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Category: Table Top

Estate thought

2003-05-12 doycet Nobilis One comment

It’s easy, in Nobilis, to choose an Estate and then try to base everything on making them a perfect fit

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Bonus

2003-05-07 doycet Nobilis One comment

Today’s oneword is also a bit of fic for Nobilis 🙂

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Interlude 2: Loyalty’s Birth

2003-05-06 doycet Nobilis 3 comments

Another bit of floral bordering for the Nobilis game. This one is ENTIRELY spoiler-free (at least relative to the story

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C’est que ce?

2003-05-06 doycet Nobilis 2 comments

What is “Blake’s Seven” and why are people comparing it to the premise of the Nobilis test game?

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Prelude 1: Sacrifice

2003-05-05 doycet Nobilis 3 comments

Again, possible spoilers for players… I’m just messing around though, so there’s not any real information.

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Anchors info

2003-05-05 doycet Nobilis One comment

For the non-Nobilis people, the premise: Nobilis have mortal servants, known as Anchors, who will work for them and can

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Nobilis NPCs

2003-05-05 doycet Nobilis One comment

A list of some of the NPC’s involved in the events surrounding the I&H Nobilis game. (Players may not want

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Interlude 1: Loyalty

2003-05-05 doycet Nobilis 2 comments

My work computer still won’t let me install the software I need to work, so I guess I just have

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Just for a good weekend read

2003-05-02 doycet Nobilis

Hogshead/GoO has a PDF “example of play” available on their website — basically it’s 20 pages right out of the

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Ivy & Hyacinth; Session 1, intro 3

2003-05-02 doycet Nobilis 5 comments

[This last intro log was easily the most difficult, since we didn?t do much more with ?pat? than set the

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Ivy & Hyacinth, Session 1, Intro 2

2003-05-01 doycet Nobilis 3 comments

A MAN SPRAWLS across a threadbare and badly sprung armchair. A light bulb socket hangs directly overhead, dangling from the

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Man, somebody stop me

2003-05-01 doycet Nobilis 8 comments

I made a Nobilis page (yeah, sue me, it’s what I do for games I like), mostly as a place

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What I like, what I don’t like, how I’m fixing it.

2003-04-30 doycet Diceless, Nobilis 6 comments

Yep, more Nobilis posting. Warning, this is not really fun fictional crap, but me thinking out loud about the kind

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Nobilis 101

2003-04-29 doycet Diceless, Nobilis 10 comments

For those interested (and apparently some are), I have a “Nobilis 101” document available. It’s about 15 pages printed, but

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Nobilis – Hyacinth & Ivy: Session 1, Intro 4

2003-04-29 doycet Diceless, Nobilis 9 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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Nobilis – Hyacinth & Ivy: Session 1, Intro 1

2003-04-29 doycet Nobilis 3 comments

To the Nobilis, the symbology of flowers is strong — they are one of the oldest associative symbols, and an

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The first attempt at Nobilis

2003-04-29 doycet Nobilis 9 comments

As should be evident by now, there is a HELL of a lot of stuff to process just in the

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Nobilis

2003-04-29 doycet Nobilis 4 comments

Okay. I’ve finally gotten around to this post. It’s taken awhile. As I’ve mentioned before, I recently gave into the

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Don’t know if it’s useful, but…

2003-04-29 doycet Diceless, Nobilis 2 comments

Nobilis auto-generator: useful as an excercise in excel tweaking, if nothing else.

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Random geek thought

2003-04-22 doycet Diceless, Nobilis One comment

Okay, so I just picked up Nobilis a few weeks back, someone check me on this. The Matrix is a

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House Rule: Called Shots

2003-03-16 doycet D20 2 comments

Found a good one in the Quintessential Fighter: CALLED SHOTS There are many more ways to cripple and defeat an

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Interesting stuff

2002-11-26 doycet Links & Resources, Nobilis One comment

As of 30th November 2002, Hogshead Publishing Ltd is leaving the adventure-gaming industry. Please note that the company is not

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Captain Oblivious

2002-10-16 doycet D20 11 comments

I’m taking a ‘regular campaign’ hiatus for the month of November so I can do other stuff-that-is-not-gaming. Interesting conversation today.

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Kick ass

2002-10-10 doycet D20 One comment

I found someone to run Living Arcanis for me this weekend so I can play the module instead of GMing

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Yet another Living Campaign starting up

2002-10-08 doycet D20 2 comments

I’m so there, man.

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Tick Tock

2002-09-26 doycet D20 One comment

We’re coming up on a changing of the guard, I think. People’s schedules are changing, including mine, and I forsee

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Pulpy Goodness

2002-09-10 doycet D20 One comment

I’ve finally added a link to the Pulp Adventures! website on the linkbar to the left. (The only reason I

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I’m really smart about being Stupid

2002-08-27 doycet D20 One comment

This weekend, I play-tested Rey’s Pulp Adventures module that we’re debuting at Tacticon next month. Good stuff. I was playing

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Praise

2002-08-21 doycet Diceless 8 comments

Now that I’m done ranting about Diceless stuff, I’ll say this: Mike’s rules for New Mutiny are smart, elegant, clean,

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Obviously, I should not…

2002-08-19 doycet Diceless 3 comments

1.) Play while tired. 2.) Design warfare-characters for a game system whose combat system I despise (a word I chose

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Posts pagination

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Sometimes, the story tells you it wants to be something else.
Timefoolery finds us once again.

2026 03 10
See the thing is, I called episode six "Crystal Snails", and then I got Vulfmon's Disco Snails stuck in my head, and then this happened. I'm so sorry.

I'm sorry if you've never heard of Disco Snails.
I'm sorry if you HAVE heard of Disco Snails.
Mostly, I'm sorry to Vulfmon.

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

There's bodies in the airlock, for the snails are on the loose
Watch your step, they're only one inch tall and they crawl right at you
They've synthesize deadly toxins up in their buggy bodies
This downright funkadelic bunch have come to start the party (P-p-p-party)

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system FLAIL
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Their location? In your station
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They’re not ill-willers, they’re just killers.
(With apologies to Vulfmon.)

Inside every snail shell is a tiny glowing gastropod
Precursors might be dead, or fled: transcended into spacey gods
But here they left behind these shiny slimy buggy bodies
These super freaky guards will slime and kill you as a hobby

Crystal snails, they’re on the walls and closing in on you with glowing trails
Their slime is poison that will make your nervous system fail
They crawl into your suit and lick your face until you fail
To breathe! Because you cannot fight these snails

[Chorus]
Crystal what?
Crystal snails, they'rе leaving deadly trails
Crystal wherе?
Current position's in your engine
Crystal how?
They're on your ship, they've got the Drip
Crystal why?
They're not ill-willer, they're just killers...

2026 03 03
Tinker and Quin engage in a time-honored spacer tradition (drinking and conspiracy theories) followed by another time-honored ironsworn tradition (fighting for your life).

2026 02 24 timebolted
We meet Quintin's daughter, and then head out on our main mission. Both of these go exactly as we expected, as usual.

2026 02 17

Music by Kevin MacLeod. Intro by kleber-kgf.
This game, man... this game....

A few notes: the audio is still uneven. I tried a few things, but I need to try a few more. Stay with us and I'll get it sorted, I promise.

2026 02 13
Kiri's symbiote saves him... from something, or for something?
Quinn pulls on the strings trailing from everyone on Providence Station.

2026 02 03
The Ironsworn - Tolari and Quinn are wrapped up in the spectacular mundanities of everyday survival in the Oasis sector.

(Tim is quickly figuring out the system, while Doyce forgets he has an asset 30 seconds after mentioning it, so everything is going as expected.)

2026 01 27
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