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Category: Table Top

Making Magic… magic.

2004-01-22 doycet Game Design, Nobilis 12 comments

A long email exchange on magic in rpgs — not a lot that resonated with me, but I did want

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Order of events

2004-01-20 doycet Nobilis 2 comments

Interesting thoughts on why to decide your Estate last when creating a character in Nobilis, stored here for my convenience:

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“Still… not as scary…”

2003-12-22 doycet Nobilis 2 comments

The creator of Nobilis, reinventing the ecosystem of the world’s oceans on Hitherby Dragons. The ocean should be made of

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The beginning of the end of the beginning…

2003-12-11 doycet D20 4 comments

So I wrapped up the OA campaign last Friday night with the the most unwrap-uppy wrap-up I’ve ever done. Let’s

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Stepping into other shoes

2003-12-07 doycet Nobilis 2 comments

After some thoughts provoked by the posts here and here, I opted to eschew the turn timer for the Nobilis

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Hello, Clarice

2003-11-23 doycet Game Design, Nobilis One comment

I’ve got some catching up to do… Monday Mashup #13: Silence of the Lambs I’m combining this with Nobilis. Lecter

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Pondering the flow

2003-11-04 doycet Game Design, Nobilis 6 comments

So, we’ve had a few players cross-over from one Nobilis game group to the other now, and someone asked one

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Of gods, guest stars, plots, and naming conventions

2003-10-15 doycet Nobilis One comment

Sunday, we had our first ‘guest star’ in the ongoing Nobilis game. Hmm, before I get into that, though, let’s

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Weeknight relaxation.

2003-10-01 doycet Game Design, Nobilis

Ran the ‘Chrysalis A’ group last night (the first time with the full group), and got things rolling with the

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Weekend review 3

2003-09-28 doycet D20

Sunday: Finished up the second serial in Dave’s In Deo Confidemus :: Spycraft campaign in a blaze of gunfire (mostly

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Weekend review 2

2003-09-28 doycet Nobilis 2 comments

Saturday: First half of the second session of the second story-arc in Nobilis (which of course would be designated Session

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Making the lower levels not matter

2003-09-26 doycet D20 2 comments

While talking about something else, Bryant mentioned something called the “No Myth meme”, which sounds vaguely interesting, especially when combined

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Reminder: mention to Dave

2003-09-26 doycet D20 2 comments

OGL, D20 compatible CROSSGEN Campaign setting? Hmm.

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Dylan MacEvitt, pt. 2

2003-09-18 doycet D20, Game Design 2 comments

Some more character background for Dylan MacEvitt, member in good standing of The Agency.

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Update

2003-09-16 doycet Nobilis 2 comments

Note to self: preparing a list of likely (and point-balanced) qualities for a well-known Chancel and Imperator does not appreciably

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This post is a year late

2003-08-17 doycet D20 One comment

Having finally had a chance to play through some Spycraft stuff, I can finally see what people have been saying

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Update review

2003-07-28 doycet D20 One comment

The clearest review of 3.5 that I’ve seen is here: This release is like Microsoft charging for software updates. If

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Missed it

2003-07-24 doycet Diceless

In my Palm, July 6th, 2003: 1st TiHE Game Session (not counting bidding war – 1997) Six years ago… wow.

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Good on the spot NPC chargen

2003-07-20 doycet D20

Via SfAD, the UPC Bar Code Character Generation.

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Diceless con game

2003-07-20 doycet Conventions, Diceless, Links & Resources

Something I’ve mentioned before: someone who took Nobilis and the League of Extradinary Gentlemen comic and came up with Convention

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Grumble

2003-07-16 doycet D20 4 comments

Jackie got an email notice today that her 3.5 PHB is shipping. Me? Nothing. Why? Because I preordered my stuff

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Useful bits

2003-07-16 doycet Nobilis

For anywhere from $2.50 to $6, The Language of Flowers is a steal and terribly terribly useful for a Nobilis

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Oh my

2003-07-15 doycet D20 9 comments

Mongoose Publishing: Babylon 5 RPG, due to hit local shops any day now. I’m only surprised it took this long

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Poof, you’re a bird

2003-07-14 doycet Nobilis 2 comments

Prompted by watching the Prophecy, Dracula, and seeing similar stunts in the LoEG trailers, I present this bit of fluff

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3.5

2003-06-18 doycet D20 2 comments

Compiled list of stuff that I’ve picked up regarding the d20 v3.5

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Bam! Ka-pow(er)

2003-06-04 doycet Diceless

The Newest Diceless Game: Marvel Supers. Looks interesting. Some of the ‘sliding around resources’ mechanic sounds a lot like Nobilis’

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The name’s the thing.

2003-06-03 doycet Nobilis 2 comments

One of the NPC’s in my Nobilis game has three names. Why? Because he’s supposed to be a serial rapist,

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2003-05-26 doycet Links & Resources, Nobilis

What games would Nobles play? How about this one: the HipBone Games, with many variants. Looks like fun, and definitely

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Spinoffs

2003-05-21 doycet Nobilis One comment

I’ve fiddled together a proper blog for the nobilis game here: chrysalis. Those of you who keep track of the

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Estate thought 2, Manifestations

2003-05-12 doycet Diceless 3 comments

I’ve been trying to figure how to do things where you might be inclined to pick up a secondary Estate

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
The Ironsworn - Tolari and Quinn are wrapped up in the spectacular mundanities of everyday survival in the Oasis sector.

(Tim is quickly figuring out the system, while Doyce forgets he has an asset 30 seconds after mentioning it, so everything is going as expected.)

2026 01 27
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