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Category: Table Top

Pondering the flow

2003-11-04 doycet Game Design, Nobilis 6 comments

So, we’ve had a few players cross-over from one Nobilis game group to the other now, and someone asked one

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Of gods, guest stars, plots, and naming conventions

2003-10-15 doycet Nobilis One comment

Sunday, we had our first ‘guest star’ in the ongoing Nobilis game. Hmm, before I get into that, though, let’s

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Weeknight relaxation.

2003-10-01 doycet Game Design, Nobilis

Ran the ‘Chrysalis A’ group last night (the first time with the full group), and got things rolling with the

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Weekend review 3

2003-09-28 doycet D20

Sunday: Finished up the second serial in Dave’s In Deo Confidemus :: Spycraft campaign in a blaze of gunfire (mostly

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Weekend review 2

2003-09-28 doycet Nobilis 2 comments

Saturday: First half of the second session of the second story-arc in Nobilis (which of course would be designated Session

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Making the lower levels not matter

2003-09-26 doycet D20 2 comments

While talking about something else, Bryant mentioned something called the “No Myth meme”, which sounds vaguely interesting, especially when combined

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Reminder: mention to Dave

2003-09-26 doycet D20 2 comments

OGL, D20 compatible CROSSGEN Campaign setting? Hmm.

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Dylan MacEvitt, pt. 2

2003-09-18 doycet D20, Game Design 2 comments

Some more character background for Dylan MacEvitt, member in good standing of The Agency.

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Update

2003-09-16 doycet Nobilis 2 comments

Note to self: preparing a list of likely (and point-balanced) qualities for a well-known Chancel and Imperator does not appreciably

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This post is a year late

2003-08-17 doycet D20 One comment

Having finally had a chance to play through some Spycraft stuff, I can finally see what people have been saying

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Update review

2003-07-28 doycet D20 One comment

The clearest review of 3.5 that I’ve seen is here: This release is like Microsoft charging for software updates. If

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Missed it

2003-07-24 doycet Diceless

In my Palm, July 6th, 2003: 1st TiHE Game Session (not counting bidding war – 1997) Six years ago… wow.

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Good on the spot NPC chargen

2003-07-20 doycet D20

Via SfAD, the UPC Bar Code Character Generation.

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Diceless con game

2003-07-20 doycet Conventions, Diceless, Links & Resources

Something I’ve mentioned before: someone who took Nobilis and the League of Extradinary Gentlemen comic and came up with Convention

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Grumble

2003-07-16 doycet D20 4 comments

Jackie got an email notice today that her 3.5 PHB is shipping. Me? Nothing. Why? Because I preordered my stuff

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Useful bits

2003-07-16 doycet Nobilis

For anywhere from $2.50 to $6, The Language of Flowers is a steal and terribly terribly useful for a Nobilis

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Oh my

2003-07-15 doycet D20 9 comments

Mongoose Publishing: Babylon 5 RPG, due to hit local shops any day now. I’m only surprised it took this long

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Poof, you’re a bird

2003-07-14 doycet Nobilis 2 comments

Prompted by watching the Prophecy, Dracula, and seeing similar stunts in the LoEG trailers, I present this bit of fluff

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3.5

2003-06-18 doycet D20 2 comments

Compiled list of stuff that I’ve picked up regarding the d20 v3.5

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Bam! Ka-pow(er)

2003-06-04 doycet Diceless

The Newest Diceless Game: Marvel Supers. Looks interesting. Some of the ‘sliding around resources’ mechanic sounds a lot like Nobilis’

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The name’s the thing.

2003-06-03 doycet Nobilis 2 comments

One of the NPC’s in my Nobilis game has three names. Why? Because he’s supposed to be a serial rapist,

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2003-05-26 doycet Links & Resources, Nobilis

What games would Nobles play? How about this one: the HipBone Games, with many variants. Looks like fun, and definitely

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Spinoffs

2003-05-21 doycet Nobilis One comment

I’ve fiddled together a proper blog for the nobilis game here: chrysalis. Those of you who keep track of the

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Estate thought 2, Manifestations

2003-05-12 doycet Diceless 3 comments

I’ve been trying to figure how to do things where you might be inclined to pick up a secondary Estate

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Estate thought

2003-05-12 doycet Nobilis One comment

It’s easy, in Nobilis, to choose an Estate and then try to base everything on making them a perfect fit

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Bonus

2003-05-07 doycet Nobilis One comment

Today’s oneword is also a bit of fic for Nobilis 🙂

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Interlude 2: Loyalty’s Birth

2003-05-06 doycet Nobilis 3 comments

Another bit of floral bordering for the Nobilis game. This one is ENTIRELY spoiler-free (at least relative to the story

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C’est que ce?

2003-05-06 doycet Nobilis 2 comments

What is “Blake’s Seven” and why are people comparing it to the premise of the Nobilis test game?

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Prelude 1: Sacrifice

2003-05-05 doycet Nobilis 3 comments

Again, possible spoilers for players… I’m just messing around though, so there’s not any real information.

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Anchors info

2003-05-05 doycet Nobilis One comment

For the non-Nobilis people, the premise: Nobilis have mortal servants, known as Anchors, who will work for them and can

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
I started off the year with a truly new #ttrpg experience - one of my kids ran a game for ME! First time that's EVER happened.

We played #Runecairne and she damned near killed me. It was great.

(We didn't TOTALLY separate the player/warden roles in this, because part of the reason we were doing this was so I could teach her to GM, so we did a two-person game (Runecairne is great for this) and a scenario I'd already run with Sean, and had open on my screen to spot any gotchas and give her tips.)
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 28
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 27
just me rambling about the last year in gaming and what's coming up
Me and the kids sit down to talk about the One-Armed Scissor "one-shot" - kind of a celebration/wake/post mortem.

Overall Impression: The one-shot served as an enticing introduction to Wildsea's setting and mechanics. While certain areas, like travel and character origin options, left players desiring more, the unique world, engaging whisper mechanics, and collaborative ship-building process were significant highlights.

In summary - we had a good time, the game is cool, we want to play some more (even Kaylee), and we don't super-enjoy canned one-shot scenarios.

2024 08 07
Our heroes find the surviving crew of the One Armed Scissor and safely escape the Manor.

Yup. Totally safe. No problem.

2024 07 29

#wildsea #ttrpg #actualplay 

This session focuses on the players' daring escape from a collapsing library hanging precariously over the Wildsea. The escape is complicated by a powerful Whisper unleashed by Saturniidae, which causes the library to become entangled in rapidly growing thorny vines.

Key Events
    Prepping for Trouble: The crew utilize their skills to recover resources and prepare for the impending attack by pinwolves. Saturniidae uses a Whisper to try to protect the sole surviving member of the One-Armed Scissor, but accidentally summons a spectral force that injures the party.
    Thorny Escape: Saturniidae's shouted Whisper, "Secrets Wrapped in Thorns," creates a whirlwind of paper that transforms into a rapidly growing cocoon of thorny brambles. The cocoon expands, forcing the pinwolves back and pushing the library away from the tallshank tree it was anchored to.
    Descent into Chaos: The library begins to collapse, forcing the players to navigate a chaotic environment filled with falling debris, thorny vines, and oozing crezzerin. Charybdis utilizes his unique skills and knowledge of plants to carefully extract Saturniidae from the thorny cocoon.
    Leaps of Faith: Cory leaps from the collapsing library, embedding her spear into the tallshank tree and clinging for dear life. Charybdis uses his wavewalk skill to swing through a window and escape, while Saturniidae glides down to the Queen Crab using her elegant wings.
    A Sinking Feeling: The library crashes into the edge of the rift, causing the nearby One Armed Scissor to tip and sink. The sinking ship evokes a sense of dread and PTSD in Charybdis, who witnesses a vision of his past death.
    Return to Three Masks: The players successfully return to Three Masks, albeit injured and emotionally drained. They share their harrowing tale, warning others of the dangers that now infest the library and the surrounding area.

Character Highlights

    Cory: Demonstrates agility and resourcefulness, using her spear to escape the collapsing library.
    Charybdis: Utilizes his expertise in plants and his unique abilities to navigate the dangerous environment and save Saturniidae.
    Saturniidae: Unintentionally unleashes chaos with her Whisper, but ultimately aids in the party's escape through her quick thinking, and suffers injuries and the effects of crezzerin poisoning.

Lingering Questions

    What will become of the library now that it is infested with creatures and a Librico Ray?
    Will the players attempt to retrieve more books or salvage anything from the wreckage?
    How will the loss of the library affect the community of Three Masks?
    What is the significance of the One Arm Scissor sinking into the rift?
The crew climbs up to the Hanging Manor and "gets rizzed by a Rift." (I don't know what that means, but the kids assure me it's hilarious and will never sound like hopelessly dated slang.)

2024 07 27

#wildsea #ttrpg #actualplay
The crew explores the moored and apparently abandoned One-armed Scissor, before proceeding to the Hanging Manor.

2024 07 15

Art of the One-Armed Scissor by Narshero @ the Wildsea Discord.

#wildsea #ttrpg #actualplay
Our crew of wildsailors get closer to the Hanging Manor, but stop for the night at A Grove of Twisted Trees.

This is the session where Whispers finally CLICKED for everyone, and it's pretty awesome.

#wildsea #ttrpg #actualplay
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