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Author: doycet

Cool

2003-12-12 doycet Game Design 2 comments

Timeline Tool. Online.

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The beginning of the end of the beginning…

2003-12-11 doycet D20 4 comments

So I wrapped up the OA campaign last Friday night with the the most unwrap-uppy wrap-up I’ve ever done. Let’s

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Precious goodness

2003-12-08 doycet Links & Resources

R. Sean Borstrom at Hitherby Dragons explains the dancing pope army: The Vatican forces will also clean your floors. They’re

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Giving up the linky love

2003-12-08 doycet Links & Resources

Props to OgreCave.com, which is a really good unplugged gaming site. Of recent note: the Christmas Gift Guide for Gamers

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Stepping into other shoes

2003-12-07 doycet Nobilis 2 comments

After some thoughts provoked by the posts here and here, I opted to eschew the turn timer for the Nobilis

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Schedule through February

2003-12-04 doycet Scheduling

You people make the mistake of asking me to work out a schedule, then this is what you get. (Though

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[Insert “Huzzah” and “It must be mine!” here]

2003-12-01 doycet Links & Resources 3 comments

Dork Tower, the Game Heh. Dunno if it can compare to the freebie goodness that is Dave’s copy of Dork

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PBeMs for the masses

2003-11-25 doycet Game Design

WISH 30: Is PBeM Roleplaying? Are PBeM (Play-by-email) games actually roleplaying? Why or why not? How does PBeM differ from

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Nifty

2003-11-24 doycet Links & Resources

A Nobilis chancel-making tool.

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“Discuss.”

2003-11-24 doycet Links & Resources

The 20′ By 20′ Room Roleplaying games are really interesting. From that sentence, all else flows. Roleplaying games are interesting,

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Fight the power

2003-11-24 doycet Links & Resources One comment

Mike Sullivan: Magipunk, v 2.0 — great stuff. Something that would be fun to play with/in.

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Yes, Mother

2003-11-23 doycet Game Design

Monday Mashup #17: Psycho Hmm. I think I’d got with My Life with Master on this one, simply because I’ve

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Hello, Clarice

2003-11-23 doycet Game Design, Nobilis One comment

I’ve got some catching up to do… Monday Mashup #13: Silence of the Lambs I’m combining this with Nobilis. Lecter

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Changing the world

2003-11-23 doycet Game Design One comment

WISH 73: Player-Driven Shifts What’s the biggest PC-driven shift you’ve ever experienced in a campaign? If you were a player,

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The life of the NPC

2003-11-23 doycet Game Design

WISH 71: Unwritten NPCs For GMs : when you plan or play your NPCs, do you intentionally leave out some

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Butterfinger, we barely knew yah…

2003-11-23 doycet Game Design One comment

WISH 72: Character Interruptus Talk about a few characters you had to stop playing before their stories felt finished. Where

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Human Time Line, Inc.

2003-11-17 doycet Links & Resources

Don’t want to shell out for the Pyramid subscription so you can check out the latest acid trip from Ken

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Via Ginger

2003-11-17 doycet Links & Resources

The Fantastic in Art and Fiction

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One of those times I wish it was easy to cross-post to several of my blogs

2003-11-07 doycet Links & Resources One comment

Entrances to Hell in the UK, updated fairly frequently, and complete with site history, maps, and photos. Great stuff and

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Pondering the flow

2003-11-04 doycet Game Design, Nobilis 6 comments

So, we’ve had a few players cross-over from one Nobilis game group to the other now, and someone asked one

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Ping

2003-10-30 doycet Game Design One comment

Halloween tomorrow night — some folks are coming over and I think I’ll run a one-shot for something or other.

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Update

2003-10-26 doycet Links & Resources One comment

After this post, this page will ping as http://random.average-bear.com

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I’m never want to run a game where I can’t use this story somehow

2003-10-24 doycet Game Design One comment

A one-year-old boy has been bitten 30 times by a group of more than a dozen other babies at a

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Updated shedule

2003-10-22 doycet Scheduling One comment

Current schedule, through November Oct 25, Saturday: Chrysalis C (Presuming Dave and Margie can get away in the later afternoon.)

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‘The Golden What?’

2003-10-19 doycet Game Design 14 comments

Things go awry in discussing a one-shot JL supers game with Randy on the phone. [Warning, mention of sexual paraphenalia

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Piece of Cake

2003-10-17 doycet Game Design 4 comments

Perverse Access Memory: WISH 69: Non-RPG Games for Gamers Recommend three non-RPG games for RPGers. Why do you recommend these

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Of gods, guest stars, plots, and naming conventions

2003-10-15 doycet Nobilis One comment

Sunday, we had our first ‘guest star’ in the ongoing Nobilis game. Hmm, before I get into that, though, let’s

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Sharing the burden

2003-10-10 doycet Game Design 3 comments

Perverse Access Memory: WISH 68: Multiple-GM Games Have you ever played in or GMed a game with more than one

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Book Sale

2003-10-08 doycet Links & Resources 5 comments

Okay, I’ve added more stuff to my “sell” list. The complete list of game books is below: [Normally I wouldn’t

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Spring Summer Fall cleaning

2003-10-08 doycet Links & Resources 6 comments

I’ve been dumping some of my unused RPG books on Amazon in the last week or so. I’ve still got

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Doyce Testerman

Mostly actual play from online tabletop games, played on Roll20. Also random other stuff.

Doyce Testerman
Highlight from last session.
Chrys, Gee, and Aitch stop in at a diner. Charlie catches up with them later.

2026 10 03 16 41 05 timebolted

Music on the diner Radio at the end of the session: https://youtu.be/YwozDusaQxs
Tim and I continue playing through The Quiet Year to build out the new sector of Cobalt Reach.

2026 09 29
Sean and Zoe join the game as teen supers-on-the-run, Gee and Aitch.

And, once again, the GM gets to drop a reveal he's been holding onto for over two years. It's pretty good.

2026 09 19
Welcome back to Victory Mesa.
2026 09 08 18 55 50 timebolted
Having gotten to Cobalt Reach (finally), Tim and I pull out The Quiet Year to build the new sector; all part of our brief to explore more indie games during our play.

2026 09 01
2026 08 18
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