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Category: Table Top

Nobilis NPCs

2003-05-05 doycet Nobilis One comment

A list of some of the NPC’s involved in the events surrounding the I&H Nobilis game. (Players may not want

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Interlude 1: Loyalty

2003-05-05 doycet Nobilis 2 comments

My work computer still won’t let me install the software I need to work, so I guess I just have

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Just for a good weekend read

2003-05-02 doycet Nobilis

Hogshead/GoO has a PDF “example of play” available on their website — basically it’s 20 pages right out of the

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Ivy & Hyacinth; Session 1, intro 3

2003-05-02 doycet Nobilis 5 comments

[This last intro log was easily the most difficult, since we didn?t do much more with ?pat? than set the

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Ivy & Hyacinth, Session 1, Intro 2

2003-05-01 doycet Nobilis 3 comments

A MAN SPRAWLS across a threadbare and badly sprung armchair. A light bulb socket hangs directly overhead, dangling from the

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Man, somebody stop me

2003-05-01 doycet Nobilis 8 comments

I made a Nobilis page (yeah, sue me, it’s what I do for games I like), mostly as a place

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What I like, what I don’t like, how I’m fixing it.

2003-04-30 doycet Diceless, Nobilis 6 comments

Yep, more Nobilis posting. Warning, this is not really fun fictional crap, but me thinking out loud about the kind

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Nobilis 101

2003-04-29 doycet Diceless, Nobilis 10 comments

For those interested (and apparently some are), I have a “Nobilis 101” document available. It’s about 15 pages printed, but

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Nobilis – Hyacinth & Ivy: Session 1, Intro 4

2003-04-29 doycet Diceless, Nobilis 9 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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Nobilis – Hyacinth & Ivy: Session 1, Intro 1

2003-04-29 doycet Nobilis 3 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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The first attempt at Nobilis

2003-04-29 doycet Nobilis 9 comments

As should be evident by now, there is a HELL of a lot of stuff to process just in the

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Nobilis

2003-04-29 doycet Nobilis 4 comments

Okay. I’ve finally gotten around to this post. It’s taken awhile. As I’ve mentioned before, I recently gave into the

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Don’t know if it’s useful, but…

2003-04-29 doycet Diceless, Nobilis 2 comments

Nobilis auto-generator: useful as an excercise in excel tweaking, if nothing else.

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Random geek thought

2003-04-22 doycet Diceless, Nobilis One comment

Okay, so I just picked up Nobilis a few weeks back, someone check me on this. The Matrix is a

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House Rule: Called Shots

2003-03-16 doycet D20 2 comments

Found a good one in the Quintessential Fighter: CALLED SHOTS There are many more ways to cripple and defeat an

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Interesting stuff

2002-11-26 doycet Links & Resources, Nobilis One comment

As of 30th November 2002, Hogshead Publishing Ltd is leaving the adventure-gaming industry. Please note that the company is not

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Captain Oblivious

2002-10-16 doycet D20 11 comments

I’m taking a ‘regular campaign’ hiatus for the month of November so I can do other stuff-that-is-not-gaming. Interesting conversation today.

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Kick ass

2002-10-10 doycet D20 One comment

I found someone to run Living Arcanis for me this weekend so I can play the module instead of GMing

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Yet another Living Campaign starting up

2002-10-08 doycet D20 2 comments

I’m so there, man.

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Tick Tock

2002-09-26 doycet D20 One comment

We’re coming up on a changing of the guard, I think. People’s schedules are changing, including mine, and I forsee

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Pulpy Goodness

2002-09-10 doycet D20 One comment

I’ve finally added a link to the Pulp Adventures! website on the linkbar to the left. (The only reason I

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I’m really smart about being Stupid

2002-08-27 doycet D20 One comment

This weekend, I play-tested Rey’s Pulp Adventures module that we’re debuting at Tacticon next month. Good stuff. I was playing

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Praise

2002-08-21 doycet Diceless 8 comments

Now that I’m done ranting about Diceless stuff, I’ll say this: Mike’s rules for New Mutiny are smart, elegant, clean,

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Obviously, I should not…

2002-08-19 doycet Diceless 3 comments

1.) Play while tired. 2.) Design warfare-characters for a game system whose combat system I despise (a word I chose

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Amber Page updates

2002-08-11 doycet Diceless

I’ve finally posted the log of the last TiHE session (the 91st) after thinking I’d lost it. You can read

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Just when you thought was safe to go back in the Scheduler…

2002-06-12 doycet D20

Okay folks, this looks like what I’ve got on the upcoming game schedule, both from Friday night stuff and what

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“I got to kill the [insert spoiler here].”

2002-05-02 doycet D20 3 comments

We ran the slot 0 for part of the RPGA Living Force Almas trilogy last night. Because she’s a backup

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T.P.K.

2002-04-29 doycet D20 5 comments

It stands for Total Party Kill. I’ve never perpetrated such a thing on any of my tables. Until Saturday. Long

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Techie Tricks

2002-04-23 doycet Diceless, Links & Resources

Dave has used MT (and mad design skillz 🙂 to come up with a great page for a character he’s

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They like me, they really like me

2002-04-18 doycet D20 2 comments

Putting it mildly, my review of Legend of the Five Rings Magic of Rokugan (for d20) was well-received by the

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
I started off the year with a truly new #ttrpg experience - one of my kids ran a game for ME! First time that's EVER happened.

We played #Runecairne and she damned near killed me. It was great.

(We didn't TOTALLY separate the player/warden roles in this, because part of the reason we were doing this was so I could teach her to GM, so we did a two-person game (Runecairne is great for this) and a scenario I'd already run with Sean, and had open on my screen to spot any gotchas and give her tips.)
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 28
Pretty much what it says on the title. My whole family (not just my kids, but my wife) sat down to play an RPG together. This has NEVER HAPPENED BEFORE, and it's was bloody and glorious, because that's what Eat the Reich delivers.

2024 12 27
just me rambling about the last year in gaming and what's coming up
Me and the kids sit down to talk about the One-Armed Scissor "one-shot" - kind of a celebration/wake/post mortem.

Overall Impression: The one-shot served as an enticing introduction to Wildsea's setting and mechanics. While certain areas, like travel and character origin options, left players desiring more, the unique world, engaging whisper mechanics, and collaborative ship-building process were significant highlights.

In summary - we had a good time, the game is cool, we want to play some more (even Kaylee), and we don't super-enjoy canned one-shot scenarios.

2024 08 07
Our heroes find the surviving crew of the One Armed Scissor and safely escape the Manor.

Yup. Totally safe. No problem.

2024 07 29

#wildsea #ttrpg #actualplay 

This session focuses on the players' daring escape from a collapsing library hanging precariously over the Wildsea. The escape is complicated by a powerful Whisper unleashed by Saturniidae, which causes the library to become entangled in rapidly growing thorny vines.

Key Events
    Prepping for Trouble: The crew utilize their skills to recover resources and prepare for the impending attack by pinwolves. Saturniidae uses a Whisper to try to protect the sole surviving member of the One-Armed Scissor, but accidentally summons a spectral force that injures the party.
    Thorny Escape: Saturniidae's shouted Whisper, "Secrets Wrapped in Thorns," creates a whirlwind of paper that transforms into a rapidly growing cocoon of thorny brambles. The cocoon expands, forcing the pinwolves back and pushing the library away from the tallshank tree it was anchored to.
    Descent into Chaos: The library begins to collapse, forcing the players to navigate a chaotic environment filled with falling debris, thorny vines, and oozing crezzerin. Charybdis utilizes his unique skills and knowledge of plants to carefully extract Saturniidae from the thorny cocoon.
    Leaps of Faith: Cory leaps from the collapsing library, embedding her spear into the tallshank tree and clinging for dear life. Charybdis uses his wavewalk skill to swing through a window and escape, while Saturniidae glides down to the Queen Crab using her elegant wings.
    A Sinking Feeling: The library crashes into the edge of the rift, causing the nearby One Armed Scissor to tip and sink. The sinking ship evokes a sense of dread and PTSD in Charybdis, who witnesses a vision of his past death.
    Return to Three Masks: The players successfully return to Three Masks, albeit injured and emotionally drained. They share their harrowing tale, warning others of the dangers that now infest the library and the surrounding area.

Character Highlights

    Cory: Demonstrates agility and resourcefulness, using her spear to escape the collapsing library.
    Charybdis: Utilizes his expertise in plants and his unique abilities to navigate the dangerous environment and save Saturniidae.
    Saturniidae: Unintentionally unleashes chaos with her Whisper, but ultimately aids in the party's escape through her quick thinking, and suffers injuries and the effects of crezzerin poisoning.

Lingering Questions

    What will become of the library now that it is infested with creatures and a Librico Ray?
    Will the players attempt to retrieve more books or salvage anything from the wreckage?
    How will the loss of the library affect the community of Three Masks?
    What is the significance of the One Arm Scissor sinking into the rift?
The crew climbs up to the Hanging Manor and "gets rizzed by a Rift." (I don't know what that means, but the kids assure me it's hilarious and will never sound like hopelessly dated slang.)

2024 07 27

#wildsea #ttrpg #actualplay
The crew explores the moored and apparently abandoned One-armed Scissor, before proceeding to the Hanging Manor.

2024 07 15

Art of the One-Armed Scissor by Narshero @ the Wildsea Discord.

#wildsea #ttrpg #actualplay
Our crew of wildsailors get closer to the Hanging Manor, but stop for the night at A Grove of Twisted Trees.

This is the session where Whispers finally CLICKED for everyone, and it's pretty awesome.

#wildsea #ttrpg #actualplay
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