole thing is detailed here, along with

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That didn’t take long

2004-05-31 doycet Actual Play 5 comments

Lee couldn’t make the Nobilis game tonight, so Randy, De, Jackie and I started what will be a short “Grade

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Session 09 of our co-op playthrough of Ironsworn: Starforged.

We pause long enough to trade supplies with an old and deeply unsettling acquaintance: Anora Talin, a razor-sharp trader with too much insight and no hesitation about using it. What starts as a resupply stop turns into one of the biggest lore sessions of the campaign so far.

In this episode:

- the precursor map/tablet reveals more strange behavior
- Cole’s importance becomes clearer
- secrets about the Balefire and Cobalt Reach emerge
- a new faction concept appears: The Tethered
- Tinker risks deeper contact with the symbiote
- navigation experiments go very, very wrong
- we end with one of our favorite cliffhangers yet

Thanks for watching/listening along with our little corner of space.

2026 04 14
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
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