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Category: Table Top

Spinoffs

2003-05-21 doycet Nobilis One comment

I’ve fiddled together a proper blog for the nobilis game here: chrysalis. Those of you who keep track of the

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Estate thought 2, Manifestations

2003-05-12 doycet Diceless 3 comments

I’ve been trying to figure how to do things where you might be inclined to pick up a secondary Estate

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Estate thought

2003-05-12 doycet Nobilis One comment

It’s easy, in Nobilis, to choose an Estate and then try to base everything on making them a perfect fit

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Bonus

2003-05-07 doycet Nobilis One comment

Today’s oneword is also a bit of fic for Nobilis 🙂

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Interlude 2: Loyalty’s Birth

2003-05-06 doycet Nobilis 3 comments

Another bit of floral bordering for the Nobilis game. This one is ENTIRELY spoiler-free (at least relative to the story

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C’est que ce?

2003-05-06 doycet Nobilis 2 comments

What is “Blake’s Seven” and why are people comparing it to the premise of the Nobilis test game?

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Prelude 1: Sacrifice

2003-05-05 doycet Nobilis 3 comments

Again, possible spoilers for players… I’m just messing around though, so there’s not any real information.

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Anchors info

2003-05-05 doycet Nobilis One comment

For the non-Nobilis people, the premise: Nobilis have mortal servants, known as Anchors, who will work for them and can

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Nobilis NPCs

2003-05-05 doycet Nobilis One comment

A list of some of the NPC’s involved in the events surrounding the I&H Nobilis game. (Players may not want

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Interlude 1: Loyalty

2003-05-05 doycet Nobilis 2 comments

My work computer still won’t let me install the software I need to work, so I guess I just have

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Just for a good weekend read

2003-05-02 doycet Nobilis

Hogshead/GoO has a PDF “example of play” available on their website — basically it’s 20 pages right out of the

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Ivy & Hyacinth; Session 1, intro 3

2003-05-02 doycet Nobilis 5 comments

[This last intro log was easily the most difficult, since we didn?t do much more with ?pat? than set the

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Ivy & Hyacinth, Session 1, Intro 2

2003-05-01 doycet Nobilis 3 comments

A MAN SPRAWLS across a threadbare and badly sprung armchair. A light bulb socket hangs directly overhead, dangling from the

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Man, somebody stop me

2003-05-01 doycet Nobilis 8 comments

I made a Nobilis page (yeah, sue me, it’s what I do for games I like), mostly as a place

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What I like, what I don’t like, how I’m fixing it.

2003-04-30 doycet Diceless, Nobilis 6 comments

Yep, more Nobilis posting. Warning, this is not really fun fictional crap, but me thinking out loud about the kind

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Nobilis 101

2003-04-29 doycet Diceless, Nobilis 10 comments

For those interested (and apparently some are), I have a “Nobilis 101” document available. It’s about 15 pages printed, but

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Nobilis – Hyacinth & Ivy: Session 1, Intro 4

2003-04-29 doycet Diceless, Nobilis 9 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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Nobilis – Hyacinth & Ivy: Session 1, Intro 1

2003-04-29 doycet Nobilis 3 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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The first attempt at Nobilis

2003-04-29 doycet Nobilis 9 comments

As should be evident by now, there is a HELL of a lot of stuff to process just in the

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Nobilis

2003-04-29 doycet Nobilis 4 comments

Okay. I’ve finally gotten around to this post. It’s taken awhile. As I’ve mentioned before, I recently gave into the

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Don’t know if it’s useful, but…

2003-04-29 doycet Diceless, Nobilis 2 comments

Nobilis auto-generator: useful as an excercise in excel tweaking, if nothing else.

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Random geek thought

2003-04-22 doycet Diceless, Nobilis One comment

Okay, so I just picked up Nobilis a few weeks back, someone check me on this. The Matrix is a

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House Rule: Called Shots

2003-03-16 doycet D20 2 comments

Found a good one in the Quintessential Fighter: CALLED SHOTS There are many more ways to cripple and defeat an

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Interesting stuff

2002-11-26 doycet Links & Resources, Nobilis One comment

As of 30th November 2002, Hogshead Publishing Ltd is leaving the adventure-gaming industry. Please note that the company is not

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Captain Oblivious

2002-10-16 doycet D20 11 comments

I’m taking a ‘regular campaign’ hiatus for the month of November so I can do other stuff-that-is-not-gaming. Interesting conversation today.

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Kick ass

2002-10-10 doycet D20 One comment

I found someone to run Living Arcanis for me this weekend so I can play the module instead of GMing

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Yet another Living Campaign starting up

2002-10-08 doycet D20 2 comments

I’m so there, man.

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Tick Tock

2002-09-26 doycet D20 One comment

We’re coming up on a changing of the guard, I think. People’s schedules are changing, including mine, and I forsee

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Pulpy Goodness

2002-09-10 doycet D20 One comment

I’ve finally added a link to the Pulp Adventures! website on the linkbar to the left. (The only reason I

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I’m really smart about being Stupid

2002-08-27 doycet D20 One comment

This weekend, I play-tested Rey’s Pulp Adventures module that we’re debuting at Tacticon next month. Good stuff. I was playing

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Highlight from last session.
Chrys, Gee, and Aitch stop in at a diner. Charlie catches up with them later.

2026 10 03 16 41 05 timebolted

Music on the diner Radio at the end of the session: https://youtu.be/YwozDusaQxs
Tim and I continue playing through The Quiet Year to build out the new sector of Cobalt Reach.

2026 09 29
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
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